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This seems especially prevalent when this isn't the first game of a user's session (as in they played a game, left, and then started another game).
Assets will just be wrong (for example, sometimes on level 1, the textbox over the second breach that's supposed to say roll to fix will sometimes say tap to jump instead).
The text was updated successfully, but these errors were encountered:
Managed to get a fairly consistent reproduce. I've noticed that if you are rolling while the second asset pops up, then it shows the wrong text until you stop moving.
This seems especially prevalent when this isn't the first game of a user's session (as in they played a game, left, and then started another game).
Assets will just be wrong (for example, sometimes on level 1, the textbox over the second breach that's supposed to say
roll to fix
will sometimes saytap to jump
instead).The text was updated successfully, but these errors were encountered: