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Iterate over 2 vectors to associate material with its mesh isn't very convenient.
Why not having a meshes vector, where each mesh would have its own material?
The text was updated successfully, but these errors were encountered:
I think I just referenced the assimp API as well as #67. As long as there are no performance issues, we can probably change this in the next breaking release (0.2).
Iterate over 2 vectors to associate material with its mesh isn't very convenient.
Why not having a meshes vector, where each mesh would have its own material?
The text was updated successfully, but these errors were encountered: