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Describe the bug Unexpected behaviour of rendering when value of renderScale in UniversalRenderPipelineAsset is not equal to 1.0
renderScale
UniversalRenderPipelineAsset
1.0
Version/Branch of UImGui: Version: 5.0.0
Unity Version 2022.3.22f1
Render pipeline (HDRP / URP / Built-in) URP
Expected behavior Properly render elements regardless of renderScale
Screenshots
Additional context I tried to submit current renderScale at the beginning of OnLayout callback but issue persists, you can see result in 2nd video:
OnLayout
var scale = Vector2.one * _urpAsset.renderScale; var io = ImGui.GetIO(); io.NativePtr->DisplayFramebufferScale = scale;
The text was updated successfully, but these errors were encountered:
psydack
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Describe the bug
Unexpected behaviour of rendering when value of
renderScale
inUniversalRenderPipelineAsset
is not equal to1.0
Version/Branch of UImGui:
Version: 5.0.0
Unity Version
2022.3.22f1
Render pipeline (HDRP / URP / Built-in)
URP
Expected behavior
Properly render elements regardless of
renderScale
Screenshots
2024-11-20.23-50-35.mp4
2024-11-20.23-51-34.mp4
Additional context
I tried to submit current
renderScale
at the beginning ofOnLayout
callback but issue persists, you can see result in 2nd video:The text was updated successfully, but these errors were encountered: