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ChangeLog
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2012-08-30 Leon Baradat <[email protected]>
* V282
* vab.c: Corrected VAB/VIB showing "RROCKET" which was introduced in V281
* endgame.c: Small wording change: SPACEWALK
* ast4.c, place.c: More/improved visual cues
2012-08-19 Leon Baradat <[email protected]>
* V281
* endgame.c: Centered "CONTINUE" in end-game screen
* hardef.c, rdplex.c, vab.c: More/improved visual cues in R&D/Purchasing and VAB/VIB screens
2012-04-25 Leon Baradat <[email protected]>
* V280
* ast2.c, ast3.c: If you withdraw someone from Advanced I or II, you can send them to Advanced
training again later
2012-04-19 Leon Baradat <[email protected]>
* V279
* ast3.c: Refunds for early withdrawal from Adv Training: 3MB for Adv I, 2MB for II, 1MB for III
2012-04-19 Leon Baradat <[email protected]>
* V278
* ast2.c: If 'naut has a skill of 4, don't send to Adv Training for that skill
If 'naut has a skill of 3 and is sent to Adv Training, send directly to Adv
Training III and charge 2MB insted of 3MB
* ast3.c: Properly erase Roman numerals after "ADV TRAINING"
* museum.c, hardef.c: Better centering of "CONTINUE" in Space History, Prestige Summary,
& Hardware Efficiency
2012-04-17 Leon Baradat <[email protected]>
* V277
* rdplex.c: Moved AVOID FAIL notification to stay out of the way of the FIX button
2012-04-16 Leon Baradat <[email protected]>
* V276
* rdplex.c: R&D and Purchasing screens now indicate when research is stronger or weaker,
and when a component has an Avoid Failure card
2012-04-10 Leon Baradat <[email protected]>
* V275
* rdplex.c: Technology Transfer will now give partial credit if relevant hardware is below 75% Safety
2012-03-30 Leon Baradat <[email protected]>
* V274
* ast3.c: Basic and Advanced Training now show 'naut morale
2012-03-11 Leon Baradat <[email protected]>
* V273
* museum.c: Touchup of Astronaut History screen
2012-03-04 Leon Baradat <[email protected]>
* V272
* start.c: Advanced Training now gives +1 skill halfway through
* crew.c: Crew members' relevant skills now highlighted when assigning crews to missions
* options.c: Touched up grammar in config file
* museum.c: adjusted centering in 'Naut History screen
* future.c: adjusted centering of letters in CONTINUE button
2011-09-29 Leon Baradat <[email protected]>
* V271
* place.c: Better centering of "FLIGHT CREW" in the Mission Review screen
2011-07-29 Will Glynn <[email protected]>
* V270
* checked in a bunch of changes to make the build process work in XCode 4
* rewrote C99 in-loop variable declarations ("for (int i = 0; i < n; i++)") in ANSI syntax
2011-06-28 Pace Willisson <Pace Willisson <[email protected]>>
* V269
* don't print warnings about not finding user config files
on first run; improve os_linux/README
2011-06-25 Pace Willisson <[email protected]>
* more linux development notes
* change "audio subsystem initialized" message to INFO instead of
NOTICE
* add ".desktop" file back into the deb; update icon;
improve make-tarball
* V268
* fix a couple of compiler warnings - now compiles cleanly on
ubuntu 10.04 and 11.04
* V267
* created fortify_workaround.[ch] to quiet 100+ new compiler
warnings from the new FORTIFY_SORUCE feature now enabled by
default in ubuntu
* added put-data script which figures out if the data files are
in the development configuration (siblings to the source
directory) or in the distribution tar file configuration (children
of the source directory). Then, it installs them in in DATA_DIR
* updated DEVELOPER notes for compiling on linux
2011-06-22 Pace Willisson <[email protected]>
* add gamedata files to make install-data
* V266
* add make install-data target which will be used when
making the debian package
2011-06-22 Nicolas Laplume <[email protected]>
* V265
* Fixed bug that prevented compiling
2011-06-11 Nicolas Laplume <[email protected]>
* V264
* Make MaxRD improve by 1 with each succesful mission (up to MaxSafety-2)
* Make MaxRD change back to original MaxRD after catastrophic failures
* Reduce Safety penalty in no-catastrophic failures to up to 10 (to 0 if "All systems are GO")
* Fixed bug that awarded duration level if last duration step failed
2011-05-26 Nicolas Laplume <[email protected]>
* V263
* Change Booster Safety (added advanced option)
* Changed 'nauts morale for crewmates
2011-05-14 Leon Baradat <[email protected]>
* V262
* race: Added four game icons
* OS_Win32: Added three game icons - retry
2011-05-01 Leon Baradat <[email protected]>
* V261
* OS_Win32: Added three game icons
2011-04-27 Leon Baradat <[email protected]>
* V260
* ast2.c: Touchup of skills display in Astronaut Complex / Cosmonaut Center
* rush.c: Improved centering in Mission Control building
2011-04-26 Leon Baradat <[email protected]>
* V259
* radar.c: Added morale boxes next to 'naut names in launch facility screen
2011-02-23 Nicolas Laplume <[email protected]>
* V258
* configure.in: Changed version to 1.0.0
* vab.c, options.c, options.h: Readded Atlas/R7 Booster capacity (removed option to turn it off)
* prest.c: Changed Prestige Seconds text from "(SCD)" to "(2ND)"
* budget.c: Fixed bug in Viewing Stand when flown missions was fewer than 3
* mission.dat: Fixed bug in Lunar Missions (from V252)
2011-02-20 Nicolas Laplume <[email protected]>
* V257
* mission.dat: Fixed bug in some failures in Lunar Missions (from V252)
* place.c: Changed the Prestige First screen in Mission Review to show also Prestige Seconds
* prest.c: Reduced penalty in manned missions when no-one dies to -7
2011-02-17 Nicolas Laplume <[email protected]>
* V256
* newmis.c: Fixed bug in the order of the missions in 2-players games
2011-02-14 Nicolas Laplume <[email protected]>
* V255
* start.c: Fixed bug in the naut morale caluclations. Changed the penalty/bonus when crewmates are compatible
* place.c: Added Prestige First in Mission Review
* budget.c: Viwing Stand now shows all missions, not just last 3
* vab.c: VAB's Autopurchase now shows the price of the equipment
* vab.c, options: Removed Atlas Booster capacity (can be turned on in config file)
* mc.c, options: Added Cheat to enable sucessful missions increase R&DMax
2011-02-10 Nicolas Laplume <[email protected]>
* V254
* rdplex.c: Added FIX button in R&D and Hardware Purchase
* vab.c, options: Added option to enable Atlas to lunar missions
* configure.in: Changed version to 0.4.9
2011-01-05 Leon Baradat <[email protected]>
* V253
* hist.dat, rast.dat, sov_port.dat: Changed names of some Soviet hardware to be more historically accurate
2011-01-01 Nicolas Laplume <[email protected]>
* V252
* mc2.c, mission.dat: Added Reentry Corridor step to Lunar Missions
2010-12-18 Nicolas Laplume <[email protected]>
* V251
* mis_m.c: Fixed duration level when failed
* ast4.c: Changed last Adv Training to III if shorter Adv Training is on
2010-10-24 Nicolas Laplume <[email protected]>
* V250
* mis_m.c: Reduce the number of durations steps by 1
* ast4.c: Changes to the damaged equipment screen
2010-06-22 Krzysztof Kosciuszkiewicz <[email protected]>
* V249
* sdl.c (av_setup): change sound sample format to 16 bit signed
* sdl.c (audio_callback): better mixing for 2 audio channels
* mmfile.c (mm_decode_audio): output 16 bit signed audio samples
2010-10-12 Nicolas Laplume <[email protected]>
* V248
* start.c: Fixed a bug that prevent crews in 4-man capsule to be broken, even with dead or retired nauts ("Zombie crew bug")
* prefs.c, options.c: Added Random Model, displayed only when randomize option is on
2010-10-10 Nicolas Laplume <[email protected]>
* V247
* mis_c.c, main.c, proto.h, mis_m.c: Added First Lunar EVA screen
* endgame.c: Modified history screen to display first on the moon and day of landing
2010-10-02 Nicolas Laplume <[email protected]>
* V246
* randomize.c, prefs.c, proto.h, options.c, options.h: Added name change option
* randomize.c, prefs.c: Changed randomization algorytm
