Function description: Device hot plug monitoring, automatically connects the device when it is online and opens depth stream, and automatically disconnects the device when it is disconnected., And exit the program through the ESC_KEY key
This example is based on the C Low Level API for device registration and offline callback, and the High Level API for open stream frame retrieval demonstration
1. Create a device connection processing function, create a pipeline within the function, and call create_and_start_with_config configuration to enable color and depth streams.
//Device connection processing
void handle_device_connected(ob_device_list *connect_list) {
ob_error *error = NULL;
std::lock_guard<std::recursive_mutex> lk(pipeline_holder_mutex);
uint32_t count = ob_device_list_device_count(connect_list, &error);
check_error(error);
printf("Device connect: %d\n", count);
for(uint32_t i = 0; i < count; i++) {
const char *uid = ob_device_list_get_device_uid(connect_list, i, &error);
check_error(error);
std::string str_uid = std::string(uid);
auto itr = pipeline_holder_map.find(str_uid);
if(itr != pipeline_holder_map.end()) {
printf("Deveice connect, device already connection.");
print_device_info(itr->second->device_info);
printf("\n");
}
else {
ob_device *device = ob_device_list_get_device(connect_list, i, &error);
check_error(error);
ob_pipeline *pipeline = ob_create_pipeline_with_device(device, &error);
check_error(error);
ob_device_info *device_info = ob_device_get_device_info(device, &error);
check_error(error);
std::shared_ptr<pipeline_holder> holder(new pipeline_holder{ device, device_info, pipeline, false, 0, 0, 0, 0, 0 });
start_stream(holder);
pipeline_holder_map.insert({ str_uid, holder });
printf("Deveice connect, ");
print_device_info(device_info);
printf("\n");
}
}
}
2. Create a device disconnection handling function that stops the pipeline and sets the exit pipeline flag isExit to true
void handle_device_disconnected(ob_device_list *disconnect_list) {
ob_error *error = NULL;
std::lock_guard<std::recursive_mutex> lk(pipeline_holder_mutex);
uint32_t count = ob_device_list_device_count(disconnect_list, &error);
check_error(error);
printf("Device disconnect: %d\n", count);
for(uint32_t i = 0; i < count; i++) {
const char *uid = ob_device_list_get_device_uid(disconnect_list, i, &error);
check_error(error);
std::string str_uid = std::string(uid);
auto itr = pipeline_holder_map.find(str_uid);
if(itr != pipeline_holder_map.end()) {
auto holder = itr->second;
stop_stream(holder);
pipeline_holder_map.erase(str_uid);
printf("Deveice discconnect, ");
print_device_info(holder->device_info);
printf("\n");
delete_holder(holder);
}
else {
const char *uid = ob_device_list_get_device_uid(disconnect_list, i, &error);
check_error(error);
printf("Device disconnect, Unsolve device, uid: %s\n", uid);
}
}
}
3. The device connection and disconnection handling functions will be called within the device's online and offline callback functions
//Device status change callback
void on_device_changed_callback(ob_device_list *removed, ob_device_list *added, void *user_data) {
handle_device_disconnected(removed);
handle_device_connected(added);
ob_error *error = NULL;
// Need to manually destroy the device list
// destroy device list
ob_delete_device_list(removed, &error);
check_error(error);
// destroy device list
ob_delete_device_list(added, &error);
check_error(error);
}
//Create Context
ob_context* ctx = ob_create_context( &error );
//Register device callback
ob_set_device_changed_callback( ctx, on_device_changed_callback, NULL, &error );
if ( pipeline ) {
// Release pipeline
ob_pipeline_stop( pipeline, &error );
// Release pipeline
ob_delete_pipeline( pipeline, &error );
}
// Release dev_list
if ( dev_list ) {
ob_delete_device_list( dev_list, &error );
}
// Release ctx
if ( ctx ) {
ob_delete_context( ctx, &error );
}