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#14 explains:
1- find your renderer and add RenderImGui component on it:
4- drag you RenderImGui Component created on your renderer
Yet I can't assign it because "Render Feature" expects an asset of type "Render Im Gui", and these objects are of type "Universal Renderer Data"
I'm extremely confused, is the URP expected by the library just too old and I'm using one too new?
The text was updated successfully, but these errors were encountered:
Nevermind, I've figured it out. In Unity 6 / URP 17+ you need to take different steps:
Add the RenderImGui rendering feature
In the inspector for your Universal Renderer Data asset, click the 3 dot menu at the top right (next to the lock icon) and change it from "Normal" to "Debug"
Now you should see a "Renderer Features" dropdown, expand that, then right click on the RenderImGui renderer feature and select "Copy"
Now go back to the RenderImGui component, right click on the Render Feature input and select "Paste"
#14 explains:
1- find your renderer and add RenderImGui component on it:
4- drag you RenderImGui Component created on your renderer
Yet I can't assign it because "Render Feature" expects an asset of type "Render Im Gui", and these objects are of type "Universal Renderer Data"
I'm extremely confused, is the URP expected by the library just too old and I'm using one too new?
The text was updated successfully, but these errors were encountered: