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Pull requests: projectceladon/external-mesa

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Angle vulkan Engineering Build Not Started Engineering Build Not Started Pending Developer Approval Pending Developer Approval Pending PR Review Pending PR Review Valid commit message
#143 opened Nov 26, 2024 by JeevakaPrabu Loading…
Disable astc for debug Engineering Build Not Started Engineering Build Not Started Pending Developer Approval Pending Developer Approval Pending PR Review Pending PR Review Valid commit message
#142 opened Nov 21, 2024 by chenyanxzhu Loading…
Check the app and process name Engineering Build Not Started Engineering Build Not Started Pending Developer Approval Pending Developer Approval Pending PR Review Pending PR Review Valid commit message
#140 opened Nov 8, 2024 by yhe39 Loading…
Change to check the app name instead of process name Engineering Build Not Started Engineering Build Not Started Invalid commit message Pending Developer Approval Pending Developer Approval Pending PR Review Pending PR Review
#131 opened Aug 27, 2024 by yhe39 Loading…
Fix for static analysis issues Stale Stale label for inactive open prs Valid commit message
#128 opened Aug 1, 2024 by Sapna1-singh Loading…
force mese opengles using dgpu render Engineering Build Not Started Engineering Build Not Started Invalid commit message Pending Developer Approval Pending Developer Approval Pending PR Review Pending PR Review Stale Stale label for inactive open prs
#127 opened Jul 30, 2024 by kanlihu Loading…
Gfxbench Manhattan3.0 optimization Developer Approved Engineering Build Successful Engineering Build Successful Stale Stale label for inactive open prs Valid commit message
#107 opened Jun 17, 2024 by huangrui666 Loading…
Modify to make perfetto and AGI run ok Stale Stale label for inactive open prs
#71 opened Jun 20, 2023 by chenyanxzhu Loading…
Revert "INTERNAL: Iris: Fix to release BO immediately if not busy" Stale Stale label for inactive open prs
#68 opened Apr 23, 2023 by ljia5 Loading…
Make gralloc4 mapper support YUV format Stale Stale label for inactive open prs
#54 opened Feb 24, 2023 by chenyanxzhu Loading…
Smr0 zhucx Stale Stale label for inactive open prs
#53 opened Feb 24, 2023 by chenyanxzhu Loading…
To reduce GPU bandwidth,RBC(Render Buffer Compression) Support Stale Stale label for inactive open prs
#44 opened Apr 21, 2022 by HaihongxLi Loading…
ProTip! Exclude everything labeled bug with -label:bug.