* endgame.c: Fixed obscure bug where first nauts where displayed incorrectly
2010-09-07 Nicolas Laplume <[email protected]>
* V245
* future.c: changed the way the game draws the future mission, so it can be read from a file
* ast4.c: add current equipment safety to damaged equipment screen
* crew.c: fixed the no backup option Leon had made
2010-08-30 Nicolas Laplume <[email protected]>
* V244
* proto.h, randomize.c, prefs.c, Makefile.in: Modify random equipmet files
* options.c: Change config file text
2010-08-30 Nicolas Laplume <[email protected]>
* V243
* options.c,options.h: Change no_capsule_training default to 1, add random_eq option
* prefs.c, randomize.c: Add option to randomize equipment
* vab.c: Fixed problem where booster safety was display uncorrectly
* readme: Added section about config file
2010-08-22 Nicolas Laplume <[email protected]>
* V242
* vab.c: Fixed EOR kicker-b bug
* rdplex.c, news_sup.c: Damaged equipment improvements
* vab.c: Auto-purchase half-off bug fixed
2010-08-10 Nicolas Laplume <[email protected]>
* V241
* aimis.c, main.c, newmis.c, vab.c, mis_m.c: Changed booster's safety.
* mc2.c, newmis.c, ast4.c, options.h, options.c, news_sup.c: Fixed damaged equipment bug.
* rdplex.c, proto.h: Show DM in R&D, esthetic changes.
* options.h, options.c, ast1.c, aipur.c: Nauts compatiblity and randomization options.
* options.h, options.c, crew.c: Skip Capsule Training option.
2010-08-09 Leon Baradat <[email protected]>
* V240
* mc2.c, prest.c: Disabled Duration penalty system.
* admin.c, ast0.c, ast1.c, ast4.c, intel.c, mis_c.c: Esthetic changes.
2010-06-30 Leon Baradat <[email protected]>
* V239
* crew.c: Screen where you assign 'nauts to crews now shows how many missions each crew
member has flown only if >0 (to match other screens).
* radar.c: Launch pad now shows how many missions each crew member has flown only if >0.
* future.c: Date in Future Missions is now yellow, to match R&D and Purchasing screens.
* admin.c: Better centering of "FUNCTIONS".
2010-06-24 Leon Baradat <[email protected]>
* V238
* ast0.c: Satellite Building now shows current Duration level. 'Naut list in bottom left
of various windows now shows how many missions each crew member has flown if >0.
* ast4.c: Capsule/Shuttle building now shows how many missions each crew member has flown if >0.
* crew.c: Screen where you assign 'nauts to crews now shows how many missions each crew
member has flown.
* future.c: Future Missions screen now shows the date.
* admin.c, crew.c, endgame.c, mis_c.c, prefs.c, radar.c: Better centering in buttons.
* ast2.c: Esthetic touchup of Astronaut Complex / Cosmonaut Center.
* news.dat: Esthetic change.
2010-06-22 Krzysztof Kosciuszkiewicz <[email protected]>
* V237
* Recent gcc versions deprecate -I- (used from win32 cross compilation).
Work around this and change all includes to use <> instead of "".
2010-04-14 Leon Baradat <[email protected]>
* V236
* first.img - Modified splash screen for copyright reasons
* ast2.c - Better centering in buttons
2010-04-13 Krzysztof Kosciuszkiewicz <[email protected]>
* V235
* options.h, options.c: add feat_shorter_advanced_training
* start.c: refactor training code, use feat_shorter_advanced_training
* data.h: add enum AstronautStatus
* aipur.c, ast1.c, ast2.c, ast3.c, mis_c.c, mis_m.c, news.c, news_suq.c,
port.c, records.c, review.c: use AstronautStatus values
* checkin3: fix Y2K10 bug ;)
* DEVELOPER: add link to GNU ChangeLog style guide
2010-04-09 Leon Baradat <[email protected]>
* V234
* ast4.c, ast2.c: In capsule/shuttle screen, and Astronaut Complex / Cosmonaut
Center, the name of a 'naut who's announced retirement now shows in black. Also
in the 'Naut Complex/Center, the capsule/shuttle program names, and the names of
the Adv. Training programs, are better centered in their respective buttons. In
the capsule/shuttle screen, MAX DURATION now shows Duration level after the number
of days: e.g., "14 DAYS (LVL E)" for Gemini.
