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mainwindow.h
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mainwindow.h
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QtGui>
#include "openfile.h"
#include "lcdentry.h"
#include "rowgenerator.h"
#include "Skyscraper/Puzzle.hh"
#include "Skyscraper/PartialSolver.hh"
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void on_actionOpen_File_triggered();
void on_actionSolve_triggered();
void on_solve_clicked();
void on_partialSolver_clicked();
void on_actionPartial_Solver_triggered();
void on_actionCreate_Puzzle_triggered();
void finishedPartialSolver();
void on_actionRow_Genetor_triggered();
void generateRows(int num);
private:
Ui::MainWindow *ui;
Puzzle *puzzle;
PartialSolver *pSolver;
QProgressDialog *progress;
QFutureWatcher<void> *watcher;
QSignalMapper *signalMapper;
int size;
bool createPuzzle();
void setPuzzle(Puzzle* puzzle);
void solve();
void partialSolver();
//Checking if the puzzle size is the same otherwise
//If not we have to delete all of the lcdnumbers
void printPuzzle();
void checkForDeletion();
void displayConstraints();
void displayEntries();
void displayNewConstraints();
LCDEntry* addLCD(int num, int row, int col);
LCDEntry* changeLCD(int num, int row, int col);
void deletePuzzle();
void displayGeneratedRows(int num);
int visableScore(list<int>& objects);
//Popups
void warning(QString title, QString message);
void information(QString title, QString message);
};
#endif // MAINWINDOW_H