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CMakeLists.txt
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CMakeLists.txt
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# Copyright (c) 2021-2022, NVIDIA CORPORATION. All rights reserved.
#
# NVIDIA CORPORATION and its licensors retain all intellectual property
# and proprietary rights in and to this software, related documentation
# and any modifications thereto. Any use, reproduction, disclosure or
# distribution of this software and related documentation without an express
# license agreement from NVIDIA CORPORATION is strictly prohibited.
cmake_minimum_required(VERSION 3.18)
project(instant-ngp
VERSION 1.0
DESCRIPTION "Instant Neural Graphics Primitives"
LANGUAGES C CXX CUDA
)
set(NGP_VERSION "${CMAKE_PROJECT_VERSION}")
if (NOT NGP_DEPLOY)
set(NGP_VERSION "${NGP_VERSION}dev")
endif()
option(NGP_BUILD_WITH_GUI "Build with GUI support (requires GLFW and GLEW)?" ON)
option(NGP_BUILD_WITH_VULKAN "Build with Vulkan to enable DLSS support?" ON)
option(NGP_BUILD_WITH_OPTIX "Build with OptiX to enable hardware ray tracing?" ON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
###############################################################################
# Build type and C++ compiler setup
###############################################################################
# Set a default configuration if none was specified
if (NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "No release type specified. Setting to 'Release'.")
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "RelWithDebInfo")
endif()
if (NOT EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/glfw/CMakeLists.txt")
message(FATAL_ERROR
"Some instant-ngp dependencies are missing. "
"If you forgot the \"--recursive\" flag when cloning this project, "
"this can be fixed by calling \"git submodule update --init --recursive\"."
)
endif()
if (APPLE)
set(CMAKE_MACOSX_RPATH ON)
endif()
if (MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D_CRT_SECURE_NO_WARNINGS")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP24")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
endif()
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_EXTENSIONS OFF)
###############################################################################
# CUDA compiler setup
###############################################################################
set(CMAKE_CUDA_STANDARD 14)
set(CMAKE_CUDA_STANDARD_REQUIRED ON)
set(CMAKE_CUDA_EXTENSIONS OFF)
set(CUDA_LINK_LIBRARIES_KEYWORD PUBLIC)
set(CMAKE_CUDA_RUNTIME_LIBRARY Shared)
if (MSVC)
list(APPEND CUDA_NVCC_FLAGS "-Xcompiler=/bigobj")
else()
list(APPEND CUDA_NVCC_FLAGS "-Xcompiler=-mf16c")
list(APPEND CUDA_NVCC_FLAGS "-Xcompiler=-Wno-float-conversion")
list(APPEND CUDA_NVCC_FLAGS "-Xcompiler=-fno-strict-aliasing")
list(APPEND CUDA_NVCC_FLAGS "-Xcompiler=-fPIC")
endif()
list(APPEND CUDA_NVCC_FLAGS "--extended-lambda")
list(APPEND CUDA_NVCC_FLAGS "--expt-relaxed-constexpr")
###############################################################################
# Dependencies
###############################################################################
set(TCNN_BUILD_BENCHMARK OFF)
set(TCNN_BUILD_EXAMPLES OFF)
set(TCNN_ALLOW_CUBLAS_CUSOLVER OFF)
add_subdirectory(dependencies/tiny-cuda-nn)
set(CMAKE_CUDA_ARCHITECTURES ${TCNN_CUDA_ARCHITECTURES})
if (NGP_BUILD_WITH_GUI)
find_package(Vulkan)
if (Vulkan_FOUND AND NGP_BUILD_WITH_VULKAN)
set(NGP_VULKAN ON)
list(APPEND NGP_DEFINITIONS -DNGP_VULKAN -DGLFW_INCLUDE_VULKAN)
list(APPEND NGP_INCLUDE_DIRECTORIES "${Vulkan_INCLUDE_DIRS}")
list(APPEND NGP_LIBRARIES ${Vulkan_LIBRARIES})
list(APPEND GUI_SOURCES src/dlss.cu)
# DLSS depends on vulkan, so appears here
list(APPEND NGP_INCLUDE_DIRECTORIES "dependencies/dlss/include")
if (MSVC)
list(APPEND NGP_LINK_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/dlss/lib/Windows_x86_64/x86_64")
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
list(APPEND NGP_LIBRARIES nvsdk_ngx_d_dbg)
else()
list(APPEND NGP_LIBRARIES nvsdk_ngx_d)
endif()
else()
list(APPEND NGP_LINK_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/dlss/lib/Linux_x86_64")
list(APPEND NGP_LIBRARIES nvsdk_ngx)
endif()
else()
set(NGP_VULKAN OFF)
if (NGP_BUILD_WITH_VULKAN)
message(WARNING
"Vulkan was not found. Instant neural graphics primitives will still "
"compile and run correctly, but DLSS will not be supported."
)
endif()
endif()
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL " " FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL " " FORCE)
set(GLFW_BUILD_DOCS OFF CACHE BOOL " " FORCE)
set(GLFW_BUILD_INSTALL OFF CACHE BOOL " " FORCE)
set(GLFW_INSTALL OFF CACHE BOOL " " FORCE)
set(GLFW_USE_CHDIR OFF CACHE BOOL " " FORCE)
set(GLFW_VULKAN_STATIC OFF CACHE BOOL " " FORCE)
set(BUILD_SHARED_LIBS ON CACHE BOOL " " FORCE)
add_subdirectory(dependencies/glfw)
set_target_properties(glfw PROPERTIES EXCLUDE_FROM_ALL 1 EXCLUDE_FROM_DEFAULT_BUILD 1)
mark_as_advanced(
GLFW_BUILD_DOCS GLFW_BUILD_EXAMPLES GLFW_BUILD_INSTALL GLFW_BUILD_TESTS
GLFW_DOCUMENT_INTERNALS GLFW_INSTALL GLFW_USE_CHDIR GLFW_USE_MENUBAR
GLFW_USE_OSMESA GLFW_VULKAN_STATIC GLFW_USE_RETINA GLFW_USE_MIR
BUILD_SHARED_LIBS USE_MSVC_RUNTIME_LIBRARY_DLL
)
list(APPEND NGP_INCLUDE_DIRECTORIES "dependencies/glfw/include" "dependencies/imgui")
if (MSVC)
list(APPEND NGP_INCLUDE_DIRECTORIES "dependencies/gl3w")
list(APPEND GUI_SOURCES "dependencies/gl3w/GL/gl3w.c")
list(APPEND NGP_LIBRARIES opengl32 $<TARGET_OBJECTS:glfw_objects>)
else()
find_package(GLEW REQUIRED)
list(APPEND NGP_INCLUDE_DIRECTORIES ${GLEW_INCLUDE_DIRS})
list(APPEND NGP_LIBRARIES GL ${GLEW_LIBRARIES} $<TARGET_OBJECTS:glfw_objects>)
endif()
list(APPEND GUI_SOURCES
dependencies/imguizmo/ImGuizmo.cpp
dependencies/imgui/imgui.cpp
dependencies/imgui/backends/imgui_impl_glfw.cpp
dependencies/imgui/backends/imgui_impl_opengl3.cpp
dependencies/imgui/imgui_draw.cpp
dependencies/imgui/imgui_tables.cpp
dependencies/imgui/imgui_widgets.cpp
)
list(APPEND NGP_DEFINITIONS -DNGP_GUI)
endif(NGP_BUILD_WITH_GUI)
list(APPEND NGP_INCLUDE_DIRECTORIES
"dependencies"
"dependencies/eigen"
"dependencies/filesystem"
"dependencies/nanovdb"
"dependencies/tinylogger"
)
find_package(OpenMP)
if (OPENMP_FOUND)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
endif()
if (NGP_BUILD_WITH_OPTIX)
set(NGP_OPTIX ON)
list(APPEND NGP_INCLUDE_DIRECTORIES "dependencies/optix")
list(APPEND NGP_DEFINITIONS -DNGP_OPTIX)
endif()
find_package(Python 3.7 COMPONENTS Interpreter Development)
if (Python_FOUND)
add_subdirectory("dependencies/pybind11")
endif()
###############################################################################
# Program
###############################################################################
list(APPEND NGP_DEFINITIONS -DNGP_VERSION="${NGP_VERSION}")
list(APPEND NGP_INCLUDE_DIRECTORIES "include")
if (NOT MSVC)
list(APPEND NGP_LIBRARIES ${CMAKE_DL_LIBS})
endif()
list(APPEND NGP_SOURCES
${GUI_SOURCES}
src/camera_path.cu
src/common.cu
src/common_device.cu
src/marching_cubes.cu
src/nerf_loader.cu
src/render_buffer.cu
src/testbed.cu
src/testbed_image.cu
src/testbed_nerf.cu
src/testbed_sdf.cu
src/testbed_volume.cu
src/thread_pool.cpp
src/tinyexr_wrapper.cu
src/tinyobj_loader_wrapper.cpp
src/triangle_bvh.cu
)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_BINARY_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${CMAKE_BINARY_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR})
get_filename_component(CUDA_COMPILER_BIN "${CMAKE_CUDA_COMPILER}" DIRECTORY)
if (NGP_OPTIX)
add_library(optix_program OBJECT
src/optix/pathescape.cu
src/optix/raystab.cu
src/optix/raytrace.cu
)
set_target_properties(optix_program PROPERTIES CUDA_PTX_COMPILATION ON CUDA_ARCHITECTURES OFF)
target_compile_definitions(optix_program PUBLIC ${NGP_DEFINITIONS} -DTCNN_MIN_GPU_ARCH=0)
target_compile_options(optix_program PUBLIC "--expt-relaxed-constexpr")
get_target_property(TCNN_INCLUDE_DIRECTORIES tiny-cuda-nn INCLUDE_DIRECTORIES)
target_include_directories(optix_program PUBLIC ${NGP_INCLUDE_DIRECTORIES} ${TCNN_INCLUDE_DIRECTORIES})
# OptiX programs will be compiled as PTX and packaged
# as headers to be included from the binary dir.
list(APPEND NGP_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}")
set(OPTIX_PTX_HEADER ${CMAKE_CURRENT_BINARY_DIR}/optix_ptx.h)
find_program(bin_to_c NAMES bin2c PATHS ${CUDA_COMPILER_BIN})
if (NOT bin_to_c)
message(FATAL_ERROR
"bin2c not found:\n"
" CMAKE_CUDA_COMPILER='${CMAKE_CUDA_COMPILER}'\n"
" CUDA_COMPILER_BIN='${CUDA_COMPILER_BIN}'\n"
)
endif()
add_custom_command(
OUTPUT "${OPTIX_PTX_HEADER}"
COMMAND ${CMAKE_COMMAND}
"-DBIN_TO_C_COMMAND=${bin_to_c}"
"-DOBJECTS=$<TARGET_OBJECTS:optix_program>"
"-DOUTPUT=${OPTIX_PTX_HEADER}"
-P ${PROJECT_SOURCE_DIR}/cmake/bin2c_wrapper.cmake
VERBATIM
DEPENDS optix_program
COMMENT "Converting PTX files to a C header"
)
list(APPEND NGP_SOURCES ${OPTIX_PTX_HEADER})
endif()
add_library(ngp STATIC ${NGP_SOURCES})
set_target_properties(ngp PROPERTIES CUDA_RESOLVE_DEVICE_SYMBOLS ON CUDA_SEPARABLE_COMPILATION ON)
target_compile_definitions(ngp PUBLIC ${NGP_DEFINITIONS})
target_compile_options(ngp PUBLIC $<$<COMPILE_LANGUAGE:CUDA>:${CUDA_NVCC_FLAGS}>)
target_include_directories(ngp PUBLIC ${NGP_INCLUDE_DIRECTORIES})
target_link_directories(ngp PUBLIC ${NGP_LINK_DIRECTORIES})
target_link_libraries(ngp PUBLIC ${NGP_LIBRARIES} tiny-cuda-nn)