* ast0.c, ast4.c: Female 'nauts now show in pale purple. They used to show in
that color during recruitment, then in orange in the select list in various
screens (vs. the men in yellow), then in white in the capsule/shuttle window
(indistinguishable from the men). Now all three show women in pale purple. Also
in ast0.c, 'nauts who've announced retirement show in purple in the select list in
various screens (black doesn't show well here). In ast4.c, women who have announced
retirement now show in black.
* crew.c: In the screen where you assign crews to a mission, the name of a 'naut
who's announced retirement shows in gray rather than white (black doesn't show
well on a dark blue background). Also the capsule/shuttle names are better
centered in their respective buttons.
* museum.c: In Astronaut/Cosmonaut History, now displays female 'nauts in pale
purple instead of white. Also shows "ASTRONAUT COMPLEX" and "COSMONAUT CENTER"
rather than just "COMPLEX" and "CENTER", and rather than just a program name
(e.g., "APOLLO") it now follows that with "PROGRAM" (e.g., "APOLLO PROGRAM").
* mis_c.c: Shows names of female 'nauts in pale purple rather than white.
* place.c: Shows names of female 'nauts in pale purple rather than yellow. Also
centered YES, NO, and REPLAY MISSION inside their buttons.
* news_suq.c: Fixed bug in newscast saying that Gemini/Voskhod capsules will cost
2MB extra per spacecraft. A typo had prevented it from having an effect (though
the equivalent newscast for Apollo/Soyuz did work).
* budget.c: Shows Duration level of Duration missions, and some better centerings.
* admin.c: Fixed typo "ENOUGHT".
* radar.c: Male 'nauts who have announced retirement now show in black, while women
who've announced retirement now show in purple. Also better centering of some text.
* newmis.c: Was displaying two spaces between month and year. Also better centering
of "SINGLE LAUNCH" and "JOINT LAUNCH".
* port.c: Changed it to add a question mark to "QUIT" "ARE YOU SURE" YES/NO.
* rdplex.c: Better centering of text in the "PURCHASE EQUIPMENT" and
"R&D xx% IMPROVEMENT" buttons in R&D and Purchasing screens.
* prefs.c: Better centering of "COUNTRY" in the preferences screen.
* ast1.c: Better centering of text in confirmation box for recruiting 'nauts.
* ast3.c: Better centering of ASTRO/COSMONAUT SELECTION and ASTRO/COSMONAUTS IN TRAINING.
* intel.c: Better centering of "CONTINUE" in its button.
* news.c: Small esthetic changes, including making Svetlana say the same thing in print
that she says vocally at the end of her newscast.
2010-03-14 Leon Baradat <[email protected]>
* V233
* admin.c, newmis.c, rush.c, vab.c: Fixed bug that continued to show the Duration
level of a scrubbed duration mission or of a lunar mission (lunar pass, orbital, or
landing). In rush.c, also fixed a bug that continued to show the Duration level of
the original mission after it had been downgraded to remove the Duration step(s).
* radar.c: Now shows the crew number, e.g., "(CREW III)" above the names of the
crew members in the launch pad screen. Also fixed a tiny bug that displayed duration
level on scrubbed missions--and on missions that had been downgraded to remove the
duration step. I noticed this bug when I found the bug above.
* crew.c: Added duration level to the screen where you assign crews to a mission.
* crew.c, future.c: Changed them from showing "PAD: 1", 2, or 3 to "PAD: A", B, or C.
* ast3.c: Fixed typo "CEMETARY".
* records.h, main.c, museum.c: Esthetic changes.
* crew.dat, men.dat, user.dat: Updates to the 'naut roster.
2010-02-27 Leon Baradat <[email protected]>
* V232
* admin.c, newmis.c, rush.c, vab.c: These windows now show the Duration level of a
Duration mission, e.g.: ORBITAL-EX (B) instead of just ORBITAL-EX.
2010-02-22 Leon Baradat <[email protected]>
* V231
* crew.c: When you're assigning crews to a mission, the crew members now display a
morale box next to them so you can see at a glance how your available
crews are doing morale-wise.
2010-02-21 Leon Baradat <[email protected]>
* V230
* vab.c: When you click AUTOPURCHASE in VAB/VIB, it now updates the amount of cash
the player has (i.e., it acknowledges that a purchase has been made).
Also a few tiny changes to make things slightly better centered.
2010-02-20 Leon Baradat <[email protected]>
* V229
* ast0.c: Refined AVOID FAILURE: YES/NO in the LM Program building
* ast3.c: Added a space between "BASIC TRAINING" and the level of training the
'nauts are currently in; it used to say "BASIC TRAININGI" and so on.
* vab.c: Updated VAB/VIB to show player's cash on hand
* port.c: Changed Soviet spaceport name from "BAIKONOUR" to "BAIKONUR", in line
with transliteration changes made to 'naut roster
* radar.c: Corrected change I uploaded accidentally earlier today--set this file
back the way it was before
2010-02-20 Leon Baradat <[email protected]>
* V228
* ast0.c: Added AVOID FAILURE: YES/NO to the Lunar Module building
* rush.c: Centered the word ASSIGN in its button
* vab.c: Slightly centered the word ASSIGN in its button (moved it one unit
to the left to put it in same coordinates as the one in rush.c)
* news_suq.c: Cosmetic change--it seemed more appropriate to replace
SCHLICKBERND with SHIBORIN and FARGOV with DOLGOV, rather than
SCHLICKBERND with DOLGOV and FARGOV with SHIBORIN
2010-02-15 Leon Baradat <[email protected]>
* V227
* rdplex.c: now displays the season and year
2010-02-09 Leon Baradat <[email protected]>
* V226
* ast4.c: in the screen where a program's crews are displayed, the skills
needed by each crew member are now highlighted: the command pilot's CA
skill is now yellow instead of white, etc.
* ast4.c: corrected typo "COMPATABILITY"
2009-12-23 Krzysztof Kosciuszkiewicz <[email protected]>
* V225
* rdplex.c (RD): fix for #1816887: researcher buttons staying depressed
* rdplex.c, proto.h: Reformat & document RDUnit and ManSelport.c: Changed Soviet spaceport name from "BAIKONOUR" to "BAIKONUR", in line with transliteration changes made to 'naut roster
* data.h: encode number of researchers (rolls) in Buy array
* rdplex.c: add inline functions for encoding/decoding rolls
* news_suq.c (REvent): reformat code for "launch blocked" event
2009-01-09 Krzysztof Kosciuszkiewicz <[email protected]>
* V224
* Makefile.in: remove -Werror from EXTRA_WARNINGS
2008-09-26 Krzysztof Kosciuszkiewicz <[email protected]>
* V223
* Bump version number to 0.4.7
2008-09-26 Krzysztof Kosciuszkiewicz <[email protected]>
* V222
* endianness.c, endianness.h: added _SwapEquipment(), fix one mistake
2008-08-29 Krzysztof Kosciuszkiewicz <[email protected]>
* V221
* mc.c, mc2.c, proto.h: change MisRush() prototype
* mc2.c: cleanup and document safety-related functions, add logging
* prest.c (PrestMap): cleanup
* mis_m.c: change logging from DEBUG to TRACE
2008-08-29 Krzysztof Kosciuszkiewicz <[email protected]>
* V220
* future.c: change logging from DEBUG to TRACE
* gametada.h: improve documentation layout
* fs.c: cleanup paths, warn when changing file access mode
* Doxygen.quick, Doxyfile.extended: cleanup
* README, AUTHORS: minor editing
2008-08-27 Krzysztof Kosciuszkiewicz <[email protected]>
* V219
* prefs.c: Fixed rendering bugs in roster edit dialog
2008-08-26 Krzysztof Kosciuszkiewicz <[email protected]>
* V218
* admin.c, prefs.c: Fixed #2073994 - open file USER.DAT first from
savegame dir, if failed then from game data dir
* fs.c (try_find_file): add debug message when file mode is changed
* pace.c (frm_read_tbl): fixes and less verbose debugging
* log_default.c: fix OOB array access
2008-08-25 Krzysztof Kosciuszkiewicz <[email protected]>
* V217
* admin.c, aimast.c, aimis.c, aipur.c, ast4.c, endgame.c, future.c, gr.c,
intel.c, main.c, museum.c, news.c, pace.c, port.c, proto.h: DEAD_CODE
2008-08-25 Michael McCarty <[email protected]>
* V216
* macros.h: Added PROGRAM_NOT_STARTED define Added IsHumanPlayer() macro
* proto.h: Removed AIQUnit, renamed QUnit to QueryUnit
* rdplex.c: Renamed QUnit to QueryUnit, made this function more readable,
added logic to not draw for AI players so I could remove AIQunit()
Using PROGRAM_NOT_STARTED during Equipment[].Num tests
* aipur.c: Removed AIQUnit, changed hwx and unx to something understandable
* vab.c: Using PROGRAM_NOT_STARTED during Equipment[].Num tests
2008-08-25 Michael McCarty <[email protected]>
* V215
* DEVELOPER: added additional OSX notes
* os_macosx: Added libraries to Xcode project
2008-08-24 Krzysztof Kosciuszkiewicz <[email protected]>
* V214
* Makefile.in: create dependency files for each object file
2008-08-24 Krzysztof Kosciuszkiewicz <[email protected]>
* V213
* endianness.c: fix bugs introduced in V209
* admin.c, main.c, mis_c.c, port.c, vab.c: remove __BIG_ENDIAN__
2008-08-23 Krzysztof Kosciuszkiewicz <[email protected]>
* V212
* prefs.c (Prefs): implemented #1870178
2008-08-23 Krzysztof Kosciuszkiewicz <[email protected]>
* V211
* future.c (Missions): fixed #1935737, documentation
2008-08-23 Krzysztof Kosciuszkiewicz <[email protected]>
* V210
* options.h: make some fields of game_options unsigned
* options.c (parse_var_value): bugfix for case need_alloc == 0
2008-08-23 Krzysztof Kosciuszkiewicz <[email protected]>
* V209
* endianness.c (SwapGameDat): use internal _SwapXXX functions
* endianness.c: new _SwapFloat() function
* endianness.h: new SwapFloat() macro
* port.c (SpotColor): use SwapFloat() to avoid pointer aliasing
2008-08-20 Krzysztof Kosciuszkiewicz <[email protected]>
* V208
* log4c.h (_LOG_PRE): fix for systems where va_args is array type.
* multiple files: make gcc -pedantic -std=c99 compile cleanly
2008-01-10 Krzysztof Kosciuszkiewicz <[email protected]>
* V207
* sdl.c (av_process_event): debugging, mapping keycodes
* ast4.c (Programs): reformat, fixed #1868187 (HOME, END keys)
* aimast.c: remove FindNext (unused)
* future.c (DrawFuture): typo
2007-12-21 Krzysztof Kosciuszkiewicz <[email protected]>
* V206
* rdplex.c (BuyUnit): fixed #1833898, rewrite, reformat
2007-12-17 Krzysztof Kosciuszkiewicz <[email protected]>
* V205
* ast0.c (Moon): fixed #1816886 introduced in V126
* main.c: rest of changes missed in V204
2007-12-17 Krzysztof Kosciuszkiewicz <[email protected]>
* V204
* Buzz_inc.h: added assert.h header
* main.c: bugfix for #1817223, reverted changes from V178
2007-11-02 Fabian S. <[email protected]>
* V203
* main.c, ast1.c: Documentation
2007-09-30 Fabian S. <[email protected]>
* V202
* data.h: MisEval documented
* gamedata.h: Table documented
* main.c: documentation added
* mc2.c: re-formatting
* mis_c.c: doc of PlaySequence() corrected, plus re-formatting,
there's a problem with the debug info in PlaySequence - had to
remove the parameter printing
* mis_m.c: re-formatting and debug-info, documentation, moved some
code out of if _and_ else part
* newmis.c: some doc to mission compare function
* news.c: minor doc re-formatting
2007-09-28 Krzysztof Kosciuszkiewicz <[email protected]>
* V201
* sdl.c: documentation and formatting
2007-09-25 Krzysztof Kosciuszkiewicz <[email protected]>
* V200
* utils/sync_docs.sh: sorry for the noise, 200th commit ;)
2007-09-25 Krzysztof Kosciuszkiewicz <[email protected]>
* V199
* Doxyfile.*: transparent png images
* utils/sync_docs.sh: new script for updating web documentation
2007-09-23 Krzysztof Kosciuszkiewicz <[email protected]>
* V198
* pace.c: documented audio/video sequence tables
2007-09-23 Fabian S. <[email protected]>
* V197
* vab.c: moved documentation to other file
* utils.c, rdplex.c, radar.c, mc.c, gr.c, ast4.c, ast1.c, aimast.c: some doc
* prest.c, pace.c, gamedata.h: lots of documentation
* port.c: doc error fix
* mis_c.c: doc and some restructured code
2007-09-20 Fabian S. <[email protected]>
* V195
* admin.c, aipur.c, ast1.c, ast3.c: documentation
* av.h, data.h, endgame.c, fs.h: documentation
* future.c, main.c, mis_c.c, mis_m.c: documentation
* news_sup.c, news_suq.c, port.c, vab.c: documentation
2007-09-18 Fabian S. <[email protected]>
* V195
* future.c: lots of doc, some DEBUG info
* log_default.c: added sourcefile and line to output
* logging.c, logging.h: added "future" subcategory in logging
* options.c: doc, added some more explaination to the console help
2007-09-17 Fabian S. <[email protected]>
* V194
* data.h: minor docu LaunchFacility
* gr.c, fs.c, futbub.c, mis_m.c, mmfile.c: docu
* gamedata.h: set to verbatim documentation
* mis_c.c, replay.c: reformatted the todos to display in Doxygen
* mis_m.c: added missing Copyright stuff
2007-09-17 Krzysztof Kosciuszkiewicz <[email protected]>
* V193
* mc2.c (MissionSteps): fix out of bounds array access
(MissionParse): reorganize
2007-09-17 Krzysztof Kosciuszkiewicz <[email protected]>
* V192
* options.c (setup_options): fix processing of option switches
2007-09-04 Fabian S. <[email protected]>
* V191
* data.h, fs.c, main.c, mis_c.c, proto.h: doc, doc, doc
2007-09-03 Fabian S. <[email protected]>
* V190
* Doxyfile.extended, Doxyfile.quick: doc/ will be a dir in the current tree
* sdl.c, pace.c, replay.c: minimal documentation
* Makefile.in: added PHONY-targets
* DEVELOPER: changed back to more plain text, added section about CVS committing
2007-08-31 Fabian S. <[email protected]>
* V189
* Doxyfile.extended, Doxyfile.quick: new files for documentation
generation
* AUTHORS, DEVELOPER, PLAN, QUESTIONS, README, TODO, WHO_SPOT:
transformed to doxygen style pages
* Makefile.in: introduced "doc" and "extendeddoc" targets
2007-08-31 Fabian S. <[email protected]>
* V188
* data.h, start.c: comments, TODOs and formatting
2007-08-21 Will Glynn <[email protected]>
* V187
* museum.c, admin.c, intel.c: remove references to the long-unused PORT.TMP
2007-08-20 Will Glynn <[email protected]>
* V186
* fs.c: don't warn that deleting a non-existent temp file failed (#1776921)
2007-08-20 Krzysztof Kosciuszkiewicz <[email protected]>
* V185
* endgame.c: removed CDDA calls
2007-08-17 Will Glynn <[email protected]>
* V184
* endgame.c: victory music fixes
* V183
* os_macosx/: build process now confirms the existence of midi/ in the data
directory, and excludes audio/music/ if present from the resulting .app
2007-08-16 Will Glynn <[email protected]>
* V182
* music.h, music_vorbis.c, music_osx.c: Added music_set_mute()
* prefs.c: calls music_set_mute() on mute change, rather than toggling the channel
directly
* V181