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df.game_g.xml
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<data-definition>
<bitfield-type type-name='external_flag' base-type='uint32_t'> bay12: EXTERNAL_FLAG_*
<flag-bit name='automatic_professions_disabled'/>
</bitfield-type>
<struct-type type-name='gamest'>
<compound name='command_line'> bay12: command_linest
<stl-string name='original'/>
<stl-vector name='arg_vect' pointer-type='stl-string'/>
<long name='gen_id'/>
<ulong name='world_seed'/>
<int8_t name='use_seed'/>
<stl-string name='world_param'/>
<int8_t name='use_param'/>
</compound>
<compound name='main_interface' type-name='main_interface'/>
<compound name='minimap' type-name='minimapst'/>
<compound name='mod_manager' type-name='mod_managerst'/>
<compound name='hash_rng' type-name='hash_rngst'/>
<compound name='play_rng' type-name='hash_rngst'/>
<uint32_t name='start_tick_count'/>
<int32_t name='autosave_cycle'/>
<bool name='want_to_quit_to_title'/>
<static-array count='11' name='flash_11_by_3'><static-array count='3'><static-array count='2' type-name='int32_t'/></static-array></static-array>
<static-array count='7' name='flash_7_by_3'><static-array count='3'><static-array count='2' type-name='int32_t'/></static-array></static-array>
<static-array count='4' name='flash_4_by_3'><static-array count='3'><static-array count='2' type-name='int32_t'/></static-array></static-array>
<bitfield name='external_flag' base-type='uint32_t' type-name='external_flag'/>
</struct-type>
-- Unused: BuildableCheck
<enum-type type-name='unit_view_mode_type'> bay12: UnitViewModes
<enum-item name='None' value='-1'/>
<enum-item name='General'/>
<enum-item name='Inventory'/>
<enum-item name='Preferences'/>
<enum-item name='Wounds'/>
<enum-item name='PrefLabor'/>
<enum-item name='PrefDogs'/>
<enum-item name='PrefOccupation'/>
<enum-item name='PrefExpel'/>
</enum-type>
</data-definition>
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nxml-child-indent: 4
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