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[Linux] ASV launcher does not work properly with multiple render pipelines #414

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LB-BartoszDudzinski opened this issue Apr 12, 2022 · 1 comment
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feature/graphics/rpi priority/major Major priority. Work that should be handled after all blocking and critical work is done.

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@LB-BartoszDudzinski
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LB-BartoszDudzinski commented Apr 12, 2022

Describe the bug
After loading one of the samples related to the multiple render pipelines (MultiRenderPipeline, MultiScene, MultiViewSingleSceneAuxGeom) the secondary window is displayed correctly, but the main window view is scaled down and the renders inconsistently.

Steps to reproduce
Steps to reproduce the behavior:

  1. Launch the AtomSampleViewer.GameLauncher.
  2. Load the MultiRenderPipeline, MultiScene or MultiViewSingleSceneAuxGeom (Samples > RPI).

Expected behavior
Both render pipelines are working as expected.

Actual behavior
The main window view is scaled down and renders inconsistently.

Screenshots/Video

2022-04-12.08-53-18.mp4

Found in Branch
Stabilization/2205 (3e47df2)

Desktop/Device

  • Device: PC
  • OS: Ubuntu
  • Version 20.04
  • CPU Intel Core i5-9600k
  • GPU Nvidia GeForce RTX 2060
  • Memory 16GB
@superkitcath superkitcath added priority/major Major priority. Work that should be handled after all blocking and critical work is done. feature/graphics/rpi labels Apr 13, 2022
@galibzon
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This bug is still occurring:
O3DE: stabilization/2210 (8b0cdb5c575ff09959d2d062d43e26482ac5a1cb)
ASV: stabilization/2210 (6e9e09c)
GPU: Radeon VII
CPU: 8-core intel i7
G4 GB RAM

image

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Labels
feature/graphics/rpi priority/major Major priority. Work that should be handled after all blocking and critical work is done.
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