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build
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build
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#!/bin/bash
#
# Simple shell script for building SPLAT! and associated utilities.
# Written by John A. Magliacane, KD2BD May 2002 -- Last update: January 2014
#
cpu=`uname -m`
model=""
if [[ `uname -a` =~ Darwin ]]; then #checking for MAC OSX
cpu="x86-64"
model=""
elif [ "$cpu" = "x86_64" ]; then
cpu="x86-64"
model="-mcmodel=medium"
elif [ "$cpu" = "sun4u" ]; then
cpu=""
model=""
fi
build_splat()
{
if [ -r std-parms.h ]; then
cp std-parms.h splat.h
else
echo "/* Parameters for 3 arc-second standard resolution mode of operation */" > std-parms.h
echo "#define MAXPAGES 9" >> std-parms.h
echo "#define HD_MODE 0" >> std-parms.h
cp std-parms.h splat.h
fi
echo -n "Compiling SPLAT!... "
g++ -O2 -fomit-frame-pointer -ffast-math -pipe -march=$cpu $model itwom3.0.cpp splat.cpp -lm -lbz2 -o splat
if [ -x splat ]; then
echo "Done!"
else
echo "Compilation failed!"
fi
if [ -r hd-parms.h ]; then
cp hd-parms.h splat.h
echo -n "Compiling SPLAT! HD... "
g++ -O2 -fomit-frame-pointer -ffast-math -pipe -march=$cpu $model itwom3.0.cpp splat.cpp -lm -lbz2 -o splat-hd
if [ -x splat-hd ]; then
echo "Done!"
else
echo "Compilation failed!"
fi
fi
}
build_utils()
{
cd utils
./build all
cd ..
}
if [ "$#" = "0" ]; then
echo "Usage: build { splat, utils, all }"
else
if [ "$1" = "splat" ]; then
build_splat
fi
if [ "$1" = "utils" ]; then
build_utils
fi
if [ "$1" = "all" ]; then
build_splat
build_utils
fi
if [ "$1" != "splat" ] && [ "$1" != "utils" ] && [ "$1" != "all" ]; then
echo "Usage: build { splat, utils, all }"
fi
fi