From 1947b3d2b3ae1dc70b62773a1004baa30aabd91c Mon Sep 17 00:00:00 2001 From: jonny Date: Fri, 6 Dec 2024 18:48:47 +0900 Subject: [PATCH] add product info iap list cellview, and mileage --- .../UI/Module/CellView/IAPRewardCell.prefab | 480 +++ .../Module/CellView/IAPRewardCell.prefab.meta | 7 + .../UI/Module/CellView/ShopListCell.prefab | 2845 ++++++++++++++++- .../UI/Prefabs/UI_ShopListPopup.prefab | 654 +--- .../Resources/UI/Textures/s_mileage.png.meta | 4 +- .../_Scripts/UI/Module/CenteredGridLayout.cs | 22 +- .../_Scripts/UI/Module/IAP/IAPRewardView.cs | 29 +- .../UI/Module/IAP/IAPShopProductCellView.cs | 48 +- .../UI/Module/OnlyVerticalLayoutGroup.cs | 16 + .../UI/Module/OnlyVerticalLayoutGroup.cs.meta | 11 + .../Assets/_Scripts/UI/Widget/MobileShop.cs | 2 + .../_Scripts/UI/Widget/Popup/ShopListPopup.cs | 37 +- 12 files changed, 3526 insertions(+), 629 deletions(-) create mode 100644 nekoyume/Assets/AddressableAssets/UI/Module/CellView/IAPRewardCell.prefab create mode 100644 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a/nekoyume/Assets/_Scripts/UI/Module/CenteredGridLayout.cs b/nekoyume/Assets/_Scripts/UI/Module/CenteredGridLayout.cs index cabdc007b06..bbb55019e0c 100644 --- a/nekoyume/Assets/_Scripts/UI/Module/CenteredGridLayout.cs +++ b/nekoyume/Assets/_Scripts/UI/Module/CenteredGridLayout.cs @@ -34,7 +34,25 @@ private void AlignItemsInCenter() var containerHeight = rectTransform.rect.height; var totalHeightOfAllItems = totalRows * cellSize.y + (totalRows - 1) * spacing.y; - var bottomOffset = containerHeight - totalHeightOfAllItems; + float verticalOffset = 0f; + switch (m_ChildAlignment) + { + case TextAnchor.UpperLeft: + case TextAnchor.UpperCenter: + case TextAnchor.UpperRight: + verticalOffset = 0f; + break; + case TextAnchor.MiddleLeft: + case TextAnchor.MiddleCenter: + case TextAnchor.MiddleRight: + verticalOffset = (containerHeight - totalHeightOfAllItems) / 2f; + break; + case TextAnchor.LowerLeft: + case TextAnchor.LowerCenter: + case TextAnchor.LowerRight: + verticalOffset = (containerHeight - totalHeightOfAllItems); + break; + } var lastRowOffset = lastRowItemCount > 0 ? (containerWidth - (lastRowItemCount * (cellSize.x + spacing.x) - spacing.x)) / 2 : offset; @@ -47,7 +65,7 @@ private void AlignItemsInCenter() var item = rectChildren[i]; var xPos = finalOffset + (cellSize.x + spacing.x) * column; - var yPos = bottomOffset + row * (cellSize.y + spacing.y); + var yPos = verticalOffset + row * (cellSize.y + spacing.y); SetChildAlongAxis(item, 0, xPos, cellSize.x); SetChildAlongAxis(item, 1, yPos, cellSize.y); diff --git a/nekoyume/Assets/_Scripts/UI/Module/IAP/IAPRewardView.cs b/nekoyume/Assets/_Scripts/UI/Module/IAP/IAPRewardView.cs index f533727e7fa..6f9ddbb2397 100644 --- a/nekoyume/Assets/_Scripts/UI/Module/IAP/IAPRewardView.cs +++ b/nekoyume/Assets/_Scripts/UI/Module/IAP/IAPRewardView.cs @@ -1,4 +1,5 @@ using Nekoyume.Game.Controller; +using Nekoyume.Helper; using Nekoyume.Model.Item; using System.Numerics; using TMPro; @@ -24,7 +25,13 @@ public class IAPRewardView : MonoBehaviour public void Awake() { - GetComponent