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Separating frame rate and game tick rate #47

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minghuaw opened this issue Apr 14, 2021 · 0 comments
Open

Separating frame rate and game tick rate #47

minghuaw opened this issue Apr 14, 2021 · 0 comments

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@minghuaw
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根据20210411的例会来看,OpenRA的game tick和render是可以不一样的,目前bevy还不支持 bevyengine/bevy#1806 (comment) 。我们可能需要讨论一下这个部分应该怎么做。

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