add_executable(instant-ngp src/main.cu)
target_link_libraries(instant-ngp PRIVATE ngp)
# Copy DLSS shared libraries
if (NGP_VULKAN)
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
set(NGX_BUILD_DIR "dev")
else()
set(NGX_BUILD_DIR "rel")
endif()
if (MSVC)
add_custom_command(TARGET instant-ngp POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/dlss/lib/Windows_x86_64/${NGX_BUILD_DIR}/nvngx_dlss.dll" $<TARGET_FILE_DIR:instant-ngp>
COMMAND_EXPAND_LISTS
)
else()
file(GLOB DLSS_SOS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/dlss/lib/Linux_x86_64/${NGX_BUILD_DIR}/libnvidia-ngx-dlss.so.*")
add_custom_command(TARGET instant-ngp POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${DLSS_SOS} $<TARGET_FILE_DIR:instant-ngp>
COMMAND_EXPAND_LISTS
)
endif()
endif()
if (MSVC)
# Copy CUDA runtime DLLs to the build directory so that Python can find them.
file(GLOB CUDA_DLLS "${CUDA_COMPILER_BIN}/cudart64*.dll")
if (CUDA_DLLS)
add_custom_command(TARGET instant-ngp POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${CUDA_DLLS} $<TARGET_FILE_DIR:instant-ngp>
COMMAND_EXPAND_LISTS
)
endif()
endif()
if (Python_FOUND)
add_library(pyngp SHARED src/python_api.cu)
set_target_properties(pyngp PROPERTIES CXX_VISIBILITY_PRESET "hidden" CUDA_VISIBILITY_PRESET "hidden")
target_link_libraries(pyngp PRIVATE ngp PUBLIC ${PYTHON_LIBRARIES} pybind11::module)
target_compile_definitions(pyngp PUBLIC -DNGP_PYTHON)
pybind11_extension(pyngp)
endif()
# Link the executable to the project directory and copy over DLLs such that instant-ngp can be invoked without going into the build folder.
set(NGP_BINARY_FILE "\"${CMAKE_CURRENT_SOURCE_DIR}/$<TARGET_FILE_NAME:instant-ngp>\"")
if (MSVC)
file(TO_NATIVE_PATH ${NGP_BINARY_FILE} NGP_BINARY_FILE)
add_custom_command(TARGET instant-ngp POST_BUILD COMMAND cmd /C del /F /Q "${NGP_BINARY_FILE}" && cmd /C mklink /H "${NGP_BINARY_FILE}" "\"$<TARGET_FILE:instant-ngp>\"")
file(GLOB NGP_REQUIRED_DLLS "${CUDA_COMPILER_BIN}/cudart64*.dll" "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/dlss/lib/Windows_x86_64/${NGX_BUILD_DIR}/nvngx_dlss.dll")
if (NGP_REQUIRED_DLLS)
add_custom_command(TARGET instant-ngp POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${NGP_REQUIRED_DLLS} ${CMAKE_CURRENT_SOURCE_DIR}
COMMAND_EXPAND_LISTS
)
endif()
else()
add_custom_command(TARGET instant-ngp POST_BUILD COMMAND ${CMAKE_COMMAND} -E create_symlink $<TARGET_FILE:instant-ngp> "${NGP_BINARY_FILE}")
endif()