diff --git a/README.md b/README.md
index 4b1aaea..f92829f 100644
--- a/README.md
+++ b/README.md
@@ -22,6 +22,24 @@ $ make
| :-------------------------------------: | :-----------:|
| ![coco battle royale 2 gameplay](https://raw.githubusercontent.com/psywave-games/gifs/main/cocobattleroyale2.gif) | ![kokobatoru 2 gameplay](https://raw.githubusercontent.com/psywave-games/gifs/main/kokobatoru2.gif) |
-| move | attack | main player restart or insert coin | main player pause |
-| :--: | :----: | :--------------------------------: | :---------------: |
-| ↑ ← ↓ →| A B | start | select |
+### Controls ###
+
+ * player 1 is a main players thats start the game.
+ * player 3 needs a FourScore or a extra gamepad for famicom. (only jap/not usa eu consoles)
+ * player 4 needs a Fourscore adapter.
+
+| player | controls |
+| :----: | :------- |
+| 1 | **attack:**A **moves:**↑ ← ↓ →
**restart**:start **pause:**select |
+| 2 | **attack:**A **moves:**↑ ← ↓ → |
+| 3 | **attack:**A **moves:**↑ ← ↓ → |
+| 4 | **attack:**A **moves:**↑ ← ↓ → |
+
+### Extra Controls ###
+
+ * player 5 & 6 must need a homemade adapter, or if you use an emulator simply configure the keys.
+
+| player | virtual controls | logic controls |
+| :----: | :--------------- | :------------- |
+| 5 | **attack:**A
**moves:**↑ ← ↓ → | **attack:**2:B
**moves:**2:select 2:start 3:B 3:select |
+| 6 | **attack:**A
**moves:**↑ ← ↓ → | **attack:**1:B
**moves:**3:start 4:select 4:B 4:start |