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BloquesJugables.wlk
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import juego.*
import wollok.game.*
import controlador.controlador
class BloqueJugable inherits BloqueTetris{
const xCentroTablero
const yCentroTablero
const xCentroHold
const yCentroHold
method entrarEnTablero(){
a.asignarPosicion((xCentro-a.position().x())+xCentroTablero, (yCentro-a.position().y())+yCentroTablero)
b.asignarPosicion((xCentro-b.position().x())+xCentroTablero, (yCentro-b.position().y())+yCentroTablero)
c.asignarPosicion((xCentro-c.position().x())+xCentroTablero, (yCentro-c.position().y())+yCentroTablero)
d.asignarPosicion((xCentro-d.position().x())+xCentroTablero, (yCentro-d.position().y())+yCentroTablero)
xCentro = xCentroTablero
yCentro = yCentroTablero
}
}
class Tipo_bloqueL inherits BloqueJugable (xCentro = 32, yCentro = 16, xCentroTablero = 23, yCentroTablero = 21, xCentroHold = 14, yCentroHold = 16,
a = new Pieza(image = "naranja.png", position = game.at(xCentro, yCentro+1)) ,
b = new Pieza(image = "naranja.png", position = game.at(xCentro, yCentro)),
c = new Pieza(image = "naranja.png", position = game.at(xCentro, yCentro-1)),
d = new Pieza(image = "naranja.png", position = game.at(xCentro+1, yCentro-1)))
{
method entrarEnHold(){
xCentro = xCentroHold
yCentro = yCentroHold
a.asignarPosicion(xCentro, yCentro+1)
b.asignarPosicion(xCentro, yCentro)
c.asignarPosicion(xCentro, yCentro-1)
d.asignarPosicion(xCentro+1, yCentro-1)
}
}
class Tipo_bloqueLinv inherits BloqueJugable(xCentro = 33, yCentro = 16, xCentroTablero = 23, yCentroTablero = 21, xCentroHold = 15, yCentroHold = 16,
a = new Pieza(image = "azul.png", position = game.at(xCentro, yCentro+1)) ,
b = new Pieza(image = "azul.png", position = game.at(xCentro, yCentro)),
c = new Pieza(image = "azul.png", position = game.at(xCentro, yCentro-1)),
d = new Pieza(image = "azul.png", position = game.at(xCentro-1, yCentro-1))
)
{
method entrarEnHold(){
xCentro = xCentroHold
yCentro = yCentroHold
a.asignarPosicion(xCentro, yCentro+1)
b.asignarPosicion(xCentro, yCentro)
c.asignarPosicion(xCentro, yCentro-1)
d.asignarPosicion(xCentro-1, yCentro-1)
}
}
class Tipo_bloqueCuadrado inherits BloqueJugable(xCentro = (32.5), yCentro = (15.5),xCentroTablero = 22.5, yCentroTablero = 20.5, xCentroHold = 14.5, yCentroHold = 15.5,
a = new Pieza(image = "amarillo.png", position = game.at(xCentro-0.5, yCentro+0.5)) ,
b = new Pieza(image = "amarillo.png", position = game.at(xCentro-0.5, yCentro-0.5)),
c = new Pieza(image = "amarillo.png", position = game.at(xCentro+0.5, yCentro-0.5)),
d = new Pieza(image = "amarillo.png", position = game.at(xCentro+0.5, yCentro+0.5))
)
{
method entrarEnHold(){
xCentro = xCentroHold
yCentro = yCentroHold
a.asignarPosicion(xCentro-0.5, yCentro+0.5)
b.asignarPosicion(xCentro-0.5, yCentro-0.5)
c.asignarPosicion(xCentro+0.5, yCentro-0.5)
d.asignarPosicion(xCentro+0.5, yCentro+0.5)
}
}
class Tipo_bloqueLinea inherits BloqueJugable(xCentro = 33.5, yCentro = 16.5, xCentroTablero = 22.5, yCentroTablero = 21.5, xCentroHold = 15.5, yCentroHold = 16.5,
a = new Pieza(image = "celeste.png", position = game.at(xCentro-0.5, yCentro+1.5)) ,
b = new Pieza(image = "celeste.png", position = game.at(xCentro-0.5, yCentro+0.5)),
c = new Pieza(image = "celeste.png", position = game.at(xCentro-0.5, yCentro-0.5)),
d = new Pieza(image = "celeste.png", position = game.at(xCentro-0.5, yCentro-1.5))
)
{
method entrarEnHold(){
xCentro = xCentroHold
yCentro = yCentroHold
a.asignarPosicion(xCentro-0.5, yCentro+1.5)
b.asignarPosicion(xCentro-0.5, yCentro+0.5)
c.asignarPosicion(xCentro-0.5, yCentro-0.5)
d.asignarPosicion(xCentro-0.5, yCentro-1.5)
}
}
class Tipo_bloqueS inherits BloqueJugable(xCentro = 33, yCentro = 15, xCentroTablero = 23, yCentroTablero = 20, xCentroHold = 15, yCentroHold = 15,
a = new Pieza(image = "verde.png", position = game.at(xCentro-1, yCentro)) ,
b = new Pieza(image = "verde.png", position = game.at(xCentro, yCentro)),
c = new Pieza(image = "verde.png", position = game.at(xCentro, yCentro+1)),
d = new Pieza(image = "verde.png", position = game.at(xCentro+1, yCentro+1))
)
{
method entrarEnHold(){
xCentro = xCentroHold
yCentro = yCentroHold
a.asignarPosicion(xCentro-1, yCentro)
b.asignarPosicion(xCentro, yCentro)
c.asignarPosicion(xCentro, yCentro+1)
d.asignarPosicion(xCentro+1, yCentro+1)
}
}
class Tipo_bloqueSinv inherits BloqueJugable(xCentro = 33, yCentro = 16,xCentroTablero = 23, yCentroTablero = 20, xCentroHold = 15, yCentroHold = 16,
a = new Pieza(image = "rojo.png", position = game.at(xCentro-1, yCentro)) ,
b = new Pieza(image = "rojo.png", position = game.at(xCentro, yCentro)),
c = new Pieza(image = "rojo.png", position = game.at(xCentro, yCentro-1)),
d = new Pieza(image = "rojo.png", position = game.at(xCentro+1, yCentro-1))
)
{
method entrarEnHold(){
xCentro = xCentroHold
yCentro = yCentroHold
a.asignarPosicion(xCentro-1, yCentro)
b.asignarPosicion(xCentro, yCentro)
c.asignarPosicion(xCentro, yCentro-1)
d.asignarPosicion(xCentro+1, yCentro-1)
}
}
class Tipo_bloqueT inherits BloqueJugable(xCentro = 33, yCentro = 16, xCentroTablero = 23, yCentroTablero = 20, xCentroHold = 15, yCentroHold = 16,
a = new Pieza(image = "violeta.png", position = game.at(xCentro-1, yCentro)) ,
b = new Pieza(image = "violeta.png", position = game.at(xCentro, yCentro)),
c = new Pieza(image = "violeta.png", position = game.at(xCentro, yCentro-1)),
d = new Pieza(image = "violeta.png", position = game.at(xCentro+1, yCentro))
)
{
method entrarEnHold(){
xCentro = xCentroHold
yCentro = yCentroHold
a.asignarPosicion(xCentro-1, yCentro)
b.asignarPosicion(xCentro, yCentro)
c.asignarPosicion(xCentro, yCentro-1)
d.asignarPosicion(xCentro+1, yCentro)
}
}