-
Notifications
You must be signed in to change notification settings - Fork 2
/
resource_pool.ml
445 lines (392 loc) · 11.2 KB
/
resource_pool.ml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
[@@@ocaml.warning "+A-44-48"]
(* this module is a copy of Lwt_sequence from
Lwt version 17c8d5e2071f3690850a99c3ce0f2e6a79a8ac7f *)
module Sequence = struct
[@@@ocaml.warning "-32"]
(* start copy & paste ------------------------------------------------------- *)
(* This file is part of Lwt, released under the MIT license. See LICENSE.md for
details, or visit https://github.com/ocsigen/lwt/blob/master/LICENSE.md. *)
exception Empty
type 'a t = {
mutable prev : 'a t;
mutable next : 'a t;
}
type 'a node = {
mutable node_prev : 'a t;
mutable node_next : 'a t;
mutable node_data : 'a;
mutable node_active : bool;
}
external seq_of_node : 'a node -> 'a t = "%identity"
external node_of_seq : 'a t -> 'a node = "%identity"
(* +-----------------------------------------------------------------+
| Operations on nodes |
+-----------------------------------------------------------------+ *)
let get node =
node.node_data
let set node data =
node.node_data <- data
let remove node =
if node.node_active then begin
node.node_active <- false;
let seq = seq_of_node node in
seq.prev.next <- seq.next;
seq.next.prev <- seq.prev
end
(* +-----------------------------------------------------------------+
| Operations on sequences |
+-----------------------------------------------------------------+ *)
let create () =
let rec seq = { prev = seq; next = seq } in
seq
let is_empty seq = seq.next == seq
let length seq =
let rec loop curr len =
if curr == seq then
len
else
let node = node_of_seq curr in loop node.node_next (len + 1)
in
loop seq.next 0
let add_l data seq =
let node = { node_prev = seq; node_next = seq.next; node_data = data; node_active = true } in
seq.next.prev <- seq_of_node node;
seq.next <- seq_of_node node;
node
let add_r data seq =
let node = { node_prev = seq.prev; node_next = seq; node_data = data; node_active = true } in
seq.prev.next <- seq_of_node node;
seq.prev <- seq_of_node node;
node
let take_l seq =
if is_empty seq then
raise Empty
else begin
let node = node_of_seq seq.next in
remove node;
node.node_data
end
let take_r seq =
if is_empty seq then
raise Empty
else begin
let node = node_of_seq seq.prev in
remove node;
node.node_data
end
let take_opt_l seq =
if is_empty seq then
None
else begin
let node = node_of_seq seq.next in
remove node;
Some node.node_data
end
let take_opt_r seq =
if is_empty seq then
None
else begin
let node = node_of_seq seq.prev in
remove node;
Some node.node_data
end
let peek_opt_l seq =
if is_empty seq then
None
else begin
let node = node_of_seq seq.next in
Some node.node_data
end
let transfer_l s1 s2 =
s2.next.prev <- s1.prev;
s1.prev.next <- s2.next;
s2.next <- s1.next;
s1.next.prev <- s2;
s1.prev <- s1;
s1.next <- s1
let transfer_r s1 s2 =
s2.prev.next <- s1.next;
s1.next.prev <- s2.prev;
s2.prev <- s1.prev;
s1.prev.next <- s2;
s1.prev <- s1;
s1.next <- s1
let iter_l f seq =
let rec loop curr =
if curr != seq then begin
let node = node_of_seq curr in
if node.node_active then f node.node_data;
loop node.node_next
end
in
loop seq.next
let iter_r f seq =
let rec loop curr =
if curr != seq then begin
let node = node_of_seq curr in
if node.node_active then f node.node_data;
loop node.node_prev
end
in
loop seq.prev
let iter_node_l f seq =
let rec loop curr =
if curr != seq then begin
let node = node_of_seq curr in
if node.node_active then f node;
loop node.node_next
end
in
loop seq.next
let iter_node_r f seq =
let rec loop curr =
if curr != seq then begin
let node = node_of_seq curr in
if node.node_active then f node;
loop node.node_prev
end
in
loop seq.prev
let fold_l f seq acc =
let rec loop curr acc =
if curr == seq then
acc
else
let node = node_of_seq curr in
if node.node_active then
loop node.node_next (f node.node_data acc)
else
loop node.node_next acc
in
loop seq.next acc
let fold_r f seq acc =
let rec loop curr acc =
if curr == seq then
acc
else
let node = node_of_seq curr in
if node.node_active then
loop node.node_prev (f node.node_data acc)
else
loop node.node_prev acc
in
loop seq.prev acc
let find_node_l f seq =
let rec loop curr =
if curr != seq then
let node = node_of_seq curr in
if node.node_active then
if f node.node_data then
node
else
loop node.node_next
else
loop node.node_next
else
raise Not_found
in
loop seq.next
let find_node_r f seq =
let rec loop curr =
if curr != seq then
let node = node_of_seq curr in
if node.node_active then
if f node.node_data then
node
else
loop node.node_prev
else
loop node.node_prev
else
raise Not_found
in
loop seq.prev
let find_node_opt_l f seq =
try Some (find_node_l f seq) with Not_found -> None
let find_node_opt_r f seq =
try Some (find_node_r f seq) with Not_found -> None
(* end copy & paste --------------------------------------------------------- *)
end
[@@@ocaml.warning "+32"]
open Lwt.Infix
type 'a t = {
create : unit -> 'a Lwt.t;
(* Create a new pool member. *)
check : exn -> 'a -> bool Lwt.t;
(* Check validity of a pool member when use resulted in failed promise. *)
validate : 'a -> bool Lwt.t;
(* Validate an existing free pool member before use. *)
dispose : 'a -> unit Lwt.t;
(* Dispose of a pool member. *)
cleared : bool ref ref;
(* Have the current pool elements been cleared out? *)
mutable max : int;
(* Size of the pool. *)
mutable count : int;
(* Number of elements in the pool. *)
list : 'a Queue.t;
(* Available pool members. *)
waiters : ('a Lwt.u * float) Sequence.t;
(* Promise resolvers waiting for a free member. *)
}
let create
?(validate = fun _ -> Lwt.return_true)
?(check = fun _ _ -> Lwt.return_true)
?(dispose = fun _ -> Lwt.return_unit)
max
create = {
max; create; validate; check; dispose;
cleared = ref (ref false);
count = 0;
list = Queue.create ();
waiters = Sequence.create ()
}
let set_max p n = p.max <- n
(* Create a pool member. *)
let create_member p =
Lwt.catch
(fun () ->
(* Must be done before p.create to prevent other resolvers from
creating new members if the limit is reached. *)
p.count <- p.count + 1;
p.create ())
(fun exn ->
(* Creation failed, so don't increment count. *)
p.count <- p.count - 1;
Lwt.fail exn)
(* Release a pool member. *)
let release p c =
match Sequence.take_opt_l p.waiters with
| Some (wakener, _) ->
(* A promise resolver is waiting, give it the pool member. *)
Lwt.wakeup_later wakener c
| None ->
(* No one is waiting, queue it. *)
Queue.push c p.list
exception Resource_limit_exceeded
let add ?(omit_max_check = false) p c =
if not omit_max_check && p.count >= p.max then raise Resource_limit_exceeded;
p.count <- p.count + 1;
release p c
(* Dispose of a pool member. *)
let dispose p c =
p.dispose c >>= fun () ->
p.count <- p.count - 1;
Lwt.return_unit
(* Create a new member when one is thrown away. *)
let replace_disposed p =
match Sequence.take_opt_l p.waiters with
| None ->
(* No one is waiting, do not create a new member to avoid
losing an error if creation fails. *)
()
| Some (wakener, _) ->
Lwt.on_any
(Lwt.apply p.create ())
(fun c ->
Lwt.wakeup_later wakener c)
(fun exn ->
(* Creation failed, notify the waiter of the failure. *)
Lwt.wakeup_later_exn wakener exn)
(* Verify a member is still valid before using it. *)
let validate_and_return p c =
Lwt.try_bind
(fun () ->
p.validate c)
(function
| true ->
Lwt.return c
| false ->
(* Remove this member and create a new one. *)
dispose p c >>= fun () ->
create_member p)
(fun e ->
(* Validation failed: create a new member if at least one
resolver is waiting. *)
dispose p c >>= fun () ->
replace_disposed p;
Lwt.fail e)
exception Resource_invalid of {safe : bool}
let add_task_r sequence =
let p, r = Lwt.task () in
let node = Sequence.add_r (r, Unix.gettimeofday ()) sequence in
Lwt.on_cancel p (fun () -> Sequence.remove node);
p
(* Acquire a pool member. *)
let acquire ~attempts p =
assert (attempts > 0);
let once () =
if Queue.is_empty p.list then
(* No more available member. *)
if p.count < p.max then
(* Limit not reached: create a new one. *)
create_member p
else
(* Limit reached: wait for a free one. *)
(add_task_r [@ocaml.warning "-3"]) p.waiters >>= validate_and_return p
else
(* Take the first free member and validate it. *)
let c = Queue.take p.list in
validate_and_return p c
in
let rec keep_trying ?(e = Resource_invalid {safe = true}) attempts =
if attempts > 0
then Lwt.catch once @@ fun e ->
match e with
| Resource_invalid {safe = true} -> keep_trying ~e (attempts - 1)
| e -> Lwt.fail e
else Lwt.fail e
in keep_trying attempts
(* Release a member when use resulted in failed promise if the member
is still valid. *)
let check_and_release e p c cleared =
p.check e c >>= fun ok ->
if !cleared || not ok then (
(* Element is not ok or the pool was cleared - dispose of it *)
dispose p c
)
else (
(* Element is ok - release it back to the pool *)
release p c;
Lwt.return_unit
)
let use ?(creation_attempts = 1) ?(usage_attempts = 1) p f =
assert (usage_attempts > 0);
let cleared = !(p.cleared) in
(* Capture the current cleared state so we can see if it changes while this
element is in use *)
let rec make_promise attempts =
if attempts <= 0 then Lwt.fail @@ Resource_invalid {safe = true} else
acquire ~attempts:creation_attempts p >>= fun c ->
Lwt.catch
(fun () -> f c >>= fun res -> Lwt.return (c,res))
(fun e ->
check_and_release e p c cleared >>= fun () ->
match e with
| Resource_invalid {safe = true} -> make_promise (attempts - 1)
| e -> Lwt.fail e)
in
let promise = make_promise usage_attempts in
promise >>= fun (c,_) ->
if !cleared then (
(* p was cleared while promise was resolving - dispose of this element *)
dispose p c >>= fun () ->
Lwt.map snd promise
)
else (
release p c;
Lwt.map snd promise
)
let clear p =
let elements = Queue.fold (fun l element -> element :: l) [] p.list in
Queue.clear p.list;
(* Indicate to any currently in-use elements that we cleared the pool *)
let old_cleared = !(p.cleared) in
old_cleared := true;
p.cleared := ref false;
Lwt_list.iter_s (dispose p) elements
let wait_queue_length p = Sequence.length p.waiters
let wait_queue_delay p =
match Sequence.peek_opt_l p.waiters with
| None -> 0.
| Some (_, d) -> Unix.gettimeofday () -. d