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changelog.md

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5.4.2019 v1.0.1

  • Added (experimental) code for going through replay files
  • Added new experiment codes (stable_baselines and rlkit experiments)

18.2.2019 v1.0.0

  • Added possibility to "remote control" in multiplayer games
    • Done via "manual_torille.py", where human player must manually launch the script in Toribash, which then connects to the remote controller
  • Refactoring code to avoid one huge file
  • Added match length, current frame and frames next turn to state
  • Added possibility to change game mod
  • Fixed off-by-one error with turnframes which prevented from using turnframes=1
  • Updated pypi-package to use Toribash 5.4

8.11.2018 v0.9.9

  • Fixed Gym environments changing actions list in-place during call to step

  • Added info on game winner to ending state

  • Added rotation matrix of players' groins to game state

  • Added velocities of body parts to game state

  • Added "get_normalized_locations" function to game state

  • Added normalization to Gym environments

  • Added new duo-combat environment with winning reward (rather than injury reward)

  • Torille now attempts to make stderr.txt file read-only to avoid huge files (on Linux/Darwin)

  • Added code of new experiments to experiments folder

20.8.2018 v0.9.5

  • Added support for Mac/OSX (with Windows binaries, durr)

20.8.2018 v0.9.3 and v0.9.4

  • Fixed Gym environments on Windows

28.7.2018 v0.9.2

  • Restructured Gym environments and added some more
  • Added limit for turnframes [2,matchframes]. Later turnframes=1 might be made possible
  • Fixed "static" frames at the start of learning: First few states were always the same
  • Added sanity check for available displays on Linux (for $DISPLAY="")
  • FPS on Windows 10 improved by ~10%

27.7.2018 v0.9.1

  • Removed resolution changes. This caused crashing on some Linux systems with Wine and windows
  • Fixed Wine version checking

26.7.2018 v0.9.0

Initial public release.