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I have been looking at the tool and it seems to have problems with Dead by daylight, I was interested in a similar program to extract the audios, DBD is Unreal Engine 4.27 currently.
I don't know if there is a tool that can extract the audio from the .bnk files and later classify them according to the .xml file where it saves the names of the audios.
regards,
The text was updated successfully, but these errors were encountered:
There are lots of variations on the Unreal Engine 4 archive Format, it seems. Sometimes the metadata that I would need to read the file is completely zeroed out (I guess it's then somehow included in the game binary or something so that the game can read it), so I don't know how to handle that game.
But if all you need is to extract the file and not update it, then maybe another tool of mine can help: media extract
As long as the archive doesn't use encryption or compression this should be able to dump the BINK files. It won't know the filenames, though.
Thank you very much for the reply! I could attach the file where it stores all the information of the names of the audio files, in case you could advise me or something, but I will take a look at your tool to extract them.
I could probably make a script which will open the file and look for the line and replace its name, I don't know if it will be possible.
I have been looking at the tool and it seems to have problems with Dead by daylight, I was interested in a similar program to extract the audios, DBD is Unreal Engine 4.27 currently.
I don't know if there is a tool that can extract the audio from the .bnk files and later classify them according to the .xml file where it saves the names of the audios.
regards,
The text was updated successfully, but these errors were encountered: