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That sounds like a great idea, It'll probably gonna look like this instead: {
"cobbleGen": {
"minecraft:bedrock": [
{
"id": "minecraft:stone",
"weight": 50,
"dimensions": [
"minecraft:the_end",
"rocketmod:moon"
]
},
{
"id": "minecraft:cobblestone",
"weight": 50 // available on any dimension
}
]
}
} I'm currently busy with college, but I'll see what I can do when I have some free time. |
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It would be nice if we could specify the dimension(s) that the generator affects.
Maybe moon ores and end ores would generate in the moon dimension or end ores and gems generate in the end.
Any thoughts?
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