This repository has been archived by the owner on Aug 4, 2020. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
/
tinyxml.h
1804 lines (1476 loc) · 63.1 KB
/
tinyxml.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
www.sourceforge.net/projects/tinyxml
Original code (2.0 and earlier )copyright (c) 2000-2006 Lee Thomason (www.grinninglizard.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef TINYXML_INCLUDED
#define TINYXML_INCLUDED
#define TIXML_USE_STL
#ifdef _MSC_VER
#pragma warning( push )
#pragma warning( disable : 4530 )
#pragma warning( disable : 4786 )
#endif
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
// Help out windows:
#if defined( _DEBUG ) && !defined( DEBUG )
#define DEBUG
#endif
#ifdef TIXML_USE_STL
#include <string>
#include <iostream>
#include <sstream>
#define TIXML_STRING std::string
#else
#include "tinystr.h"
#define TIXML_STRING TiXmlString
#endif
// Deprecated library function hell. Compilers want to use the
// new safe versions. This probably doesn't fully address the problem,
// but it gets closer. There are too many compilers for me to fully
// test. If you get compilation troubles, undefine TIXML_SAFE
#define TIXML_SAFE
#ifdef TIXML_SAFE
#if defined(_MSC_VER) && (_MSC_VER >= 1400 )
// Microsoft visual studio, version 2005 and higher.
#define TIXML_SNPRINTF _snprintf_s
#define TIXML_SNSCANF _snscanf_s
#define TIXML_SSCANF sscanf_s
#elif defined(_MSC_VER) && (_MSC_VER >= 1200 )
// Microsoft visual studio, version 6 and higher.
//#pragma message( "Using _sn* functions." )
#define TIXML_SNPRINTF _snprintf
#define TIXML_SNSCANF _snscanf
#define TIXML_SSCANF sscanf
#elif defined(__GNUC__) && (__GNUC__ >= 3 )
// GCC version 3 and higher.s
//#warning( "Using sn* functions." )
#define TIXML_SNPRINTF snprintf
#define TIXML_SNSCANF snscanf
#define TIXML_SSCANF sscanf
#else
#define TIXML_SSCANF sscanf
#endif
#endif
class TiXmlDocument;
class TiXmlElement;
class TiXmlComment;
class TiXmlUnknown;
class TiXmlAttribute;
class TiXmlText;
class TiXmlDeclaration;
class TiXmlParsingData;
const int TIXML_MAJOR_VERSION = 2;
const int TIXML_MINOR_VERSION = 5;
const int TIXML_PATCH_VERSION = 3;
/* Internal structure for tracking location of items
in the XML file.
*/
struct TiXmlCursor
{
TiXmlCursor() { Clear(); }
void Clear() { row = col = -1; }
int row; // 0 based.
int col; // 0 based.
};
/**
If you call the Accept() method, it requires being passed a TiXmlVisitor
class to handle callbacks. For nodes that contain other nodes (Document, Element)
you will get called with a VisitEnter/VisitExit pair. Nodes that are always leaves
are simple called with Visit().
If you return 'true' from a Visit method, recursive parsing will continue. If you return
false, <b>no children of this node or its sibilings</b> will be Visited.
All flavors of Visit methods have a default implementation that returns 'true' (continue
visiting). You need to only override methods that are interesting to you.
Generally Accept() is called on the TiXmlDocument, although all nodes suppert Visiting.
You should never change the document from a callback.
@sa TiXmlNode::Accept()
*/
class TiXmlVisitor
{
public:
virtual ~TiXmlVisitor() {}
/// Visit a document.
virtual bool VisitEnter( const TiXmlDocument& /*doc*/ ) { return true; }
/// Visit a document.
virtual bool VisitExit( const TiXmlDocument& /*doc*/ ) { return true; }
/// Visit an element.
virtual bool VisitEnter( const TiXmlElement& /*element*/, const TiXmlAttribute* /*firstAttribute*/ ) { return true; }
/// Visit an element.
virtual bool VisitExit( const TiXmlElement& /*element*/ ) { return true; }
/// Visit a declaration
virtual bool Visit( const TiXmlDeclaration& /*declaration*/ ) { return true; }
/// Visit a text node
virtual bool Visit( const TiXmlText& /*text*/ ) { return true; }
/// Visit a comment node
virtual bool Visit( const TiXmlComment& /*comment*/ ) { return true; }
/// Visit an unknow node
virtual bool Visit( const TiXmlUnknown& /*unknown*/ ) { return true; }
};
// Only used by Attribute::Query functions
enum
{
TIXML_SUCCESS,
TIXML_NO_ATTRIBUTE,
TIXML_WRONG_TYPE
};
// Used by the parsing routines.
enum TiXmlEncoding
{
TIXML_ENCODING_UNKNOWN,
TIXML_ENCODING_UTF8,
TIXML_ENCODING_LEGACY
};
const TiXmlEncoding TIXML_DEFAULT_ENCODING = TIXML_ENCODING_UNKNOWN;
/** TiXmlBase is a base class for every class in TinyXml.
It does little except to establish that TinyXml classes
can be printed and provide some utility functions.
In XML, the document and elements can contain
other elements and other types of nodes.
@verbatim
A Document can contain: Element (container or leaf)
Comment (leaf)
Unknown (leaf)
Declaration( leaf )
An Element can contain: Element (container or leaf)
Text (leaf)
Attributes (not on tree)
Comment (leaf)
Unknown (leaf)
A Decleration contains: Attributes (not on tree)
@endverbatim
*/
class TiXmlBase
{
friend class TiXmlNode;
friend class TiXmlElement;
friend class TiXmlDocument;
public:
TiXmlBase() : userData(0) {}
virtual ~TiXmlBase() {}
/** All TinyXml classes can print themselves to a filestream
or the string class (TiXmlString in non-STL mode, std::string
in STL mode.) Either or both cfile and str can be null.
This is a formatted print, and will insert
tabs and newlines.
(For an unformatted stream, use the << operator.)
*/
virtual void Print( FILE* cfile, int depth ) const = 0;
/** The world does not agree on whether white space should be kept or
not. In order to make everyone happy, these global, static functions
are provided to set whether or not TinyXml will condense all white space
into a single space or not. The default is to condense. Note changing this
value is not thread safe.
*/
static void SetCondenseWhiteSpace( bool condense ) { condenseWhiteSpace = condense; }
/// Return the current white space setting.
static bool IsWhiteSpaceCondensed() { return condenseWhiteSpace; }
/** Return the position, in the original source file, of this node or attribute.
The row and column are 1-based. (That is the first row and first column is
1,1). If the returns values are 0 or less, then the parser does not have
a row and column value.
Generally, the row and column value will be set when the TiXmlDocument::Load(),
TiXmlDocument::LoadFile(), or any TiXmlNode::Parse() is called. It will NOT be set
when the DOM was created from operator>>.
The values reflect the initial load. Once the DOM is modified programmatically
(by adding or changing nodes and attributes) the new values will NOT update to
reflect changes in the document.
There is a minor performance cost to computing the row and column. Computation
can be disabled if TiXmlDocument::SetTabSize() is called with 0 as the value.
@sa TiXmlDocument::SetTabSize()
*/
int Row() const { return location.row + 1; }
int Column() const { return location.col + 1; } ///< See Row()
void SetUserData( void* user ) { userData = user; } ///< Set a pointer to arbitrary user data.
void* GetUserData() { return userData; } ///< Get a pointer to arbitrary user data.
const void* GetUserData() const { return userData; } ///< Get a pointer to arbitrary user data.
// Table that returs, for a given lead byte, the total number of bytes
// in the UTF-8 sequence.
static const int utf8ByteTable[256];
virtual const char* Parse( const char* p,
TiXmlParsingData* data,
TiXmlEncoding encoding /*= TIXML_ENCODING_UNKNOWN */ ) = 0;
/** Expands entities in a string. Note this should not contian the tag's '<', '>', etc,
or they will be transformed into entities!
*/
static void EncodeString( const TIXML_STRING& str, TIXML_STRING* out );
enum
{
TIXML_NO_ERROR = 0,
TIXML_ERROR,
TIXML_ERROR_OPENING_FILE,
TIXML_ERROR_OUT_OF_MEMORY,
TIXML_ERROR_PARSING_ELEMENT,
TIXML_ERROR_FAILED_TO_READ_ELEMENT_NAME,
TIXML_ERROR_READING_ELEMENT_VALUE,
TIXML_ERROR_READING_ATTRIBUTES,
TIXML_ERROR_PARSING_EMPTY,
TIXML_ERROR_READING_END_TAG,
TIXML_ERROR_PARSING_UNKNOWN,
TIXML_ERROR_PARSING_COMMENT,
TIXML_ERROR_PARSING_DECLARATION,
TIXML_ERROR_DOCUMENT_EMPTY,
TIXML_ERROR_EMBEDDED_NULL,
TIXML_ERROR_PARSING_CDATA,
TIXML_ERROR_DOCUMENT_TOP_ONLY,
TIXML_ERROR_STRING_COUNT
};
protected:
static const char* SkipWhiteSpace( const char*, TiXmlEncoding encoding );
inline static bool IsWhiteSpace( char c )
{
return ( isspace( (unsigned char) c ) || c == '\n' || c == '\r' );
}
inline static bool IsWhiteSpace( int c )
{
if ( c < 256 )
return IsWhiteSpace( (char) c );
return false; // Again, only truly correct for English/Latin...but usually works.
}
#ifdef TIXML_USE_STL
static bool StreamWhiteSpace( std::istream * in, TIXML_STRING * tag );
static bool StreamTo( std::istream * in, int character, TIXML_STRING * tag );
#endif
/* Reads an XML name into the string provided. Returns
a pointer just past the last character of the name,
or 0 if the function has an error.
*/
static const char* ReadName( const char* p, TIXML_STRING* name, TiXmlEncoding encoding );
/* Reads text. Returns a pointer past the given end tag.
Wickedly complex options, but it keeps the (sensitive) code in one place.
*/
static const char* ReadText( const char* in, // where to start
TIXML_STRING* text, // the string read
bool ignoreWhiteSpace, // whether to keep the white space
const char* endTag, // what ends this text
bool ignoreCase, // whether to ignore case in the end tag
TiXmlEncoding encoding ); // the current encoding
// If an entity has been found, transform it into a character.
static const char* GetEntity( const char* in, char* value, int* length, TiXmlEncoding encoding );
// Get a character, while interpreting entities.
// The length can be from 0 to 4 bytes.
inline static const char* GetChar( const char* p, char* _value, int* length, TiXmlEncoding encoding )
{
assert( p );
if ( encoding == TIXML_ENCODING_UTF8 )
{
*length = utf8ByteTable[ *((const unsigned char*)p) ];
assert( *length >= 0 && *length < 5 );
}
else
{
*length = 1;
}
if ( *length == 1 )
{
if ( *p == '&' )
return GetEntity( p, _value, length, encoding );
*_value = *p;
return p+1;
}
else if ( *length )
{
//strncpy( _value, p, *length ); // lots of compilers don't like this function (unsafe),
// and the null terminator isn't needed
for( int i=0; p[i] && i<*length; ++i ) {
_value[i] = p[i];
}
return p + (*length);
}
else
{
// Not valid text.
return 0;
}
}
// Return true if the next characters in the stream are any of the endTag sequences.
// Ignore case only works for english, and should only be relied on when comparing
// to English words: StringEqual( p, "version", true ) is fine.
static bool StringEqual( const char* p,
const char* endTag,
bool ignoreCase,
TiXmlEncoding encoding );
static const char* errorString[ TIXML_ERROR_STRING_COUNT ];
TiXmlCursor location;
/// Field containing a generic user pointer
void* userData;
// None of these methods are reliable for any language except English.
// Good for approximation, not great for accuracy.
static int IsAlpha( unsigned char anyByte, TiXmlEncoding encoding );
static int IsAlphaNum( unsigned char anyByte, TiXmlEncoding encoding );
inline static int ToLower( int v, TiXmlEncoding encoding )
{
if ( encoding == TIXML_ENCODING_UTF8 )
{
if ( v < 128 ) return tolower( v );
return v;
}
else
{
return tolower( v );
}
}
static void ConvertUTF32ToUTF8( unsigned long input, char* output, int* length );
private:
TiXmlBase( const TiXmlBase& ); // not implemented.
void operator=( const TiXmlBase& base ); // not allowed.
struct Entity
{
const char* str;
unsigned int strLength;
char chr;
};
enum
{
NUM_ENTITY = 5,
MAX_ENTITY_LENGTH = 6
};
static Entity entity[ NUM_ENTITY ];
static bool condenseWhiteSpace;
};
/** The parent class for everything in the Document Object Model.
(Except for attributes).
Nodes have siblings, a parent, and children. A node can be
in a document, or stand on its own. The type of a TiXmlNode
can be queried, and it can be cast to its more defined type.
*/
class TiXmlNode : public TiXmlBase
{
friend class TiXmlDocument;
friend class TiXmlElement;
public:
#ifdef TIXML_USE_STL
/** An input stream operator, for every class. Tolerant of newlines and
formatting, but doesn't expect them.
*/
friend std::istream& operator >> (std::istream& in, TiXmlNode& base);
/** An output stream operator, for every class. Note that this outputs
without any newlines or formatting, as opposed to Print(), which
includes tabs and new lines.
The operator<< and operator>> are not completely symmetric. Writing
a node to a stream is very well defined. You'll get a nice stream
of output, without any extra whitespace or newlines.
But reading is not as well defined. (As it always is.) If you create
a TiXmlElement (for example) and read that from an input stream,
the text needs to define an element or junk will result. This is
true of all input streams, but it's worth keeping in mind.
A TiXmlDocument will read nodes until it reads a root element, and
all the children of that root element.
*/
friend std::ostream& operator<< (std::ostream& out, const TiXmlNode& base);
/// Appends the XML node or attribute to a std::string.
friend std::string& operator<< (std::string& out, const TiXmlNode& base );
#endif
/** The types of XML nodes supported by TinyXml. (All the
unsupported types are picked up by UNKNOWN.)
*/
enum NodeType
{
DOCUMENT,
ELEMENT,
COMMENT,
UNKNOWN,
TEXT,
DECLARATION,
TYPECOUNT
};
virtual ~TiXmlNode();
/** The meaning of 'value' changes for the specific type of
TiXmlNode.
@verbatim
Document: filename of the xml file
Element: name of the element
Comment: the comment text
Unknown: the tag contents
Text: the text string
@endverbatim
The subclasses will wrap this function.
*/
const char *Value() const { return value.c_str (); }
#ifdef TIXML_USE_STL
/** Return Value() as a std::string. If you only use STL,
this is more efficient than calling Value().
Only available in STL mode.
*/
const std::string& ValueStr() const { return value; }
#endif
const TIXML_STRING& ValueTStr() const { return value; }
/** Changes the value of the node. Defined as:
@verbatim
Document: filename of the xml file
Element: name of the element
Comment: the comment text
Unknown: the tag contents
Text: the text string
@endverbatim
*/
void SetValue(const char * _value) { value = _value;}
#ifdef TIXML_USE_STL
/// STL std::string form.
void SetValue( const std::string& _value ) { value = _value; }
#endif
/// Delete all the children of this node. Does not affect 'this'.
void Clear();
/// One step up the DOM.
TiXmlNode* Parent() { return parent; }
const TiXmlNode* Parent() const { return parent; }
const TiXmlNode* FirstChild() const { return firstChild; } ///< The first child of this node. Will be null if there are no children.
TiXmlNode* FirstChild() { return firstChild; }
const TiXmlNode* FirstChild( const char * value ) const; ///< The first child of this node with the matching 'value'. Will be null if none found.
/// The first child of this node with the matching 'value'. Will be null if none found.
TiXmlNode* FirstChild( const char * _value ) {
// Call through to the const version - safe since nothing is changed. Exiting syntax: cast this to a const (always safe)
// call the method, cast the return back to non-const.
return const_cast< TiXmlNode* > ((const_cast< const TiXmlNode* >(this))->FirstChild( _value ));
}
const TiXmlNode* LastChild() const { return lastChild; } /// The last child of this node. Will be null if there are no children.
TiXmlNode* LastChild() { return lastChild; }
const TiXmlNode* LastChild( const char * value ) const; /// The last child of this node matching 'value'. Will be null if there are no children.
TiXmlNode* LastChild( const char * _value ) {
return const_cast< TiXmlNode* > ((const_cast< const TiXmlNode* >(this))->LastChild( _value ));
}
#ifdef TIXML_USE_STL
const TiXmlNode* FirstChild( const std::string& _value ) const { return FirstChild (_value.c_str ()); } ///< STL std::string form.
TiXmlNode* FirstChild( const std::string& _value ) { return FirstChild (_value.c_str ()); } ///< STL std::string form.
const TiXmlNode* LastChild( const std::string& _value ) const { return LastChild (_value.c_str ()); } ///< STL std::string form.
TiXmlNode* LastChild( const std::string& _value ) { return LastChild (_value.c_str ()); } ///< STL std::string form.
#endif
/** An alternate way to walk the children of a node.
One way to iterate over nodes is:
@verbatim
for( child = parent->FirstChild(); child; child = child->NextSibling() )
@endverbatim
IterateChildren does the same thing with the syntax:
@verbatim
child = 0;
while( child = parent->IterateChildren( child ) )
@endverbatim
IterateChildren takes the previous child as input and finds
the next one. If the previous child is null, it returns the
first. IterateChildren will return null when done.
*/
const TiXmlNode* IterateChildren( const TiXmlNode* previous ) const;
TiXmlNode* IterateChildren( const TiXmlNode* previous ) {
return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->IterateChildren( previous ) );
}
/// This flavor of IterateChildren searches for children with a particular 'value'
const TiXmlNode* IterateChildren( const char * value, const TiXmlNode* previous ) const;
TiXmlNode* IterateChildren( const char * _value, const TiXmlNode* previous ) {
return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->IterateChildren( _value, previous ) );
}
#ifdef TIXML_USE_STL
const TiXmlNode* IterateChildren( const std::string& _value, const TiXmlNode* previous ) const { return IterateChildren (_value.c_str (), previous); } ///< STL std::string form.
TiXmlNode* IterateChildren( const std::string& _value, const TiXmlNode* previous ) { return IterateChildren (_value.c_str (), previous); } ///< STL std::string form.
#endif
/** Add a new node related to this. Adds a child past the LastChild.
Returns a pointer to the new object or NULL if an error occured.
*/
TiXmlNode* InsertEndChild( const TiXmlNode& addThis );
/** Add a new node related to this. Adds a child past the LastChild.
NOTE: the node to be added is passed by pointer, and will be
henceforth owned (and deleted) by tinyXml. This method is efficient
and avoids an extra copy, but should be used with care as it
uses a different memory model than the other insert functions.
@sa InsertEndChild
*/
TiXmlNode* LinkEndChild( TiXmlNode* addThis );
/** Add a new node related to this. Adds a child before the specified child.
Returns a pointer to the new object or NULL if an error occured.
*/
TiXmlNode* InsertBeforeChild( TiXmlNode* beforeThis, const TiXmlNode& addThis );
/** Add a new node related to this. Adds a child after the specified child.
Returns a pointer to the new object or NULL if an error occured.
*/
TiXmlNode* InsertAfterChild( TiXmlNode* afterThis, const TiXmlNode& addThis );
/** Replace a child of this node.
Returns a pointer to the new object or NULL if an error occured.
*/
TiXmlNode* ReplaceChild( TiXmlNode* replaceThis, const TiXmlNode& withThis );
/// Delete a child of this node.
bool RemoveChild( TiXmlNode* removeThis );
/// Navigate to a sibling node.
const TiXmlNode* PreviousSibling() const { return prev; }
TiXmlNode* PreviousSibling() { return prev; }
/// Navigate to a sibling node.
const TiXmlNode* PreviousSibling( const char * ) const;
TiXmlNode* PreviousSibling( const char *_prev ) {
return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->PreviousSibling( _prev ) );
}
#ifdef TIXML_USE_STL
const TiXmlNode* PreviousSibling( const std::string& _value ) const { return PreviousSibling (_value.c_str ()); } ///< STL std::string form.
TiXmlNode* PreviousSibling( const std::string& _value ) { return PreviousSibling (_value.c_str ()); } ///< STL std::string form.
const TiXmlNode* NextSibling( const std::string& _value) const { return NextSibling (_value.c_str ()); } ///< STL std::string form.
TiXmlNode* NextSibling( const std::string& _value) { return NextSibling (_value.c_str ()); } ///< STL std::string form.
#endif
/// Navigate to a sibling node.
const TiXmlNode* NextSibling() const { return next; }
TiXmlNode* NextSibling() { return next; }
/// Navigate to a sibling node with the given 'value'.
const TiXmlNode* NextSibling( const char * ) const;
TiXmlNode* NextSibling( const char* _next ) {
return const_cast< TiXmlNode* >( (const_cast< const TiXmlNode* >(this))->NextSibling( _next ) );
}
/** Convenience function to get through elements.
Calls NextSibling and ToElement. Will skip all non-Element
nodes. Returns 0 if there is not another element.
*/
const TiXmlElement* NextSiblingElement() const;
TiXmlElement* NextSiblingElement() {
return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->NextSiblingElement() );
}
/** Convenience function to get through elements.
Calls NextSibling and ToElement. Will skip all non-Element
nodes. Returns 0 if there is not another element.
*/
const TiXmlElement* NextSiblingElement( const char * ) const;
TiXmlElement* NextSiblingElement( const char *_next ) {
return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->NextSiblingElement( _next ) );
}
#ifdef TIXML_USE_STL
const TiXmlElement* NextSiblingElement( const std::string& _value) const { return NextSiblingElement (_value.c_str ()); } ///< STL std::string form.
TiXmlElement* NextSiblingElement( const std::string& _value) { return NextSiblingElement (_value.c_str ()); } ///< STL std::string form.
#endif
/// Convenience function to get through elements.
const TiXmlElement* FirstChildElement() const;
TiXmlElement* FirstChildElement() {
return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->FirstChildElement() );
}
/// Convenience function to get through elements.
const TiXmlElement* FirstChildElement( const char * _value ) const;
TiXmlElement* FirstChildElement( const char * _value ) {
return const_cast< TiXmlElement* >( (const_cast< const TiXmlNode* >(this))->FirstChildElement( _value ) );
}
#ifdef TIXML_USE_STL
const TiXmlElement* FirstChildElement( const std::string& _value ) const { return FirstChildElement (_value.c_str ()); } ///< STL std::string form.
TiXmlElement* FirstChildElement( const std::string& _value ) { return FirstChildElement (_value.c_str ()); } ///< STL std::string form.
#endif
/** Query the type (as an enumerated value, above) of this node.
The possible types are: DOCUMENT, ELEMENT, COMMENT,
UNKNOWN, TEXT, and DECLARATION.
*/
int Type() const { return type; }
/** Return a pointer to the Document this node lives in.
Returns null if not in a document.
*/
const TiXmlDocument* GetDocument() const;
TiXmlDocument* GetDocument() {
return const_cast< TiXmlDocument* >( (const_cast< const TiXmlNode* >(this))->GetDocument() );
}
/// Returns true if this node has no children.
bool NoChildren() const { return !firstChild; }
virtual const TiXmlDocument* ToDocument() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
virtual const TiXmlElement* ToElement() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
virtual const TiXmlComment* ToComment() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
virtual const TiXmlUnknown* ToUnknown() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
virtual const TiXmlText* ToText() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
virtual const TiXmlDeclaration* ToDeclaration() const { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
virtual TiXmlDocument* ToDocument() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
virtual TiXmlElement* ToElement() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
virtual TiXmlComment* ToComment() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
virtual TiXmlUnknown* ToUnknown() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
virtual TiXmlText* ToText() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
virtual TiXmlDeclaration* ToDeclaration() { return 0; } ///< Cast to a more defined type. Will return null if not of the requested type.
/** Create an exact duplicate of this node and return it. The memory must be deleted
by the caller.
*/
virtual TiXmlNode* Clone() const = 0;
/** Accept a hierchical visit the nodes in the TinyXML DOM. Every node in the
XML tree will be conditionally visited and the host will be called back
via the TiXmlVisitor interface.
This is essentially a SAX interface for TinyXML. (Note however it doesn't re-parse
the XML for the callbacks, so the performance of TinyXML is unchanged by using this
interface versus any other.)
The interface has been based on ideas from:
- http://www.saxproject.org/
- http://c2.com/cgi/wiki?HierarchicalVisitorPattern
Which are both good references for "visiting".
An example of using Accept():
@verbatim
TiXmlPrinter printer;
tinyxmlDoc.Accept( &printer );
const char* xmlcstr = printer.CStr();
@endverbatim
*/
virtual bool Accept( TiXmlVisitor* visitor ) const = 0;
protected:
TiXmlNode( NodeType _type );
// Copy to the allocated object. Shared functionality between Clone, Copy constructor,
// and the assignment operator.
void CopyTo( TiXmlNode* target ) const;
#ifdef TIXML_USE_STL
// The real work of the input operator.
virtual void StreamIn( std::istream* in, TIXML_STRING* tag ) = 0;
#endif
// Figure out what is at *p, and parse it. Returns null if it is not an xml node.
TiXmlNode* Identify( const char* start, TiXmlEncoding encoding );
TiXmlNode* parent;
NodeType type;
TiXmlNode* firstChild;
TiXmlNode* lastChild;
TIXML_STRING value;
TiXmlNode* prev;
TiXmlNode* next;
private:
TiXmlNode( const TiXmlNode& ); // not implemented.
void operator=( const TiXmlNode& base ); // not allowed.
};
/** An attribute is a name-value pair. Elements have an arbitrary
number of attributes, each with a unique name.
@note The attributes are not TiXmlNodes, since they are not
part of the tinyXML document object model. There are other
suggested ways to look at this problem.
*/
class TiXmlAttribute : public TiXmlBase
{
friend class TiXmlAttributeSet;
public:
/// Construct an empty attribute.
TiXmlAttribute() : TiXmlBase()
{
document = 0;
prev = next = 0;
}
#ifdef TIXML_USE_STL
/// std::string constructor.
TiXmlAttribute( const std::string& _name, const std::string& _value )
{
name = _name;
value = _value;
document = 0;
prev = next = 0;
}
#endif
/// Construct an attribute with a name and value.
TiXmlAttribute( const char * _name, const char * _value )
{
name = _name;
value = _value;
document = 0;
prev = next = 0;
}
const char* Name() const { return name.c_str(); } ///< Return the name of this attribute.
const char* Value() const { return value.c_str(); } ///< Return the value of this attribute.
#ifdef TIXML_USE_STL
const std::string& ValueStr() const { return value; } ///< Return the value of this attribute.
#endif
int IntValue() const; ///< Return the value of this attribute, converted to an integer.
double DoubleValue() const; ///< Return the value of this attribute, converted to a double.
// Get the tinyxml string representation
const TIXML_STRING& NameTStr() const { return name; }
/** QueryIntValue examines the value string. It is an alternative to the
IntValue() method with richer error checking.
If the value is an integer, it is stored in 'value' and
the call returns TIXML_SUCCESS. If it is not
an integer, it returns TIXML_WRONG_TYPE.
A specialized but useful call. Note that for success it returns 0,
which is the opposite of almost all other TinyXml calls.
*/
int QueryIntValue( int* _value ) const;
/// QueryDoubleValue examines the value string. See QueryIntValue().
int QueryDoubleValue( double* _value ) const;
void SetName( const char* _name ) { name = _name; } ///< Set the name of this attribute.
void SetValue( const char* _value ) { value = _value; } ///< Set the value.
void SetIntValue( int _value ); ///< Set the value from an integer.
void SetDoubleValue( double _value ); ///< Set the value from a double.
#ifdef TIXML_USE_STL
/// STL std::string form.
void SetName( const std::string& _name ) { name = _name; }
/// STL std::string form.
void SetValue( const std::string& _value ) { value = _value; }
#endif
/// Get the next sibling attribute in the DOM. Returns null at end.
const TiXmlAttribute* Next() const;
TiXmlAttribute* Next() {
return const_cast< TiXmlAttribute* >( (const_cast< const TiXmlAttribute* >(this))->Next() );
}
/// Get the previous sibling attribute in the DOM. Returns null at beginning.
const TiXmlAttribute* Previous() const;
TiXmlAttribute* Previous() {
return const_cast< TiXmlAttribute* >( (const_cast< const TiXmlAttribute* >(this))->Previous() );
}
bool operator==( const TiXmlAttribute& rhs ) const { return rhs.name == name; }
bool operator<( const TiXmlAttribute& rhs ) const { return name < rhs.name; }
bool operator>( const TiXmlAttribute& rhs ) const { return name > rhs.name; }
/* Attribute parsing starts: first letter of the name
returns: the next char after the value end quote
*/
virtual const char* Parse( const char* p, TiXmlParsingData* data, TiXmlEncoding encoding );
// Prints this Attribute to a FILE stream.
virtual void Print( FILE* cfile, int depth ) const {
Print( cfile, depth, 0 );
}
void Print( FILE* cfile, int depth, TIXML_STRING* str ) const;
// [internal use]
// Set the document pointer so the attribute can report errors.
void SetDocument( TiXmlDocument* doc ) { document = doc; }
private:
TiXmlAttribute( const TiXmlAttribute& ); // not implemented.
void operator=( const TiXmlAttribute& base ); // not allowed.
TiXmlDocument* document; // A pointer back to a document, for error reporting.
TIXML_STRING name;
TIXML_STRING value;
TiXmlAttribute* prev;
TiXmlAttribute* next;
};
/* A class used to manage a group of attributes.
It is only used internally, both by the ELEMENT and the DECLARATION.
The set can be changed transparent to the Element and Declaration
classes that use it, but NOT transparent to the Attribute
which has to implement a next() and previous() method. Which makes
it a bit problematic and prevents the use of STL.
This version is implemented with circular lists because:
- I like circular lists
- it demonstrates some independence from the (typical) doubly linked list.
*/
class TiXmlAttributeSet
{
public:
TiXmlAttributeSet();
~TiXmlAttributeSet();
void Add( TiXmlAttribute* attribute );
void Remove( TiXmlAttribute* attribute );
const TiXmlAttribute* First() const { return ( sentinel.next == &sentinel ) ? 0 : sentinel.next; }
TiXmlAttribute* First() { return ( sentinel.next == &sentinel ) ? 0 : sentinel.next; }
const TiXmlAttribute* Last() const { return ( sentinel.prev == &sentinel ) ? 0 : sentinel.prev; }
TiXmlAttribute* Last() { return ( sentinel.prev == &sentinel ) ? 0 : sentinel.prev; }
const TiXmlAttribute* Find( const char* _name ) const;
TiXmlAttribute* Find( const char* _name ) {
return const_cast< TiXmlAttribute* >( (const_cast< const TiXmlAttributeSet* >(this))->Find( _name ) );
}
#ifdef TIXML_USE_STL
const TiXmlAttribute* Find( const std::string& _name ) const;
TiXmlAttribute* Find( const std::string& _name ) {
return const_cast< TiXmlAttribute* >( (const_cast< const TiXmlAttributeSet* >(this))->Find( _name ) );
}
#endif
private:
//*ME: Because of hidden/disabled copy-construktor in TiXmlAttribute (sentinel-element),
//*ME: this class must be also use a hidden/disabled copy-constructor !!!
TiXmlAttributeSet( const TiXmlAttributeSet& ); // not allowed
void operator=( const TiXmlAttributeSet& ); // not allowed (as TiXmlAttribute)
TiXmlAttribute sentinel;
};
/** The element is a container class. It has a value, the element name,
and can contain other elements, text, comments, and unknowns.
Elements also contain an arbitrary number of attributes.
*/
class TiXmlElement : public TiXmlNode
{
public:
/// Construct an element.
TiXmlElement (const char * in_value);
#ifdef TIXML_USE_STL
/// std::string constructor.
TiXmlElement( const std::string& _value );
#endif
TiXmlElement( const TiXmlElement& );
void operator=( const TiXmlElement& base );
virtual ~TiXmlElement();
/** Given an attribute name, Attribute() returns the value
for the attribute of that name, or null if none exists.
*/
const char* Attribute( const char* name ) const;
/** Given an attribute name, Attribute() returns the value
for the attribute of that name, or null if none exists.
If the attribute exists and can be converted to an integer,
the integer value will be put in the return 'i', if 'i'
is non-null.
*/
const char* Attribute( const char* name, int* i ) const;
/** Given an attribute name, Attribute() returns the value
for the attribute of that name, or null if none exists.
If the attribute exists and can be converted to an double,
the double value will be put in the return 'd', if 'd'
is non-null.
*/
const char* Attribute( const char* name, double* d ) const;
/** QueryIntAttribute examines the attribute - it is an alternative to the
Attribute() method with richer error checking.
If the attribute is an integer, it is stored in 'value' and
the call returns TIXML_SUCCESS. If it is not
an integer, it returns TIXML_WRONG_TYPE. If the attribute
does not exist, then TIXML_NO_ATTRIBUTE is returned.
*/
int QueryIntAttribute( const char* name, int* _value ) const;
/// QueryDoubleAttribute examines the attribute - see QueryIntAttribute().
int QueryDoubleAttribute( const char* name, double* _value ) const;
/// QueryFloatAttribute examines the attribute - see QueryIntAttribute().
int QueryFloatAttribute( const char* name, float* _value ) const {
double d;
int result = QueryDoubleAttribute( name, &d );
if ( result == TIXML_SUCCESS ) {
*_value = (float)d;
}