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main.py
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import time
from turtle import Screen
from player import Player
from car_manager import CarManager
from scoreboard import Scoreboard
screen = Screen()
screen.setup(width=600, height=600)
screen.tracer(0)
screen.title("Turtle Crossing")
screen.listen()
player = Player()
car_manager = CarManager()
scoreboard = Scoreboard()
game_is_on = True
screen.onkey(player.move,"Up")
while game_is_on:
time.sleep(0.1)
screen.update()
car_manager.create_car()
car_manager.move_car()
#Detect collision of turtle with the car
for car in car_manager.all_cars:
if player.distance(car) < 20:
game_is_on = False
scoreboard.game_over()
#Detect if turtle reaches the finishing line
if player.race_finish():
car_manager.level += 1
scoreboard.write_level(car_manager.level)
screen.exitonclick()