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midgame.h
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midgame.h
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/*
File: midgame.h
Created: July 1, 1998
Modified: August 1, 2002
Author: Gunnar Andersson ([email protected])
Contents: The midgame search driver.
*/
#ifndef MIDGAME_H
#define MIDGAME_H
#include "constant.h"
#include "search.h"
#ifdef __cplusplus
extern "C" {
#endif
#define INFINITE_DEPTH 60
/* The minimum depth to perform Multi-ProbCut */
#define MIN_MPC_DEPTH 9
void
setup_midgame( void );
void
toggle_midgame_hash_usage( int allow_read, int allow_write );
void
clear_midgame_abort( void );
int
is_midgame_abort( void );
void
set_midgame_abort( void );
void
toggle_midgame_abort_check( int toggle );
void
calculate_perturbation( void );
void
set_perturbation( int amplitude );
void
toggle_perturbation_usage( int toggle );
int
tree_search( int level, int max_depth, int side_to_move, int alpha,
int beta, int allow_hash, int allow_mpc, int void_legal );
int
middle_game( int side_to_move, int max_depth,
int update_evals, EvaluationType *eval_info );
#ifdef __cplusplus
}
#endif
#endif /* MIDGAME_H */