diff --git a/Online/Core/LGLExceededGameEnd.asm b/Online/Core/LGLExceededGameEnd.asm index bef9b90f..dbbcc8a0 100644 --- a/Online/Core/LGLExceededGameEnd.asm +++ b/Online/Core/LGLExceededGameEnd.asm @@ -109,13 +109,13 @@ addi REG_FILL_COLOR, REG_DO, DO_COLOR_FILL_LOSS addi REG_FIRST_STRING, REG_DO, DO_STRING_YOU lfs f3, DO_POS_Y_LOSS(REG_DO) +DISPLAY_LGL_MESSAGE: # Make game exit transition longer load r3, 0x8046b6a0 # Some static match state struct li r4, 0xFD # Default value for this is 0x6e stb r4, 0x24D5(r3) # Overwrite the GAME! think max time to make it longer -DISPLAY_LGL_MESSAGE: - +# Print text on screen indicating what happened lwz r3, OFST_R13_ODB_ADDR(r13) # data buffer address lwz r3, ODB_HUD_TEXT_STRUCT(r3) mr r4, REG_FILL_COLOR diff --git a/Output/Netplay/GALE01r2.ini b/Output/Netplay/GALE01r2.ini index 037daf82..e68cabc5 100644 --- a/Output/Netplay/GALE01r2.ini +++ b/Output/Netplay/GALE01r2.ini @@ -1634,7 +1634,7 @@ D7A5FFFF FAFA78FF 88630000 7C03D000 3B200002 3AF8001C 3AD80024 C0780008 -40820024 3B200006 +40820014 3B200006 3AF80018 3AD80020 C078000C 3C608046 6063B6A0 388000FD diff --git a/Output/Netplay/GALJ01r2.ini b/Output/Netplay/GALJ01r2.ini index 41204409..afe26c6d 100644 --- a/Output/Netplay/GALJ01r2.ini +++ b/Output/Netplay/GALJ01r2.ini @@ -1633,7 +1633,7 @@ D7A5FFFF FAFA78FF 88630000 7C03D000 3B200002 3AF8001C 3AD80024 C0780008 -40820024 3B200006 +40820014 3B200006 3AF80018 3AD80020 C078000C 3C608046 6063B6A0 388000FD