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Multiple asserts are displayed after closing GameLauncher if MultiviewXR Pipeline in the Mesh sample was enabled #618

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LB-HubertUberman opened this issue Apr 12, 2023 · 0 comments
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Describe the bug
When using Vulkan, selecting the "Use MultiviewXR Pipeline" option in the Mesh sample and then closing the GameLauncher window results in multiple assert pop-ups shown. Note that issue did not reproduce with Dx12.

This issue should be considered as a Major.

Please note that this issue occurs on both Development and Stabilization branches.

Steps to reproduce

  1. Launch AtomSampleViever.GameLauncher.exe with --rhi=vulkan.
  2. Launch the Mesh sample.
  3. Select the Use MultiviewXR Pipeline option
  4. Close GameLauncher window.

Expected behavior
All samples work without issues.

Actual behavior
Multiple asserts are displayed after using MultiviewXR Pipeline and closing the GameLauncher.

Video/Screenshots

MultiviewXR_Asserts.mp4

Assert_1
Assert_2
Assert_3
Assert_4

Found in Branch
Development
Stabilization/2305

Commit ID from o3de/o3de Repository
o3de-atom-sampleviewer: Development (d9e6a64)
O3DE: Development (o3de/o3de@694d7a4)
o3de-atom-sampleviewer: Stabilization/2305(cee84fa)
O3DE: Stabilization/2305 Installer build (https://o3debinaries.org/stabilization-2305/Latest/Windows/o3de_installer.exe)

Desktop/Device:

  • Device: PC
  • OS: Windows
  • Version: 10
  • CPU: AMD Ryzen 5 3600
  • GPU: NVIDIA GeForce RTX 2060 SUPER
  • Memory: 16GB

Additional context
Game.log

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