Skip to content

Latest commit

 

History

History
1821 lines (1557 loc) · 50.5 KB

README.md

File metadata and controls

1821 lines (1557 loc) · 50.5 KB

pokeemerald-expansion

Based off RHH's pokeemerald-expansion v1.8.0 https://github.com/rh-hideout/pokeemerald-expansion/

What features are included?

  • IMPORTANT❗❗ Read through these to learn what features you can toggle:
  • Upgraded battle engine.
    • Gen5+ damage calculation.
    • 2v2 Wild battles support.
    • 1v2/2v1 battles support.
    • Fairy Type (configurable).
    • Physical/Special/Status Category (configurable).
    • New moves and abilities up to Scarlet and Violet.
      • Custom Contest data up to SwSh, newer moves are WIP. (source)
    • Battle gimmick support:
      • Mega Evolution
      • Primal Reversion
      • Ultra Burst
      • Z-Moves
        • Gen 8+ damaging moves are given power extrapolated from Gen 7.
        • Gen 8+ status moves have no additional effects, like Healing Wish.
      • Dynamax and Gigantamax
    • Initial battle parameters
      • Queueing stat boosts (aka, Totem Boosts)
      • Setting Terrains.
    • Mid-turn speed recalculation.
    • Quick Poké Ball selection in Wild Battles
      • Press L to use last selected Poké Ball.
      • Hold L to change selection with the D-Pad.
    • Run option shortcut
    • Faster battle intro - Message and animation/cry happens at the same time.
    • Faster HP drain.
    • Battle Debug menu.
      • Accessed by pressing Select on the "Fight/Bag/Pokémon/Run" menu.
    • Option to use AI flags in wild Pokémon battles.
    • FRLG/Gen4+ whiteout money calculation.
    • Configurable experience settings
      • Experience on catch.
      • Splitting experience.
      • Trainer experience.
      • Scaled experience.
      • Unevolved experience boost.
    • Frostbite.
      • Doesn't replace freezing unless a config is enabled, so you can mix and match.
    • Critical capture.
    • Removed badge boosts (configurable).
    • Recalculating stats at the end of every battle.
    • Level 100 Pokémon can earn EVs.
    • Inverse battle support.
    • TONS of other features listed here.
  • Full Trainer customization
    • Nickname, EVs, IVs, moves, ability, ball, friendship, nature, gender, shininess.
    • Custom tag battle support (teaming up an NPC in a double battle).
    • Sliding trainer messages.
    • Upgraded Trainer AI
      • Considers newer move effects.
      • New flag options to let you customize the intelligence of your trainers.
      • Faster calculations.
    • Specify Poké Balls by Trainer class.
  • Pokémon Species from Generations 1-9.
    • Simplified process to add new Pokémon.
    • Option to disable unwanted families.
    • Updated sprites to DS style.
    • Updated stats, types, abilities and egg groups (configurable).
    • Updated Hoenn's Regional Dex to match ORAS' (configurable).
    • Updated National Dex incorporating the new species.
    • Sprite and animation visualizer.
      • Accesible by pressing Select on a Pokémon's Summary screen.
    • Gen4+ evolution methods, with some changes:
      • Mossy Rock, Icy Rock and Magnetic Field locations match ORAS'.
        • Leaf, Ice and Thunder Stones may also be used.
      • Inkay just needs level 30 to evolve.
        • You can't physically have both the RTC and gyroscope, so we skip this requirement.
      • Sylveon uses Gen8+'s evolution method (friendship + Fairy Move).
      • Option to use hold evolution items directly like stones.
    • Hidden Abilities.
      • Available via Ability Patch.
      • Compatible with Ghoul's DexNav branch.
    • All gender differences.
      • Custom female icons for female Hippopotas Hippowdon, Pikachu and Wobbufett
    • 3 Perfect IVs on Legendaries, Mythicals and Ultra Beasts.
  • Customizable form change tables. Full list of methods here.
    • Item holding (eg. Giratina/Arceus)
    • Item using (eg. Oricorio)
      • Time of day option for Shaymin
    • Fainting
    • Battle begin and end (eg. Xerneas)
      • Move change option for Zacian/Zamazenta
    • Battle end in terrains (eg. Burmy)
    • Switched in battle (eg. Palafin)
    • HP Threshold (eg. Darmanitan)
    • Weather (eg. Castform)
    • End of turn (eg. Morpeko)
    • Time of day (eg. Shaymin)
    • Fusions (eg. Kyurem)
  • Breeding Improvements
    • Incense Baby Pokémon now happen automatically (configurable).
    • Level 1 eggs (configurable).
    • Poké Ball inheriting (configurable).
    • Egg Move Transfer, including Mirror Herb (configurable).
    • Nature inheriting 100% of the time with Everstone (configurable)
    • Gen6+ Ability inheriting (configurable).
  • Items from newer Generations. Full list here.
    • Gen 6+ Exp. Share (configurable)
    • Berserk Gene
    • Most battle items from Gen 4+
    • Existing item data but missing effects:
      • Gimmighoul Coin
      • Booster Energy
      • Tera Shards
      • Tera Orb
  • Feature branches incorporated (with permission):
    • RHH intro credits by @Xhyzi.
      • A small signature from all of us to show the collective effort in the project :)
    • Overworld debug by @TheXaman
      • May be disabled.
      • Accesible by pressing R + Start in the overworld by default.
      • Additional features:
        • Clear Boxes: cleans every Pokémon from the Boxes.
        • Hatch an Egg: lets you choose an Egg in your party and immediately hatch it.
    • HGSS Pokédex by @TheXaman
      • May be disabled.
      • Additional features:
        • Support for new evolution methods.
        • Dark Mode.
    • Nature Colors in summary screen by @DizzyEggg
    • Dynamic Multichoice by @SBird1337
    • Saveblock Cleansing by @ghoulslash
    • Followers & Expanded IDs by @aarant
      • May be disabled.
      • Includes Pokémon followers like in HGSS, including interactions.
      • Expands the amount of possible object event IDs beyond 255.
      • Includes an implementation of dynamic overworld palettes (DOWP).
      • Additional features:
        • Pokémon overworld sprites up to Generation 8.
        • Integration with our Pokémon Sprite Visualizer, allowing users to browse through the follower sprites alongside battle sprites.
  • Other features
    • Pressing B while holding a Pokémon drops them like in modern games (configurable).
    • Running indoors (configurable).
    • Configurable overworld poison damage.
    • Configurable flags for disabling Wild encounters and Trainer battles.
    • Configurable flags for forcing or disabling Shinies.
    • Reusable TM (configurable).
    • B2W2+ Repel system that also supports LGPE's Lures
    • Gen6+'s EV cap.
    • All bugfixes from pret included.
    • Fixed overworld snow effect.

There are some mechanics, moves and abilities that are missing and being developed. Check the project's milestones to see which ones.

