-
Notifications
You must be signed in to change notification settings - Fork 20
/
Glass.mat
93 lines (93 loc) · 2.8 KB
/
Glass.mat
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Glass
m_Shader: {fileID: -6465566751694194690, guid: da5b0bd7382ff6d4a936cf1055a67d6d, type: 3}
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _GlassRefractionMap:
m_Texture: {fileID: 2800000, guid: 2b9d47b972c60a54b871a79ac33e122d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal:
m_Texture: {fileID: 2800000, guid: 7aebad99ce25be74fb0e35147ae68dd5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2DLOD_33e650cf57364e1fb8f2422e1e238bef_Texture_1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_810a0837398a4e329cb4ab11e7d6d816_Texture_1:
m_Texture: {fileID: 2800000, guid: 7aebad99ce25be74fb0e35147ae68dd5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TintTexture:
m_Texture: {fileID: 2800000, guid: c2f7f3672859eff429950c91be01d07b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _DisortStrenght: 3
- _DisortStrength: 1
- _DistortionOnTexture: 0.78
- _Metalic: 0.246
- _Metallic: 0.1
- _NormalStrenght: 0.01
- _NormalStrength: 0.1
- _QueueControl: 0
- _QueueOffset: 0
- _ReflectionStrenght: 0.05
- _ReflectionStrength: 0.1
- _RefractionStrenght: 1.15
- _Smoothness: 1
- _Strenght: 0.12
- _Tiling: 400
m_Colors:
- _Offset: {r: 0, g: 0, b: 0, a: 0}
- _Tiling: {r: 0.1, g: 0.1, b: 0, a: 0}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!114 &1748688521998277390
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5