Mesh geometry tools. Several commands can be chained together, with the same operation
appearing many times in the same command line. They are processed sequentially.
Compiling:
bash compile.sh
In Linux, you may need to install the freeglut3 and libmesa libraries first:
apt-get update
apt install freeglut3-dev
apt install mesa-common-dev
I/O commands |
Description |
-iformat format_name |
Force input format (needs to precede imesh) |
-oformat format_name |
Force output format (needs to precede omesh) |
-i filename |
Input file (also accepts -imesh) |
-o filename |
Output file (also accepts -omesh) |
-odata filename |
Output data |
Geometry measurement |
Description |
-absgi |
Compute absolute gyrification index |
-area |
Surface area |
-checkOrientation |
Check that normals point outside |
-centre |
Move the mesh's barycentre to the origin |
-euler |
Print Euler characteristic |
-foldLength |
Compute total fold length |
-size |
Display mesh dimensions |
-tris |
Display number of triangles |
-verts |
Display number of vertices |
-volume |
Compute mesh volume |
-curv |
Compute curvature |
-depth |
Compute sulcal depth |
-areaMap |
Compute surface area per vertex |
-icurv number_of_iterations |
Integrated curvature (warning: icurv changes the geometry of the mesh) |
-isolatedVerts |
Count the number of isolated vertices in the mesh |
Geometry modification |
Description |
-add filename |
Add mesh at filename to the current mesh |
-average n_meshes path1 path2 ... pathn |
Compute an average of n_meshes all of the same topology |
-barycentricProjection reference_mesh |
Print barycentric coordinates for each vertex in reference_mesh |
-fixFlip |
Detect flipped triangles and fix them |
-fixSmall |
Detect triangles with an angle >160 |
-flip |
Flip normals degrees and fix them |
-laplaceSmooth lambda number_of_iterations |
Laplace smoothing |
-level level_value |
Adds new vertices (and triangles) to the edges that cross level_value in the vertex data (f.ex., mean curvature) |
-normalise |
Place all vertices at distance 1 from the origin |
-randverts number_of_vertices |
Generate homogeneously distributedrandom vertices over the mesh |
-relax filename |
Relax current mesh to mesh at filename (both meshes have the same topology) |
-resample smooth_mesh reference_mesh |
Resample the mesh to match the vertices and the topology of the argument mesh |
-removeIsolatedVerts |
Removes isolated vertices in the mesh (if present) |
-rotate x y z |
Rotate with angles x, y and z (in degrees) |
-scale scale_value |
Multiply each vertex by 'scale' |
-sortTriangles |
Sort the triangles in the mesh file along the x axis |
-stereographic |
Stereographic projection |
-subdivide |
Subdivide the mesh with one iteration of Kobbelt's sqrt(3) algorithm |
-taubinSmooth lambda mu number_of_iterations |
Taubin Smoothing |
-translate x y z |
Translate mesh by x, y, and z. |
-lissencephalic |
Smooth valleys and hills, not the coast |
-normal |
Mesh normal vectors |
Data measurement |
Description |
-countClusters value |
Count clusters in texture data |
-max |
Maximum data value |
-mean |
Mean data value |
-min |
Minimum data value |
Data modification |
Description |
-addVal |
Add value data |
-subVal |
Subtract value from data |
-multVal |
Multiply data time value |
-divVal |
Divide data by value |
-clip min max |
Clip data values to the interval [min,max]\n\ |
-smoothData lambda number_of_iterations |
Laplace smoothing of data, lambda=0 -> no smoothing, lambda=1 -> each vertex value to neighbour's average |
-threshold value 0:down/1:up |
Threshold texture data |
Other |
Description |
-drawSurface colourmap path |
draw surface in tiff format, colormap is 'grey' or 'rainbow' |
-v |
Verbose mode |
-h |
Help |
Meshgeometry can read and write several formats, based on the file extension:
Extension |
Description |
.orig, .pial, .white, .inflated, .sphere, .reg |
Freesurfer meshes |
.curv, .sulc, .sratio |
Freesurfer data |
.mesh |
BrainVisa mesh |
.txt |
RT's mesh plain text format |
.float |
Raw float data |
.txt1 |
RT's data format |
.bin |
n-e-r-v-o-u-s system web binary mesh |
.wrl, .obj, .ply, .stl, .smesh, .off, .vtk, .gii |
Other mesh formats |