layout | title | subtitle | minutes |
---|---|---|---|
page |
First steps in LHCb |
Fun with LoKi Functors |
15 |
- Understand what LoKi functors are
- Use LoKi functors interactively
- Be able to find functors that do what we want
LoKi functors are designed to flexibly compute and compare properties of the
current decay, from simple quantities such as the transverse momentum of a
particle to complicated ones like helicity angles.
Internally, functors are implemented as C++ classes that take an object of type TYPE1
and return another of TYPE2
.
They can be used both in C++ and in Python code, and can be combined with each other using logical operations.
According to TYPE2
there are 3 types of functors:
- Functions, which return
double
. - Predicates, which return a
bool
. - Streamers, which return a
std::vector
of some other typeTYPE3
.
When filling tuples, the most used functors are functions, while predicates are typically used for selections.
According to TYPE1
, there are many types of functors, the most important of which are (you can find a full list in the LoKi FAQ):
- Particle functors, which take
LHCb::Particle*
as input. - Vertex functors, which take
LHCb::VertexBase*
as input. - MC particle functors, which take
LHCb::MCParticle*
as input. - MC vertex functors, which take
LHCb::MCVertex*
as input. - Array particle functors, which take a
LoKi::Range_
(an array of particles) as input. - Track functors, which take
LHCb::Track
as input.
Things like
LHCb::Particle
are C++ classes that usually represent some physical object. You will interact with the C++ objects directly very rarely, if ever.
To understand what we can do with LoKi functors, we will pick up from where we
left off exploring a DST interactively.
Open the DST and get the first candidate in the D2hhCompleteEventPromptDst2D2RS
line:
cands = evt['/Event/AllStreams/Phys/D2hhCompleteEventPromptDst2D2RSLine/Particles']
cand = cands[0]
We can now try to get very simple properties of the
from LoKiPhys.decorators import PT, MM
print PT(cand)
print MM(cand)
You will see an error when loading the functors:
LoKiSvc.REPORT ERROR LoKi::AuxDesktopBase: loadDesktop(): unable to load IPhysDesktop! StatusCode=FAILURE
LoKiSvc.REPORT ERROR The ERROR message is suppressed : 'LoKi::AuxDesktopBase: loadDesktop(): unable to load IPhysDesktop!' StatusCode=FAILURE
This is related to the fact that some functors need to run in the DaVinci
‘scope’, and they are all loaded in the LoKiPhys.decorators
module. It's
harmless in the examples we will use.
If the import is made before the instantiation of the ApplicationMgr
, there
will be no warnings.
Math operations are also allowed:
from LoKiPhys.decorators import PX, PY, PZ
p_components_sum = PX + PY + PZ
p_components_sum(cand)
Retrieve the momentum magnitude
$p$ and see if you can get the same answer with thePX
,PY
,PZ
functors. Also compute the invariant mass$m$ and see if it matches what theMM
functor returned.
If we want to get the properties of the
from LoKiPhys.decorators import VCHI2
print VCHI2(cand.endVertex())
This is inconvenient when running DaVinci with Python options
files, since in that case we don't have any way of
calling the endVertex
method.
Instead, we can use the VFASPF
adaptor functor, which allows us to use
vertex functors as if they were particle functors (note how the functor is
built by combining two functors).
from LoKiPhys.decorators import VFASPF
VCHI2(cand.endVertex()) == VFASPF(VCHI2)(cand)
Make sure you understand what
VFASPF(VCHI2)(cand)
means. It may help to play around in Python, creating a function that takes another function as an argument, for example:def create_greeting(salutation): def greet(name): print '{0}, {1}!'.format(salutation, name) return greetWhat would
create_greeting('Hello')
return? What aboutcreate_greeting('Howdy')('partner')
? Why is doing this useful?
The calculation of some of the properties, such as the impact parameter (IP) or
direction angle (DIRA), require the knowledge of the primary vertex (PV)
associated to the candidate.
In GaudiPython
, we can get the PVs ourselves.
pv_finder_tool = appMgr.toolsvc().create(
'GenericParticle2PVRelator<_p2PVWithIPChi2, OfflineDistanceCalculatorName>/P2PVWithIPChi2',
interface='IRelatedPVFinder'
)
pvs = evt['/Event/AllStreams/Rec/Vertex/Primary']
best_pv = pv_finder_tool.relatedPV(cand, pvs)
from LoKiPhys.decorators import DIRA
print DIRA(best_pv)(cand)
Given that this is a very common operation, we have the possibility of using, in the context of a DaVinci
application (Stripping, for example), a special set of functors, starting with the BPV
prefix (for Best PV), which will get the PV for us.
Some functors also end with the suffix DV
, which means they can only be used in the DaVinci
context.
The full list of defined LoKi functors can be found in the
LoKi::Cuts
namespace in the doxygen. They are quite well documented with examples on how to use them. The list can be overwhelming, so it's also worth checking a more curated selection of functors in the TWiki, here and here.
So far we've only looked at the properties of the head of the decay (that is, the
def find_tracks(particle):
tracks = []
if particle.isBasicParticle():
proto = particle.proto()
if proto:
track = proto.track()
if track:
try:
tracks.append(particle.data())
except AttributeError:
tracks.append(particle)
else:
for child in particle.daughters():
tracks.extend(find_tracks(child))
return tracks
max_pt = max([PT(child) for child in find_tracks(cand)])
If you import LoKi before running this example, it magically removes the
.data()
function and allows the particle to be used directly. The code above is made general using thetry
/except
block and will work in either case.
However, LoKi offers functions for performing such operations, namely MAXTREE
and MINTREE
, which get as parameters the selection criteria, the functor to calculate and a default value.
In our example,
from LoKiPhys.decorators import MAXTREE, ISBASIC, HASTRACK
MAXTREE(ISBASIC & HASTRACK, PT, -1)(cand) == max_pt
In this example, we have used two selection functors, ISBASIC
and HASTRACK
, which return true if the particle doesn't have children and is made up by a track, respectively.
We can see that they do the same thing as particle.isBasicParticle()
and particle.proto().track()
in a more compact way.
You might have noticed above we used the
&
operator ("bitwise AND") to combine theISBASIC
andHASTRACK
cuts above. This is because Python doesn't allow LoKi to override the behaviour ofand
andor
("logical AND/OR"), so if we use them the Python interpreter tries to combine the two cuts straight away, before we have even passed in our candidate:In [1]: ((M>1200) or (PT > 500)) Out[1]: (M>1200)the result is that our
PT
cut vanishes! If we use the|
operator ("bitwise OR") then LoKi correctly builds a functor representing theOR
of our cuts:In [2]: ((M>1200) | (PT > 500)) Out[2]: ( (M>1200) || (PT>500) )This is why you should always use
&
and|
when combining LoKi functors, and never useand
andor
.
Similarly, the SUMTREE
functor allows us to accumulate quantities for those children that pass a certain selection:
from LoKiPhys.decorators import SUMTREE, ABSID
print SUMTREE(211 == ABSID, PT)(cand)
print SUMTREE('pi+' == ABSID, PT)(cand)
In this case, we have summed the transverse momentum of the charged pions in the tree.
Note the usage of the ABSID
functor, which selects particles from the decay
tree using either their PDG Monte Carlo
ID or their name.
Another very useful LoKi functor is CHILD
, which allows us to access a
property of a single children of the particle.
To specify which child we want, its order is used, so we need to know how the candidate was built.
For example, from
In [10]: cand.daughtersVector()
Out[10]:
0 |->D0 M/PT/E/PX/PY/PZ: 1.8624/ 6.4521/ 47.44/-4.939/-4.152/ 46.96 [GeV] # 0
EndVertex X/Y/Z:0.2911/-0.2378/-14.38 [mm] Chi2/nDoF 0.4039/1 # 0
1 |->K- M/PT/E/PX/PY/PZ: 0.4937/ 2.8013/ 25.45/-1.799/-2.147/ 25.29 [GeV] # 19
1 |->pi+ M/PT/E/PX/PY/PZ: 0.1396/ 3.7258/ 21.99/-3.141/-2.004/ 21.67 [GeV] # 22
0 |->pi+ M/PT/E/PX/PY/PZ: 0.1396/ 0.3701/ 2.678/-0.2873/-0.2333/ 2.649 [GeV] # 10
we know that D0
is the first child and pi+
is the second.
Therefore, to access the
from LoKiPhys.decorators import CHILD
# Option 1
mass = MM(cand.daughtersVector()[0])
# Option 2
mass_child = CHILD(MM, 1)(cand)
# Do they agree?
mass == mass_child
The usage of LoKi functors extends much further than in the interactive
GaudiPython
world we've been exploring here.
They constitute the basis of particle filtering in the selection framework,
discussed in the Building your own decay
chain
lesson in
second-analysis-steps.
Selecting particles means using LoKi predicates, functors that give a bool
output, like ISBASIC
and HASTRACK
.
Amongst these, a key functor is in_range
, which returns True
if the value
of the given function functor (that is, the functor that returns a double
)
is within the given lower and upper limit.
It helps writing CPU-efficient functors and thus is very important when building time-critical software like trigger or stripping lines.
from LoKiCore.functions import in_range
in_range(2000, MM, 2014)(cand)
in_range(1860, CHILD(MM, 1), 1870)(cand)
Additionally, LoKi functors can be used directly inside our DaVinci
jobs to store specific bits of information in our ntuples without the need for a complicated C++-based algorithms.
This second option will be discussed in the TupleTools and branches lesson.
If you write complicated LoKi functors, typically in the context of selections, you need functions for debugging when things go wrong. LoKi provides wrapper functors that evaluate a functor (or functor expression), print debugging information and return the result; the most important of these are:
dump1
, which prints the input object and returns the calculated functor value,python from LoKiCore.functions import dump1 debug_p_components_sum = dump1(p_components_sum) debug_p_components_sum(cand)
monitor
which prints the input the functor string and returns the calculated functor value,python from LoKiCore.functions import monitor monitor_p_components_sum = monitor(p_components_sum) monitor_p_components_sum(cand)