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Stateless Huffman #8
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I think I'm going to take a look at this, this weekend. |
An FYI, I've migrated to an essentially stateless Huffman decoding implementation in #35. |
Nope, we still have a stateful encoder. |
I would like to avoid us having any native extensions in this module at this time. |
Tentatively, yes, I'm opposed to having an optional native extension. My thinking on this is a bit complex, so let me lay it out.
The TL;DR here, I think, is that right now I'm about -0.25 on having a native extension. If we could come up with a nice Rust extension then I'd reconsider, but I'd really rather not maintain a C extension if it can possibly be avoided. |
In fact, let state an outline of what we'd need to make me happy here. If any contributor can write a Rust extension that can be optionally compiled if a buildchain is present, that flags its presence or absence clearly in a module-scoped dunder variable, that uses CFFI, and that doesn't vomit a load of output into the terminal on install on systems that do not have a Rust toolchain present, I'd be willing to consider merging such an extension. |
I've already written a Rust extension module in Python, that's not the hard bit. The harder bits are a) making it fail gracefully, b) keeping it maintained, and c) actually writing the extension. ;) |
As discussed with @Lukasa the Huffman encoder / decoder is currently initialized using two static structures defined in huffman_constants.py. We could potentially remove the need for this pseudo-stateful nature and instead have a completely stateless Huffman encoder / decoder with the addition of another static structure related to decoding (encoding is currently trivial to make stateless). This may also offer a minor performance enhancement.
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