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build.zig
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build.zig
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const std = @import("std");
const CFlags = &.{};
// Although this function looks imperative, note that its job is to
// declaratively construct a build graph that will be executed by an external
// runner.
pub fn build(b: *std.Build) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
var bison = b.addSystemCommand(&.{"bison"});
bison.addArg("--yacc");
bison.addArg("-b");
bison.addArg("src/");
bison.addArg("-d");
bison.addArg("-o");
bison.addArg("src/parser/parser.c");
bison.addArg("src/parser/parser.y");
var flex = b.addSystemCommand(&.{"flex"});
flex.addArg("-o");
flex.addArg("src/parser/scanner.c");
flex.addArg("src/parser/scanner.l");
// Standard optimization options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
// set a preferred release mode, allowing the user to decide how to optimize.
const optimize = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.name = "minishell-zig",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
const exe_parser = b.addExecutable(.{
.name = "parser",
.root_source_file = b.path("src/main_parser.zig"),
.target = target,
.optimize = optimize,
});
exe.addCSourceFile(.{
.file = b.path("src/parser/parser.c"),
.flags = CFlags,
});
exe.addCSourceFile(.{
.file = b.path("src/parser/scanner.c"),
.flags = CFlags,
});
exe.linkLibCpp();
// This declares intent for the executable to be installed into the
// standard location when the user invokes the "install" step (the default
// step when running `zig build`).
b.installArtifact(exe);
b.installArtifact(exe_parser);
// This *creates* a Run step in the build graph, to be executed when another
// step is evaluated that depends on it. The next line below will establish
// such a dependency.
const run_cmd = b.addRunArtifact(exe);
const run_parser_cmd = b.addRunArtifact(exe_parser);
// By making the run step depend on the install step, it will be run from the
// installation directory rather than directly from within the cache directory.
// This is not necessary, however, if the application depends on other installed
// files, this ensures they will be present and in the expected location.
run_cmd.step.dependOn(b.getInstallStep());
// This allows the user to pass arguments to the application in the build
// command itself, like this: `zig build run -- arg1 arg2 etc`
if (b.args) |args| {
run_cmd.addArgs(args);
run_parser_cmd.addArgs(args);
}
// This creates a build step. It will be visible in the `zig build --help` menu,
// and can be selected like this: `zig build run`
// This will evaluate the `run` step rather than the default, which is "install".
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
run_step.dependOn(&bison.step);
run_step.dependOn(&flex.step);
const run_parser_step = b.step("run_parser", "Run the parser");
run_parser_step.dependOn(&run_parser_cmd.step);
var clean_cmd = b.addSystemCommand(&.{"rm"});
clean_cmd.addArg("-rf");
clean_cmd.addArg("src/parser/parser.c");
clean_cmd.addArg("src/parser/parser.h");
clean_cmd.addArg("src/parser/scanner.c");
const clean = b.step("clean", "Remove build artifacts");
clean.dependOn(&clean_cmd.step);
const exe_unit_tests = b.addTest(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
// Similar to creating the run step earlier, this exposes a `test` step to
// the `zig build --help` menu, providing a way for the user to request
// running the unit tests.
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_exe_unit_tests.step);
}