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Quest001Active.cs
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Quest001Active.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Quest001Active : MonoBehaviour {
// Use this for initialization
void Start () { }
public int TextBoxOnCheck = 0;
public GameObject MessageBox;
public GameObject TextBox;
public GameObject QuestItemToClose;
public GameObject QuestItemToShow;
void OnMouseDown()
{
if (TextBoxOnCheck == 0)
{
TextBoxOnCheck = 1;
MessageBox.SetActive(true);
TextBox.GetComponent<Text>().text = "You found the Battery, return to BB8.";
StartCoroutine(CarryOn());
}
}
IEnumerator CarryOn()
{
yield return new WaitForSeconds(4);
gameObject.SetActive(false);
MessageBox.SetActive(false);
QuestItemToClose.SetActive(false);
QuestItemToShow.SetActive(true);
}
}