Please consider crediting the entire list of contributors in your project, as they have all worked hard to develop this project :)

Contributions/Acknowledgements

Known Bugs

  • Due to the increased walking speed, followers will sometimes clip through tiles, especially after hopping off a ledge
  • Followers will stop following you if you use the naming screen from the party menu. It will start to follow you again if you talk to it
  • Trying to enter the Safari Zone without a Pokeblock Case locks the player
  • Moving an item in the PC seems to duplicate it in the bag
  • When using items, the text box will be empty at the end. This is caused by some of the code changes from speeding up the text
  • AI_FLAG_ACE_POKEMON doesn't seem to work
  • HGSS Pokédex shows evolutions multiple times (for this branch, only effects stone/location evos)
  • If you help one of the Lilycove Pokémon Center ladies, the other lady thinks you've already helped her as well

Potentially just savefile issues due to playing while hacking

  • Items in the Battle Pyramid's Battle Bag/held items in the Battle Pike are turning into Poke Balls
    • Seems to happen after trainer battles?
    • This occurs even with the Battle Frontier changes reverted
  • Verdanturf Battle Tent sometimes gives an item right away
  • PokéNav callers sometimes think there were 512 wins at the Battle Palace (seems to be related to Battle Tent issue)

Changes

  • NOTE: This all assumes there are no rebasing errors
  • Wild Pokémon and Trainers have their levels increased to make grinding less of a pain
    • However, with the Exp Share now affecting all party members, this can lead to becoming overleveled
  • Decapitalization
  • Shiny Pokémon can no longer spawn until you get Poké Balls
  • Some areas made easier to navigate
    • Route 102/103: Path from Littleroot to rival is more direct
  • Some reversions back to Ruby and Sapphire
    • Birch is chased by a Poochyena
    • Some trainers on Routes 104 and 117 go back to their original locations
  • Gym Leaders use more Hoenn Pokémon
  • Gym Leaders and Magma/Aqua Admins/Leaders no longer have underleveled evolutions
  • Team Magma are more focused on Ground types than Fire types to avoid overlap with Flannery
  • Pokémon have a more even encounter distribution
  • Tate and Liza give out Psychic instead of Calm Mind
  • Cut, Fly, Strength, Flash, Rock Smash, and Dive can now be forgotten
    • Fly can now be used from the Start Menu after getting Mauville's badge
    • Cut, Strength, and Rock Smash no longer need a badge to be used
    • Cut trees have been removed from everywhere but the Trick House
    • Strength boulders have been removed from everywhere but the Trick House and an optional puzzle in Seafloor Cavern
    • Rock Smash rocks have been removed from everywhere but Rusturf Tunnel. Brick Break can now also break them
    • The Escape Rope can by used in the Trick Room puzzles that involve Cut/Strength
    • Flash is no longer needed anywhere
    • Dive has been replaced by a key item
  • Fly can now be used to go to more places:
    • The Abandoned Ship on Route 108
    • The Old Lady's Rest Stop on Route 111
    • Meteor Falls entrance on Route 114
    • The Weather Institute on Route 119
    • Mt. Pyre on Route 122
    • Sky Pillar on Route 131
    • Southern Island
  • Sealed Chamber still needs to be completed to open the Regi areas, but it's solved by simply pressing A in the inner room
    • The door to Sealed Chamber and the Regis' inner rooms are now automatically open
  • Made rapids easier to navigate so that only one trip is needed to get all items/battle all trainers (at the cost of looking slightly worse)
  • All moves automatically have their max PP amount
  • The Good Rod is now obtained on the left side of Route 118 instead of the right
  • Sacred Ash now works in battles although it only revives one Pokémon
  • Soul Dew uses its Gen 6 effect
  • Pokémon that evolve with an item at day or night now can evolve at any time
  • EVs now give one stat increase for every EV but cap out at 63 (individual)/127 (total)
  • Bird Keepers now use the overworld sprite of male Psychics since it looks more like them than the blond sprite
  • Houndour was added to the Hoenn Pokédex to give Team Magma more variety
  • Frontier Brains have updated teams
  • Battle Pyramid wild Pokémon have been updated
  • Pokémon can now be listed as orange in the Pokédex
  • Underwater areas now connect better
  • Mirage Island now appears every other day
  • Steven now gives out a Jirachi (Beldum is now in Meteor Falls with Bagon)
  • Tickets for islands where Latios, Latias, Deoxys, Lugia, Ho-Oh, and Mew reside are given after beating the Elite Four
    • Latios and Latias no longer roam and instead both show up on Southern Island
    • The Deoxys puzzle is much simpler
  • Battle Frontier no longer requires saving
  • SS Tidal trainers can be rebattled every trip
  • You can now run from wild Pokémon if they are asleep, frozen, or in a semi-invulnerable state (using Fly, Dig, Dive, Bounce, etc.). This works even if they have Shadow Tag/Arena Trap
  • Pokémon in the Battle Frontier/Trainer Hill now register in the Pokédex

Quality of life changes thanks to tutorials (credit above):

  • You can nickname and relearn moves from the party menu
  • Press A on the summary screen to see a Pokémon's EVs/IVs
  • Return/Frustration shows power in summary screen
  • Hidden Power type is shown in battle and the summary screen
  • Can swap party members with Select
  • Items in shops are based on the amount of badges you have
  • Bag sorting with Start button
  • More bag space
  • "Move Pokémon" is the first option in the PC
  • The naming screen automatically swaps to lowercase after the first letter
  • Rainy routes will automatically water berries
  • Premier Balls are now given for every multiple of 10 of any ball you buy (as opposed to only 1 for 10+ Poke Balls)
  • Faster text speed
  • Faster walking/surfing speed
  • Can now use Soot Sack to see how much ash you have

Items:

  • Eviolite now prevents Pokémon from evolving
  • Some items, such as vitamins and hold items, are cheaper
  • Ability Capsules, Ability Patches, and EV-reducing berries are available to buy in Lilycove (Bottle Caps and Mints not yet implemented)

Bosses:

BOSSES VANILLA UPDATED
Roxanne 12, 12, 15
Brawly 16, 16, 19
Rival 110 18, 18, 20
Wally Mauville 16 20, 22
Wattson 20, 22, 22, 24 22, 24, 24, 26
Tabitha 18, 20, 22, 22 26, 26, 28
Maxie 24, 24, 25 28, 28, 28, 30
Flannery 24, 24, 26, 29 28, 30, 30, 32
Norman 27, 27, 29, 31 32, 34, 34, 36
Shelly 28, 28 41, 41, 43
Rival 119 29, 29, 31 42, 42, 42, 43
Winona 29, 29, 30, 31, 33 43, 43, 44, 44, 46
Rival Lilycove 31, 32, 32, 34 48, 48, 48, 49, 50
Tabitha 26, 28, 30, 33 36, 37, 38
Maxie 37, 38, 39 37, 38, 38, 39
Matt 34, 34 39, 39, 40
Tate/Liza 41, 41, 42, 42
Courtney N/A 40, 40, 42
Tabitha/Maxie 36, 38, 40/42, 43, 44 40, 40, 42/42, 43, 44
Regis 40 45
Matt/Shelly N/A/37, 37 42, 42, 43/42, 42, 43
Archie 41, 41, 43 43, 43, 44, 45
Juan 41, 41, 43, 43, 46 44, 44, 45, 45, 47
Rayquaza 70 50
Wally 41, 43, 44, 44, 45 46, 46, 47, 47, 49
Sidney 46, 46, 48, 48, 49 50, 50, 51, 51, 52
Phoebe 48, 49, 49, 50, 51 51, 51, 52, 52, 53
Glacia 50, 50, 52, 52, 53 52, 52, 53, 53, 54
Drake 52, 53, 53, 54, 55 53, 53, 54, 54, 56
Wallace 55, 56, 56, 56, 57, 58 56, 56, 56, 57, 57, 59
Latios/Latias 40 60
Mew N/A 60
Deoxys N/A 60
Lugia/Ho-Oh N/A 70
Groudon/Kyogre 70
Steven 75, 76, 76, 76, 77, 78 77, 77, 78, 78, 79, 80

Gym Leader/Wally Rematches:

  • 4-5 Pokémon: 60, 63, 63, 65
  • 5-6 Pokémon: 65, 65, 68, 68, 70
  • 5-6 Pokémon: 70, 70, 73, 73, 75
  • 6 Pokémon: 75, 75, 75, 78, 78, 80

Berries:

  • All berries: min and max yields have been boosted to a minimum of 3/6
  • EV reducing berries: min/max are at least 6/12
  • Cheri-Aspear:
    • Flavor: 10->20
  • Figy-Iapapa:
    • Flavor: 10->30
  • Tamato-Nomel:
    • Flavor: 20/10->40
  • Spelon-Belue:
    • Flavor: 40/10->50
    • Smoothness: 70->35
  • Liechi-Apicot:
    • Smoothness: 80->40
  • Lansat:
    • Smoothness: 30->50
  • Starf:
    • Smoothness: 30->50

Abilities:

  • Iron Fist: Punching moves are now boosted by 30% (up from 20%) to match Sheer Force and Tough Claws
  • Punk Rock: Renamed Amplify to fit Exploud line as well

TMs:

TM # Move Location
TM01 Focus Punch Route 115
TM02 Dragon Claw Meteor Falls
TM03 Water Pulse Juan
TM04 Calm Mind Slateport TM Shop
TM05 Roar Route 114
TM06 Toxic Lavaridge TM Shop
TM07 Hail Shoal Cave
TM08 Bulk Up Brawly
TM09 Bullet Seed Route 104
TM10 Hidden Power Fortree
TM11 Sunny Day Scorched Slab
TM12 Taunt Trick House
TM13 Ice Beam Abandonded Ship
TM14 Blizzard Lilycove Department Store
TM15 Hyper Beam Lilycove Department Store
TM16 Light Screen Lilycove Department Store
TM17 Protect Lilycove Department Store
TM18 Rain Dance Abandonded Ship
TM19 Giga Drain Route 123
TM20 Safeguard Lilycove Department Store
TM21 Frustration Pacifidlog
TM22 Solar Beam Safari Zone
TM23 Iron Tail Meteor Falls
TM24 Thunderbolt Mauville
TM25 Thunder Lilycove Department Store
TM26 Earthquake Seafloor Cavern
TM27 Return Pacifidlog
TM28 Dig Route 114
TM29 Psychic Tate/Liza
TM30 Shadow Ball Mt. Pyre
TM31 Brick Break Sootopolis
TM32 Double Team Route 113
TM33 Reflect Lilycove Department Store
TM34 Shock Wave Wattson
TM35 Flamethrower Fiery Path
TM36 Sludge Bomb Dewford
TM37 Sandstorm Route 111
TM38 Fire Blast Lilycove Department Store
TM39 Rock Tomb Roxanne
TM40 Aerial Ace Winona
TM41 Torment Slateport
TM42 Facade Norman
TM43 Secret Power Route 111
TM44 Rest Lilycove
TM45 Attract Verdanturf
TM46 Thief Slateport
TM47 Steel Wing Granite Cave
TM48 Skill Swap Mt. Pyre
TM49 Snatch SS Tidal
TM50 Overheat Flannery
TM51 Roost Slateport TM Shop
TM52 Focus Blast Victory Road
TM53 Energy Ball Lilycove TM Shop
TM54 False Swipe Slateport TM Shop
TM55 Brine Lavaridge TM Shop
TM56 Signal Beam Lavaridge TM Shop
TM57 Supercell Slam Lilycove TM Shop
TM58 Psychic Fangs Lilycove TM Shop
TM59 Dragon Pulse Lilycove TM Shop
TM60 Drain Punch Lilycove TM Shop
TM61 Will-O-Wisp Slateport TM Shop
TM62 Silver Wind Slateport TM Shop
TM63 Dazzling Gleam Lilycove TM Shop
TM64 Seed Bomb Lilycove TM Shop
TM65 Shadow Claw Lilycove TM Shop
TM66 Payback Lavaridge TM Shop
TM67 Power Gem Fallarbor
TM68 Giga Impact Lilycove TM Shop
TM69 Play Rough Lilycove TM Shop
TM70 Leech Life Lilycove TM Shop
TM71 Stone Edge Lilycove TM Shop
TM72 Icicle Crash Lilycove TM Shop
TM73 Thunder Wave Slateport TM Shop
TM74 Nasty Plot Lavaridge TM Shop
TM75 Swords Dance Lavaridge TM Shop
TM76 Stealth Rock Lavaridge TM Shop
TM77 Psych Up Slateport TM Shop
TM78 Crunch Lilycove TM Shop
TM79 Dark Pulse Lilycove TM Shop
TM80 Rock Slide Lilycove TM Shop
TM81 X-Scissor Lilycove TM Shop
TM82 Night Slash Lilycove TM Shop
TM83 Iron Head Lilycove TM Shop
TM84 Poison Jab Lilycove TM Shop
TM85 Aura Sphere Lilycove TM Shop
TM86 Grass Knot Lavaridge TM Shop
TM87 Bug Buzz Lilycove TM Shop
TM88 Acrobatics Lilycove TM Shop
TM89 U-turn Lavaridge TM Shop
TM90 Body Slam Lilycove TM Shop
TM91 Flash Cannon Lilycove TM Shop
TM92 Trick Room Lavaridge TM Shop
TM93 Liquidation Lilycove TM Shop
TM94 Thunder Punch Lilycove TM Shop
TM95 Fire Punch Lilycove TM Shop
TM96 Ice Punch Lilycove TM Shop
TM97 Earth Power Lilycove TM Shop
TM98 Air Slash Lilycove TM Shop
TM99 Body Press Lilycove TM Shop
TM100 Moonblast Lilycove TM Shop

Move Tutors:

Mainland:

  • Double-Edge
  • Dynamic Punch
  • Explosion
  • Fury Cutter
  • Metronome
  • Mimic
  • Rollout
  • Sleep Talk
  • Substitute
  • Swagger

Battle Frontier Left:

  • Rising Voltage
  • Grassy Glide
  • Expanding Force
  • Zen Headbutt
  • Scald
  • Psycho Cut
  • Lunge
  • Throat Chop
  • Solar Blade
  • Dual Wingbeat
  • Scorching Sands
  • Knock Off
  • Mega Punch
  • Mega Kick

Battle Frontier Right:

  • Electric Terrain
  • Grassy Terrain
  • Misty Terrain
  • Psychic Terrain
  • Iron Defense
  • Hyper Voice
  • Dragon Dance
  • Defense Curl
  • Endure
  • Icy Wind
  • Swift
  • Seismic Toss
  • Counter
  • Dream Eater

Moves:

Many moves (especially signature moves) were given 100% accuracy and/or 10 PP as opposed to 5:

  • Normal:
    • Barrage:
      • Power: 15->20
      • Accuracy: 85->100
    • Blood Moon:
      • PP: 5->10
    • Chatter:
      • Power: 65->80
    • Comet Punch:
      • Power: 18->20
      • Accuracy: 85->100
    • Constrict:
      • Power: 10->30
      • Chance to reduce speed: 10%->30%
    • Crush Claw:
      • Accuracy: 95->100
    • Cut:
      • Accuracy: 95->100
    • Dizzy Punch:
      • Power: 70->75
    • Double Slap:
      • Now hits exactly twice
      • Power: 15->30
      • Accuracy: 85->100
    • Egg Bomb:
      • Accuracy: 75->100
    • Fury Attack:
      • Power: 15->20
      • Accuracy: 85->100
    • Fury Swipes:
      • Power: 18->20
      • Accuracy: 80->100
    • Head Charge:
      • No longer causes recoil
    • Hyper Drill:
      • PP: 5->10
    • Hyper Fang:
      • Accuracy: 90->100
    • Mega Punch:
      • Accuracy: 85->100
    • Present:
      • Accuracy: 90->100
      • Now heals allies similar to Pollen Puff
      • Damage odds:
        • 40% 40->20% 60
        • 30% 80->40% 80
        • 10% 120->20% 120
    • Relic Song:
      • Power: 75->100
    • Rock Climb:
      • Accuracy: 85->100
    • Slam:
      • Accuracy: 75->100
    • Tail Slap:
      • Accuracy: 85->100
    • Take Down:
      • Accuracy: 85->100
    • Techno Blast:
      • PP: 5->10
    • Tera Starstorm:
      • PP: 5->10
  • Fighting:
    • Arm Thrust:
      • Power: 15->20
    • Aura Sphere:
      • Power: 80->90
    • Collision Course:
      • PP: 5->10
    • Dynamic Punch:
      • Power: 100->150
    • Flying Press:
      • Accuracy: 95->100
    • Rolling Kick:
      • Accuracy: 85->100
    • Sky Uppercut:
      • Accuracy: 90->100
    • Submission:
      • Accuracy: 80->100
  • Flying:
    • Aeroblast:
      • Accuracy: 95->100
      • PP: 5->10
    • Air Cutter:
      • Accuracy: 95->100
    • Air Slash:
      • Power: 75->80
      • Accuracy: 95->100
    • Bleakwind Storm:
      • Power: 100->120
      • Accuracy: 80->100
    • Dual Wingbeat:
      • Accuracy: 90->100
    • Fly:
      • Accuracy: 95->100
    • Peck:
      • Power: 35->40
    • Sky Attack:
      • Accuracy: 90->100
  • Poison:
    • Belch:
      • Accuracy: 90->100
    • Malignant Chain:
      • PP: 5->10
    • Poison Sting:
      • Power: 15->20
    • Poison Fang:
      • Power: 50->60
  • Ground:
    • Bonemerang:
      • Accuracy: 90->100
    • Bone Club:
      • Accuracy: 85->100
    • Bone Rush:
      • Accuracy: 90->100
    • Drill Run:
      • Accuracy: 95->100
    • High Horsepower:
      • Accuracy: 95->100
    • Mud Bomb:
      • Accuracy: 85->100
    • Mud Shot:
      • Accuracy: 95->100
    • Precipice Blades:
      • Accuracy: 85->100
    • Sandsear Storm:
      • Power: 100->120
      • Accuracy: 80->100
  • Rock:
    • Ancient Power:
      • PP: 5->10
    • Diamond Storm:
      • Accuracy: 95->100
      • PP: 5->10
    • Mighty Cleave:
      • PP: 5->10
    • Rock Blast:
      • Accuracy: 90->100
    • Rock Slide:
      • Power: 75->80
      • Accuracy: 90->100
    • Rock Throw:
      • Accuracy: 90->100
    • Rock Tomb:
      • Accuracy: 95->100
    • Rock Wrecker:
      • Accuracy: 90->100
      • PP: 5->10
    • Stone Axe:
      • Accuracy: 90->100
  • Bug:
    • Pin Missile:
      • Accuracy: 95->100
    • Signal Beam:
      • Power: 75->80
    • Silver Wind:
      • PP: 5->10
    • Twineedle:
      • Power: 25->50
  • Ghost:
    • Astonish:
      • Power: 30->40
    • Astral Barrage:
      • PP: 5->10
    • Moongeist Beam:
      • PP: 5->10
    • Ominous Wind:
      • PP: 5->10
    • Poltergeist:
      • Accuracy: 90->100
    • Shadow Force:
      • PP: 5->10
  • Electric:
    • Bolt Strike:
      • Accuracy: 85->100
      • PP: 5->10
    • Electro Drift:
      • PP: 5->10
    • Electro Web:
      • Accuracy: 95->100
    • Fusion Bolt:
      • PP: 5->10
    • Thunderclap:
      • PP: 5->10
    • Thunder Cage:
      • Accuracy: 90->100
    • Thunder Fang:
      • Accuracy: 95->100
    • Volt Tackle:
      • Paralyze chance: 10%->30%
      • No longer causes recoil
    • Wildbolt Storm:
      • Power: 100->120
      • Accuracy: 80->100
    • Zap Cannon:
      • Power: 120->150
  • Fire:
    • Blaze Kick:
      • Accuracy: 90->100
    • Blue Flare:
      • Accuracy: 85->100
      • PP: 5->10
    • Burning Jealousy:
      • PP: 5->10
    • Fiery Dance:
      • Effect: 50%->100%
    • Fire Fang:
      • Accuracy: 95->100
    • Fusion Flare:
      • PP: 5->10
    • Inferno:
      • Power: 100->150
    • Magma Storm:
      • Power: 100->120
      • Accuracy: 75->100
      • PP: 5->10
    • Pyro Ball:
      • Accuracy: 90->100
      • PP: 5->10
    • Sacred Fire:
      • Accuracy: 95->100
      • PP: 5->10
    • Searing Shot:
      • PP: 5->10
    • V-create:
      • Accuracy: 95->100
  • Water:
    • Aqua Tail:
      • Accuracy: 90->100
    • Crabhammer:
      • Accuracy: 90->100
    • Octazooka:
      • Power: 65->90
      • Accuracy: 85->100
      • Effect: 50%->100%
    • Origin Pulse:
      • Power: 110->120
      • Accuracy: 85->100
    • Razor Shell:
      • Accuracy: 95->100
    • Steam Eruption:
      • Accuracy: 95->100
      • PP: 5->10
    • Surf:
      • Target: Both foes and ally->both foes
    • Surging Strikes:
      • PP: 5->10
    • Triple Dive:
      • Accuracy: 95->100
    • Water Shuriken:
      • Power: 15->25
  • Grass:
    • Chloroblast:
      • Accuracy: 95->100
    • Leaf Tornado:
      • Accuracy: 90->100
    • Matcha Gotcha:
      • Accuracy: 90->100
    • Needle Arm:
      • Power: 60->75
      • Now a punching move
    • Razor Leaf:
      • Power: 55->60
      • Accuracy: 95->100
    • Seed Flare:
      • Accuracy: 85->100
      • PP: 5->10
    • Syrup Bomb:
      • Accuracy: 85->100
  • Psychic:
    • Eerie Spell:
      • PP: 5->10
    • Hyperspace Hole:
      • PP: 5->10
    • Kinesis:
      • Accuracy: 80->100
    • Luster Purge/Mist Ball:
      • PP: 5->10
      • Effect: 50%->100%
    • Mystical Power:
      • Power: 70->80
      • Accuracy: 90->100
    • Photon Geyser:
      • PP: 5->10
    • Psycho Boost:
      • Accuracy: 90->100
      • PP: 5->10
    • Psyshield Bash:
      • Accuracy: 90->100
    • Zen Headbutt:
      • Accuracy: 90->100
  • Ice:
    • Blizzard:
      • PP: 5->10
    • Freeze Shock:
      • Accuracy: 90->100
      • PP: 5->10
    • Glacial Lance:
      • PP: 5->10
    • Glaciate:
      • Power: 65->80
      • Accuracy: 95->100
    • Ice Burn:
      • Accuracy: 90->100
      • PP: 5->10
    • Ice Fang:
      • Accuracy: 95->100
    • Icicle Crash:
      • Accuracy: 90->100
    • Icy Wind:
      • Accuracy: 95->100
    • Mountain Gale:
      • Accuracy: 85->100
      • PP: 5->10
  • Dragon:
    • Clanging Scales:
      • PP: 5->10
      • No longer lowers user's Defense
    • Dual Chop:
      • Accuracy: 90->100
    • Dynamax Cannon:
      • PP: 5->10
    • Eternabeam:
      • Accuracy: 90->100
    • Fickle Beam:
      • PP: 5->10
    • Glaive Rush:
      • PP: 5->10
    • Roar of Time:
      • Accuracy: 90->100
      • PP: 5->10
    • Spacial Rend:
      • Accuracy: 95->100
      • PP: 5->10
  • Dark:
    • Ceaseless Edge:
      • Accuracy: 90->100
    • Hyperspace Fury:
      • PP: 5->10
      • No longer lowers user's Defense
    • Lash Out:
      • PP: 5->10
    • Night Daze:
      • Accuracy: 95->100
    • Snarl:
      • Accuracy: 95->100
    • Wicked Blow:
      • PP: 5->10
  • Steel:
    • Behemoth Bash:
      • PP: 5->10
    • Behemoth Blade:
      • PP: 5->10
    • Doom Desire:
      • PP: 5->10
    • Double Iron Bash:
      • PP: 5->10
    • Gear Grind:
      • Accuracy: 85->100
    • Gigaton Hammer:
      • PP: 5->10
    • Gyro Ball:
      • PP: 5->10
    • Make It Rain:
      • PP: 5->10
      • No longer lowers user's Special Attack
    • Metal Claw:
      • Accuracy: 95->100
    • Meteor Mash:
      • Power: 90->100
      • Accuracy: 90->100
    • Mirror Shot:
      • Accuracy: 85->100
    • Spin Out:
      • PP: 5->10
      • No longer lowers user's Speed
    • Steel Wing:
      • Accuracy: 90->100
    • Sunsteel Strike:
      • PP: 5->10
  • Fairy:
    • Disarming Voice:
      • Power: 40->60
      • PP: 15->20
    • Fleur Cannon:
      • Accuracy: 90->100
      • PP: 5->10
    • Misty Explosion:
      • Power: 100->150
    • Play Rough:
      • Accuracy: 90->100
    • Springtide Storm:
      • Power: 100->120
      • Accuracy: 80->100
      • PP: 5->10
    • Strange Steam:
      • Accuracy: 95->100

Pokémon:

  • Pokémon have all their moves from their movesets from Gen 7 onwards, at the most recent levels
    • Natural Gift, Lucky Chant, Wring Out, and Synchronoise have still been removed
  • If a Pokémon can evolve by holding/being traded with an item, it now evolves from that item being used
    • Pokémon that evolve by trading with no held item now evolve by using a Linking Cord
    • Items that need to be held at a certain time now evolve by using that item at any time
  • Catch rate is a minimum of 30 for legendaries/mythicals and 45 for the rest


  • All starters:

    • Any with a STAB attack at level 5 or below had it swapped with the next attack to prevent the rival battle from being too hard
  • Ivysaur (not in main game):

    • Evolution: 32->36
  • Charmander/Charmeleon/Charizard (not in main game):

    • Learn Metal Claw by level up
  • Caterpie (not in main game):

    • Learns Bug Bite at level 7 instead of 9
  • Weedle (not in main game):

    • Learns Bug Bite at level 7 instead of 9
  • Pidgey/Pidgeotto/Pidgeot (not in main game):

    • Learn Peck by level up
    • Learn Acrobatics by TM
  • Nidorina/Nidoqueen (not in main game):

    • Can now breed
  • Pichu:

    • Held item: None->Light Ball
    • Can also evolve at level 12
  • Pikachu

    • Held item: Light Ball: 5%->100%
    • Learns Volt Tackle at level 1
  • Raichu:

    • Learns Volt Tackle at level 1
  • Alolan Raichu (not in main game):

    • Learns Volt Tackle at level 1
  • Cleffa (not in main game):

    • Can also evolve at level 12
  • Parasect (not in main game):

    • Held items:
      • Tiny Mushroom: 50%->0%
      • Big Mushroom: 5%->50%
      • Balm Mushroom: 0%->5%
  • Alolan Meowth: (not in main game):

    • Can also evolve at level 28
  • Igglybuff:

    • Can also evolve at level 12
  • Psyduck:

    • Type: Water->Water/Psychic
  • Golduck:

    • Type: Water->Water/Psychic
    • Learns Power Gem upon evolving
  • Zubat:

    • Learns Gust by level up
  • Golbat:

    • Can also evolve at level 33
    • Learns Gust by level up
  • Crobat:

    • Learns Gust by level up
  • Kadabra/Alakazam:

    • Held item: Twisted Spoon: 5%->100%
  • Machamp:

    • Learns Drain Punch by TM
  • Cloyster (not in main game):

    • Held items:
      • Pearl: 50%->0%
      • Big Pearl: 5%->50%
      • Pearl String: 0%->5%
    • Learns Body Press by TM
  • Gastly/Haunter/Gengar (not in main game):

    • Type: Ghost/Poison->Ghost
  • Drowzee/Hypno (not in main game): Learn Dream Eater by level up

  • Alolan Exeggutor (not in main game):

    • Atk: 105->125
    • SpA: 125->105
  • Cubone/Marowak (not in main game):

    • Held items:
      • Thick Club: 5%->50%
      • Rare Bone: 0%->5%
  • Farfetch'd (not in main game):

    • Held item: Leek: 5%->100%
  • Sirfetch'd (not in main game):

    • Held item: Leek: 5%->100%
    • Learns Drain Punch by TM
  • Lickitung (not in main game):

    • Atk: 55->65
    • Spe: 30->50
    • Learns Coil by level up
    • Learns Sludge Bomb by TM
    • Ability: Oblivious->Thick Fat
  • Lickilicky (not in main game):

    • Learns Coil by level up
    • Learns Sludge Bomb by TM
    • Ability: Oblivious->Thick Fat
  • Koffing:

    • Atk: 65->60
    • SpA: 60->65
  • Weezing:

    • Atk: 90->85
    • SpA: 85->90
  • Galarian Weezing (not in main game):

    • Atk: 90->85
    • SpA: 85->90
    • Learns Misty Explosion by level up
  • Rhyperior:

    • Learns Rock Wrecker upon evolving
  • Happiny (postgame):

    • Base exp: 110->250
    • Held item: Lucky Egg: 0%->5%
  • Chansey (postgame):

    • Held item: Lucky Punch: 50%->100%
    • Can also evolve at level 36
  • Blissey (postgame):

    • Held item: Lucky Egg: 50%->100%
  • Pinsir:

    • Catch rate: 45->90
  • Starmie:

    • Learns Water Pulse by level up
  • Mime Jr./Mr. Mime:

    • Gender Ratio: 50/50->100/0
    • Type: Psychic/Fairy->Psychic
  • Mr. Rime (not in main game):

    • Gender Ratio: 50/50->100/0
  • Scyther (not in main game):

    • Catch rate: 45->90
    • Learns Dual Wingbeat by level up
  • Smoochum (not in main game):

    • Def: 15->20
    • Catch rate: 45->150
  • Jynx (not in main game):

    • Def: 35->40
  • Elekid (postgame):

    • Atk: 63->65
    • Def: 37->40
    • SpA: 65->70
    • Catch rate: 45->150
    • Learns Electric Terrain by level up
  • Electabuzz (postgame):

    • Atk: 83->85
    • Def: 57->60
    • SpA: 95->100
    • Learns Electric Terrain by level up
  • Electivire (postgame):

    • Atk: 123->125
    • Def: 67->70
    • SpA: 95->100
    • Learns Electric Terrain by level up
    • Learns Drain Punch by TM
  • Magby (postgame):

    • Def: 37->40
    • Spe: 83->85
    • Catch rate: 45->150
  • Magmar (postgame):

    • Def: 57->60
    • Spe: 93->95
  • Magmortar (postgame):

    • Ability: Flame Body->Flash Fire
    • Atk: 95->100
    • Def: 67->70
    • Spe: 83->85
  • Magikarp:

    • Learns Bounce and Hydro Pump by level up
  • Gyarados:

    • Type: Water/Flying->Water
    • Learns Bounce by level up
  • Eevee (not in main game):

    • Now evolves into Espeon with a Sun Stone
    • Now evolves into Umbreon with a Moon Stone
    • Now evolves into Sylveon with a Dawn Stone
  • Aerodactyl (postgame):

    • Learns Dual Wingbeat, Double-Edge, Head Smash, and Brave Bird by level up
  • Munchlax (not in main game):

    • Can also evolve at level 20
  • Snorlax (not in main game):

    • Learns Slack Off by level up
  • Zapdos (not in main game):

    • Learns Air Slash by TM
  • Bayleef (postgame):

    • Evolution: 32->36
  • Cyndaquil (postgame):

    • Evolution: 14->16
  • Totodile (postgame):

    • Evolution: 18->16
  • Crocnaw (postgame):

    • Evolution: 30->36
  • Ledyba (postgame):

    • Atk: 20->40
  • Ledian (postgame):

    • Atk: 35->55
  • Spinarak (postgame):

    • Spe: 30->40
  • Ariados (postgame):

    • Spe: 40->50
  • Togepi (not in main game):

    • Can also evolve at level 16
  • Mareep/Flaaffy:

    • Learn Tail Glow by Egg Move
  • Ampharos:

    • Learns Tail Glow by level up
  • Azurill:

    • Can also evolve at level 10
    • Type: Normal/Fairy->Water/Fairy
    • Gender Ratio: 25/75->50/50
    • Catch rate: 150->255
    • Learns Aqua Jet by level up
  • Marill:

    • HP: 70->75
    • Atk: 20->40
    • Def: 50->60
    • SpA: 20->40
    • SpD: 50->60
    • Learns Aqua Jet by level up
  • Azumarill:

    • Atk: 50->60
    • Spe: 50->60
    • Learns Aqua Jet by level up
  • Sunflora:

    • Learns Morning Sun by level up
  • Honchkrow (not in main game):

    • Learns Drill Peck by level up
  • Misdreavus/Mismagius (not in main game):

    • Gender Ratio: 50/50->25/75
  • Gligar/Gliscor (postgame):

    • Learn Dual Wingbeat by level up
  • Dunsparce (not in main game):

    • Learns Swift by move tutor
  • Granbull (postgame):

    • Hidden Ability: Rattled->Strong Jaw
  • Qwilfish/Hisuian Qwilfish/Overqwil (not in main game):

    • Learns Poison Tail by level up
  • Heracross:

    • Learns X-Scissor by TM
    • Catch rate: 45->90
  • Sneasel/Weavile (not in main game):

    • Learn Razor Wind by Egg Move
  • Slugma:

    • Evolution: 38->32
  • Magcargo:

    • Learns Body Press by TM
  • Mamoswine (not in main game):

    • Learns Icicle Crash by level up
  • Octillery (postgame):

    • HP: 75
    • Atk: 105->100
    • Def: 75->85
    • SpA: 105->110
    • SpD: 75->85
    • Spe: 45
  • Delibird (not in main game):

    • Atk: 55->75
    • Hidden Ability: Insomnia->Technician
    • Learns Ice Punch by level up
  • Mantyke (not in main game):

    • Catch rate: 25->90
  • Stantler (postgame):

    • Learns Psyshield Bash by level up
  • Lugia (postgame):

    • Learns Brave Bird by level up
  • Treecko:

    • Atk: 45->65
    • SpA: 65->45
  • Grovyle:

    • Atk: 65->85
    • SpA: 85->65
    • Hidden Ability: Unburden->Sharpness
    • Learns Razor Leaf upon evolving
  • Sceptile:

    • Atk: 85->105
    • SpA: 105->85
    • Hidden Ability: Unburden->Sharpness
    • Learns Dual Chop upon evolving
    • Learns Razor Leaf by level up
  • Mega Sceptile:

    • Atk: 110->145
    • SpA: 145->110
    • Ability: Lightning Rod->Sharpness
  • Combusken:

    • Learns Flame Wheel upon evolving
  • Blaziken:

    • Learns Flame Wheel by level up
    • Learns Drain Punch by TM
  • Mudkip:

    • Learns Rock Smash later to avoid breaking the game
  • Marshtomp:

    • Hidden Ability: Damp->Swift Swim
    • Learns Aqua Jet upon evolving
    • Learns Rock Smash, Surf, and Earthquake later to avoid breaking the game
  • Swampert:

    • Hidden Ability: Damp->Swift Swim
    • Learns Aqua Tail upon evolving
    • Learns Aqua Jet by level up
    • Learns Rock Smash, Surf, and Earthquake later to avoid breaking the game
  • Wurmple:

    • Learns Bug Bite at level 7 instead of 15
    • Evolution is now based on time of day
  • Beautifly:

    • Learns Air Slash by TM
  • Dustox:

    • Sp. Def: 90->100 to match Beautifly's stat increase
  • Seedot:

    • Learns Bullet Seed and Seed Bomb by level up
  • Nuzleaf:

    • Learns Pursuit and Grass Whistle upon evolving
    • Learns Bullet Seed and Seed Bomb by level up
  • Shiftry:

    • Learns Night Slash upon evolving
    • Learn Bullet Seed, Seed Bomb, Grass Whistle, and Pursuit by level up
  • Swellow:

    • Learns Acrobatics by TM
  • Wingull/Pelipper:

    • Learn Gust by level up

Ralts/Kirlia/Gardevoir: - Due to Disarming Voice's boost in power, Fairy Wind is learned in its place at level 1 instead. Disarming Voice is now learned at level 17.

Gallade: - Learns Fairy Wind by level up

  • Surskit/Masquerain:

    • Learn Struggle Bug by level up
  • Breloom:

    • Held items:
      • Tiny Mushroom: 50%->0%
      • Big Mushroom: 5%->50%
      • Balm Mushroom: 0%->5%
    • Learns Drain Punch by level up
  • Slaking:

    • Learns Giga Impact by level up
  • Nincada:

    • Learns Mud Slap at level 1 and now learns Mud Shot in its place at level 15
    • Learns Bug Bite by level up
  • Ninjask:

    • Learns Mud Shot and Leech Life by level up
    • Learns Steel Wing by TM
  • Shedinja:

    • Learns Mud Shot, Fury Cutter, Bug Bite, Swords Dance, and Leech Life by level up
  • Whismur:

    • Learn Disarming Voice by level up
  • Loudred:

    • Received Amplify (Punk Rock) as a second ability
    • Learns Disarming Voice, Teeter Dance, and Dizzy Punch by level up
  • Exploud:

    • Received Amplify (Punk Rock) as a second ability
    • Learns Hyper Voice upon evolving
    • Learn Disarming Voice, Teeter Dance, and Dizzy Punch by level up
  • Makuhita:

    • Catch rate: 180->220
  • Delcatty:

    • Learns Swift by level up
  • Sableye:

    • Catch rate: 45->90
  • Mawile:

    • Catch rate: 45->90
    • Held item: Occa Berry: 0%->50%
    • Learns Metal Claw and Smart Strike by level up
  • Volbeat:

    • Atk: 73->75
    • SpA: 47->75
    • Illuminate->Tinted Lens
  • Illumise:

    • Atk: 47->75
    • SpA: 73->75
    • Oblivious->Illuminate
    • Tinted Lens->Oblivious
  • Budew:

    • Can also evolve at level 13
    • Gender Ratio: 50/50->75/25
  • Roselia/Roserade:

    • Gender Ratio: 50/50->75/25
    • Learn Venoshock by level up
    • Held items:
      • Poison Barb: 5%->50%
      • Absorb Bulb: 0%->5%
  • Numel/Camerupt

    • Held item: Rawst Berry: 0%->100%
  • Spinda:

    • All stats: 60->80
  • Altaria:

    • Learns Air Slash by TM
  • Zangoose:

    • Learns Cut by HM
    • Abilities: Immunity/Toxic Boost->Poison Heal/Sharpness/Guts
    • Also in Human-Like Egg Group
    • HP: 73->75
    • Atk: 115->125
    • Spe: 90->100
  • Seviper:

    • HP: 73->75
    • Spe: 65->75
  • Lunatone:

    • Learns Icy Wind and Peck by level up
  • Solrock:

    • Learns Power Gem and Solar Blade by level up
  • Whiscash:

    • Atk: 78->90
    • Def: 73->75
    • SpA: 76->80
    • SpD: 71->75
    • Spe: 60->70
    • Learns Dragon Dance by level up
  • Claydol:

    • Learns Zen Headbutt by level up
  • Castform:

    • All stats: 70->75
    • Learns Surf, Flamethrower, and Ice Beam by level up
    • Learns Thunder and Solar Beam by level up
    • Learns Overheat by TM
    • Learns Surf by HM
  • Duskull/Dusclops:

    • Learn Spite by Egg Move
  • Dusknoir:

    • Learns Spite by Egg Move
    • Learns Drain Punch by TM
    • Gets Iron Fist as second Ability
  • Tropius:

    • HP: 99->100
    • Atk: 68->70
    • Def: 83->85
    • SpA: 72->80
    • SpD: 87->90
    • Spe: 51->55
    • Held item: Nanab Berry: 0%->100%
  • Chingling:

    • Can also evolve at level 19
  • Absol:

    • Learns Spite by Egg Move
  • Huntail:

    • Holding a Deep Sea Tooth multiplies its Attack by 1.5
    • Atk: 104->114
  • Gorebyss:

    • Holding a Deep Sea Scale multiplies its Defense by 1.5
    • Atk: 84->94
    • Learns Leech Life by TM
  • Luvdisc:

    • HP: 43->50
    • SpA: 40->60
    • Spd: 97->100
    • Held item: Heart Scale: 50%->100%
  • Salamence:

    • Learns Dual Wingbeat by level up
  • Latios/Latias:

    • Level up learnset slightly restructured to avoid a battle where they only have one attacking move
  • Kyogre:

    • Learns Origin Pulse at level 63 instead of level 1
    • Learns Aurora Beam at level 1 instead of Body Slam
    • Learns Surf at level 27 instead of Muddy Water
    • Learns Thunder at level 81 instead of Double-Edge
  • Groudon:

    • Learns Precipice Blades at level 63 instead of level 1
    • Learns Bulldoze at level 1 instead of Mud Shot
    • Learns Solar Blade at level 81 instead of Solar Beam
  • Rayquaza:

    • Learns Fly at level 1 instead of level 63
    • Learns Dragon Ascent at level 63 instead of level 1

NOTE: Nothing past here is in the main game

  • Turtwig:

    • Evolution: 18->16
  • Grotle:

    • Evolution: 32->36
  • Torterra:

    • Learns Shell Smash upon evolving
  • Chimchar:

    • Evolution: 14->16
  • Cranidos/Rampardos:

    • Received Rock Head as a second ability
  • Shieldon/Bastiodon:

    • Received Rock Head as a second ability
  • Cherrim Sunshine Form:

    • Atk: 60->90
    • Sp. Def: 78->117
  • Buneary:

    • Can also evolve at level 23
  • Glameow:

    • Evolution: 38->34
  • Skuntank:

    • HP: 103->105
    • Atk: 93->95
    • Def: 67->70
    • SpA: 71->80
    • SpD: 61->65
    • Spe: 84->85
  • Riolu:

    • Can also evolve at level 20
  • Abomasnow:

    • Learns Icicle Crash by TM
  • Snivy:

    • Evolution: 17->16
  • Tepig:

    • Evolution: 17->16
  • Oshawott:

    • Evolution: 17->16
  • Unfezant:

    • Learns Acrobatics by TM
  • Woobat:

    • Can also evolve at level 24
  • Audino:

    • HP: 103->105
    • Gender Ratio: 50/50 -> 25/75
    • Base experience: 390->395
    • Mega base experience: 425->500
  • Swadloon:

    • Can also evolve at level 30
  • Scolipede:

    • Learns Coil by level up
    • Learns Lunge by move tutor
  • Whimsicott:

    • Learns Earth Power by TM
  • Lilligant:

    • Learns Earth Power by TM
  • Sandile (postgame):

    • Evolution: 29->25
  • Krokorok (postgame):

    • Evolution: 40->38
  • Darumaka:

    • Evolution: 35->32
  • Galarian Darumaka/Darmanitan:

    • Held item: Snowball: 0%->50%
  • Scraggy:

    • Evolution: 39->35
  • Carracosta:

    • Learns Body Press by TM
  • Archeops:

    • Receives Early Bird as a Hidden Ability
  • Gothita:

    • Evolution: 32->22
  • Gothorita:

    • Evolution: 41->35
  • Solosis:

    • Evolution: 32->22
  • Duosion:

    • Evolution: 41->35
  • Ducklett:

    • Evolution: 35->33
  • Vanillite:

    • Evolution: 35->30
  • Vanillish:

    • Evolution: 47->42
  • Foongus:

    • Evolution: 39->36
  • Amoonguss:

    • Held items:
      • Tiny Mushroom: 50%->0%
      • Big Mushroom: 5%->50%
      • Balm Mushroom: 0%->5%
  • Joltik:

    • Evolution: 36->32
  • Klink:

    • Evolution: 38->32
  • Klang:

    • Evolution: 49->42
  • Tynamo:

    • Evolution: 39->32
  • Litwick:

    • Evolution: 41->36
  • Axew:

    • Evolution: 38->35
  • Fraxure:

    • Evolution: 48->45
  • Cubchoo:

    • Evolution: 37->35
  • Cryogonal:

    • Learns Dazzling Gleam, Flash, and Power Gem by TM
  • Stunfisk:

    • HP: 109->110
    • Atk: 66->85
    • Def: 84->85
    • SpA: 81->85
    • SpD: 99->100
    • Spe: 32->35
  • Galarian Stunfisk:

    • HP: 109->110
    • Atk: 81->85
    • Def: 99->100
    • SpA: 66->85
    • SpD: 84->85
    • Speed: 32->35
    • Learns Terrain Pulse by level up
  • Mienfoo:

    • Evolution: 50->38
  • Golett:

    • Evolution: 43->40
  • Pawniard:

    • Evolution: 52->40
  • Rufflet:

    • Evolution: 54->35
  • Vullaby:

    • Evolution: 54->35
  • Heatmor:

    • Atk: 97->105
    • Def: 66->70
    • SpD: 66->70
  • Durant:

    • HP: 58->65
    • Atk: 109->110
    • Def: 112->115
    • SpA: 48->50
    • SpD: 48->50
    • Spe: 109->110
  • Deino:

    • Evolution: 50->30
  • Zweilous:

    • Evolution: 64->55
  • Larvesta:

    • Evolution: 59->56
  • Kyurem:

    • Learns Icicle Crash by TM
  • Spritzee/Aromatisse:

    • Gender Ratio: 50/50->25/75
  • Swirlix/Slurpuff:

    • Learn Lick by level up
  • Skrelp:

    • Evolution: 48->37
  • Goomy:

    • Evolution: 40->35
  • Gourgeist:

    • Learns Shadow Claw by TM
  • Noibat:

    • Evolution: 48->40
  • Rowlet:

    • Evolution: 17->16
  • Dartrix:

    • Evolution: 34->36
  • Litten:

    • Evolution: 17->16
  • Torracat:

    • Evolution: 34->36
  • Incineroar:

    • Learns Incinerate by level up
  • Popplio:

    • Evolution: 17->16
  • Brionne:

    • Evolution: 34->36
  • Crabominable:

    • Learns Icicle Crash by TM
  • Type: Null:

    • Can also evolve at level 45
  • Tapu Koko:

    • Learns Supercell Slam, Play Rough, and Rising Voltage by TM
  • Tapu Lele:

    • Learns Expanding Force by TM
  • Tapu Bulu:

    • Learns Grassy Glide and Play Rough by TM
  • Thwackey:

    • Evolution: 35->36
  • Raboot:

    • Evolution: 35->36
  • Drizzile:

    • Evolution: 35->36
  • Hatenna:

    • Evolution: 32->28
  • Hattrem:

    • Evolution: 42->38
  • Impidimp:

    • Evolution: 32->28
  • Morgrem:

    • Evolution: 42->38
  • Snom:

    • Can also evolve at level 21
  • Dreepy:

    • Evolution: 50->30
  • Drakloak:

    • Evolution: 60->55
  • Dragapult:

    • Learns Shadow Claw by TM
  • Pawmot:

    • Learns Drain Punch by TM
  • Ceruledge:

    • Hidden Ability: Weak Armor->Sharpness