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BG Mode 1
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BG0 is light rays
- Map base: 0x0600E800
- Char base: 0x06000000
- Flickers a bit by flipping between two backgrounds (?)
- 16 colors
- Priority 2
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BG1 is forest scene
- Map base: 0x0600F000
- Char base: 0x06000000
- 16 colors
- Priority 3
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BG2 is sword
- Map base: 0x0600E000
- Char base: 0x06008000
- 256 colors
- Priority 1
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No BG3
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sprite0 is copyright (R)
- Tile 640
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sprite1 is sword hilt
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sprite2 is "The"
- Tile 560
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sprite3 is "Mini"
- Tile 576
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sprite4 is "ish"
- Tile 592
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sprite5 is "Cap"
- Tile 608
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sprite6 is ezlo silhouette
- Tile 624
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sprite7 is "Z"
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sprite8 is bottom of "Z"
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sprite9 is bottom of "Z"
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sprite10 is "THE LEGEN" and "ELD"
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sprite11 is "D OF" and top of "A"
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sprite12 is bottom half of "A"
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sprite13 is bottom serif of "A"
Then all the sprites shift up by 7
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sprite0 is "(C)200"
- Tile 32
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sprite1 is "4,200"
- 40
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sprite2 is "5 Nin"
- 48
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sprite3 is "tendo"
- 56
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sprite4 is "PRE"
- 0
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sprite5 is "SS ST"
- 8
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sprite6 is "ART"
- 16
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when PRESS START flashes those sprites disappear for some reason
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Counter at 0x02000088 counts down to trigger the end of the splash screen and show the Capcom logo
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Logic: *