-
Notifications
You must be signed in to change notification settings - Fork 443
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Crewlink Showing No Connection, despite having connected users. #155
Comments
Update - Installing on Heroku has the same issue, is the latest version buggy? Default voice server working fine. |
I have the same Issue when running the Server on a PC but at some point I had a weird bug. We were 4 people trying out crewlink and all were connected but player 1 was only able to communicate with player 3 and player 2 was only able to communicate with player 4 (the numbers represent the order in which everybody connected). After everybody restarted the crewlink client nobody was connected to anybody else again. |
And was this with a private server or the default? |
This was the private server, the default worked properly |
I have setup crewlink on a local PC using docker.
I have setup firewall settings to port TCP 9736 for inbound and outbound traffic on the PC.
I have port forwarded in the router port 9736 to the IP of the machine.
When I visit the server URL in the browser, I see the message This is a CrewLink Server running on 'http://81.98.xx.xx:9736'.
From Docker I see 2 connected users when a friend sets up with my URL, however in game from the crewlink menu we can't hear each other, and have a no connection icon.
What else could I be missing or is this a bug?
The text was updated successfully, but these errors were encountered: