diff --git a/pkg/mobiles/npcs/startup/NPCCache.src b/pkg/mobiles/npcs/startup/NPCCache.src index 796233c7..7f5fb250 100644 --- a/pkg/mobiles/npcs/startup/NPCCache.src +++ b/pkg/mobiles/npcs/startup/NPCCache.src @@ -16,7 +16,7 @@ Program NPC_By_Taxonomy_Cache() var Tax_NPC_list := {}; // A temp array that holds all NPCs in a certain classification. var NPC_keys := {}; // Holds all of the keys from npcdesc.cfg var NPC_Ref := 0; // Used to hold a ObjRef to an NPC. - var clazz := 0; // Used to hold a reference to a datafile element. + var taxon := 0; // Used to hold a reference to a datafile element. var temp := ""; // A temp variable to hold a string. UnloadConfigFile(":npcs:settings"); @@ -49,7 +49,7 @@ Program NPC_By_Taxonomy_Cache() endif taxonomies.append(temp); endforeach - clazz := NPC_Taxonomy_df.CreateElement("Taxonomies"); + taxon := NPC_Taxonomy_df.CreateElement("Taxonomies"); // This is the fun part, building the datafile. foreach thing in taxonomies // Create the classification element in . @@ -72,7 +72,7 @@ Program NPC_By_Taxonomy_Cache() endif endforeach // Store the NPC_List in the datafile. - clazz.SetProp(thing, Tax_NPC_list); + taxon.SetProp(thing, Tax_NPC_list); endforeach Print("NPC datafile setup done."); endprogram