diff --git a/src/raylib_game.c b/src/raylib_game.c index 2f35b08..fdf1c5f 100644 --- a/src/raylib_game.c +++ b/src/raylib_game.c @@ -49,8 +49,8 @@ typedef enum { //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- -static const int screenWidth = 1280; -static const int screenHeight = 720; +static const int screenWidth = 800; +static const int screenHeight = 450; static RenderTexture2D target = { 0 }; // Render texture to render our game @@ -125,7 +125,8 @@ void UpdateDrawFrame(void) ClearBackground(RAYWHITE); // TODO: Draw your game screen here - DrawRectangle(10, 10, screenWidth - 20, screenHeight - 20, SKYBLUE); + DrawText("Welcome to raylib NEXT gamejam!", 150, 140, 30, BLACK); + DrawRectangleLinesEx((Rectangle){ 0, 0, screenWidth, screenHeight }, 16, BLACK); EndTextureMode();