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tileset.tres
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[gd_resource type="TileSet" load_steps=3 format=2]
[ext_resource path="res://icon.png" type="Texture" id=1]
[sub_resource type="ConvexPolygonShape2D" id=1]
custom_solver_bias = 0.0
points = PoolVector2Array( 0, 64, 0, 0, 64, 0, 64, 64 )
[resource]
0/name = "Sprite"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 64, 64 )
0/is_autotile = true
0/autotile/bitmask_mode = 0
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 64, 64 )
0/autotile/spacing = 0
0/autotile/bitmask_flags = [ ]
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/occluder_offset = Vector2( 32, 32 )
0/navigation_offset = Vector2( 32, 32 )
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
_sections_unfolded = [ "0", "Resource" ]