diff --git a/nekoyume/Assets/_Scripts/UI/Tutorial/TutorialController.cs b/nekoyume/Assets/_Scripts/UI/Tutorial/TutorialController.cs index ca202adaad..d2992fd94f 100644 --- a/nekoyume/Assets/_Scripts/UI/Tutorial/TutorialController.cs +++ b/nekoyume/Assets/_Scripts/UI/Tutorial/TutorialController.cs @@ -31,7 +31,7 @@ public class TutorialController private static string CheckPointKey => $"Tutorial_Check_Point_{Game.Game.instance.States.CurrentAvatarKey}"; // 튜토리얼이 실행될 스테이지를 넣는 배열입니다. 배열 요소에 해당하는 스테이지를 클리어하고나면 실행됩니다. - public static readonly int[] TutorialStageArray = { 5, 7, 10, 15, 23, 35, 40, 45, 49, 301 }; + public static readonly int[] TutorialStageArray = { 5, 7, 10, 15, 23, 35, 40, 45, 49, 151, 301, }; public bool IsPlaying => _tutorial.IsActive();