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R2ObjView.csproj
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R2ObjView.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{AFF18CAB-1EB3-48EA-A6AE-5FAD16A1626C}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>R2ObjView</RootNamespace>
<AssemblyName>R2ObjView</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>8</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>8</LangVersion>
</PropertyGroup>
<ItemGroup>
<Reference Include="Ray2Mod">
<HintPath>..\raytools\Ray2Mod\bin\Release\Ray2Mod.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Acp.cs" />
<Compile Include="ChildFrame.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="DetailsGridForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="DetailsGridForm.Designer.cs">
<DependentUpon>DetailsGridForm.cs</DependentUpon>
</Compile>
<Compile Include="SPO\DsgVarListItem.cs" />
<Compile Include="SPO\DsgVarListManager.cs" />
<Compile Include="MainFrame.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MainFrame.Designer.cs">
<DependentUpon>MainFrame.cs</DependentUpon>
</Compile>
<Compile Include="ModMain.cs" />
<Compile Include="SPO\DynamManager.cs" />
<Compile Include="SPO\ObjectNode.cs" />
<Compile Include="SPO\ObjectTreeManager.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="IconManager.cs" />
<Compile Include="SpoForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="SpoForm.Designer.cs">
<DependentUpon>SpoForm.cs</DependentUpon>
</Compile>
<Compile Include="VarEdit\VectorEdit.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="VarEdit\VectorEdit.Designer.cs">
<DependentUpon>VectorEdit.cs</DependentUpon>
</Compile>
<Compile Include="WorldForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="WorldForm.Designer.cs">
<DependentUpon>WorldForm.cs</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="DetailsGridForm.resx">
<DependentUpon>DetailsGridForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MainFrame.resx">
<DependentUpon>MainFrame.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="SpoForm.resx">
<DependentUpon>SpoForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="VarEdit\VectorEdit.resx">
<DependentUpon>VectorEdit.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WorldForm.resx">
<DependentUpon>WorldForm.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="Resources\ImgSpo.bmp" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\ImgWorld.bmp" />
</ItemGroup>
<ItemGroup>
<Content Include="Resources\glidetect.ico" />
<Content Include="Resources\IconSpo.ico" />
<Content Include="Resources\IconWorld.ico" />
<None Include="Resources\ImgFamilyTree.bmp" />
<Content Include="Resources\test.ico" />
<None Include="Resources\ThinIcons.bmp" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>