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Learning Modern 3D Graphics Programming

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OpenGL Tutorials

This is a series of tutorials on using OpenGL to do graphical rendering. The code for each tutorial is found in the Tut* directories. The code alone is not enough information to understand what is going on. The actual documentation is available in several forms.

The HTML form of the documentation can be found on: https://paroj.github.io/gltut/

The License.txt file contains the licensing information for the materials distributed in these tutorials.

In case you prefer Java to C++, Giuseppe Barbieri created a Java port here.

Rebuilding the HTML Documentation

  • apt-get install lua-filesystem xsltproc docbook-xsl
  • run lua CopyWebsite.lua

Rebuilding the PDF Documentation

  • install the packages needed for HTML
  • apt-get install fop libxerces2-java libsaxon-java libfop-java libjeuclid-fop-java
  • add the line find_jars jeuclid-core jeuclid-fop to /usr/bin/fop
  • run lua Documents/Build/BuildComputerFO.lua

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Learning Modern 3D Graphics Programming

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  • C++ 59.6%
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