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Engine tracking #10
Comments
Seems ok ... Parking brake logs will be for eye candy and error tracking only I think 'cause they have no operational effect and may be used anytime a pilot needs to keep the plane stopped (instead of applying constant pressure on pedals) |
For X-Plane
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Implemented except the "arrived" state change. We do also have a request about stopping flight time with engine stop. |
Seems that msfs2020 changed some parameter in prop engine's in idle state:
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Phases
Engine Start
Engine Stop
Sim Vars
X-Plane
Docs
sim/flightmodel/engine/ENGN_N2_
(float array), given as a percentagesim/flightmodel/engine/ENGN_FF_
- Fuel flow (per engine) in kg/secondsim/aircraft/engine/acf_num_engines
- count for number of engines to read out of the arraysim/cockpit/engine/fuel_pump_on
- Is the fuel pump on (one per engine)FSUIPC
For FSUIPC (docs)
0x0AEC
- number of engines0x0896
(engine1)0x092E
(engine 2)0x09C6
(engine 3)0x0A5E
(engine 4)0x0918
- fuel flow eng 1, 8 bytes, float640x09B0
- fuel flow eng 20x0A48
- fuel flow eng 30x0AE0
- fuel flow eng 4MSFS
See docs. Need to see the differences between:
NUMBER OF ENGINES
- Needed for the index(s)ENG N2 RPM:[1-4]
- "Rpm(0 to 16384 = 0 to 100%)",TYPE_UINT16
ENG FUEL FLOW PPH:[1-4]
- float64TURB ENG CORRECTED N2
(percentage)TURB ENG N2
(percentage)ENGINE TYPE
:Logs
Settings
Rules
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