Most of the time, you only have to worry about messages IN THIS SECTION
"Accel(Double)"
- Refresh rate: 60Hz
- Axis:
- X: Right
- Y: Front
- Range:
- X: -20~20
- Y: -5~5
"FIRE(Const String)"
- Refresh rate: 100Hz (Pulse On), 60Hz (Pulse Off)
"BloodLoss(Double)"
- Refresh rate: 10Hz
"BloodLoss(Double)|HitAngle(Double)"
- Refresh rate: 60Hz
- Range: 0~360
"BulletInGun(Int32)"
- Refresh Rate: 60Hz
"HPState(Double)"
- Refresh Rate: 10Hz (HLA) 60Hz (BF1)
"HitAngle(Double)"
- Refresh rate: 60Hz
"Speed(Int32)"
- Refresh rate: 60Hz
"MonoDetected(Bool)|LFEDetected(Bool)|Angle(Double)"
- Refresh rate: 100Hz
"SourceTypeName(String)|EventType(String)|EventName(String)|StateInfo(Any)"
- Refresh rate: 1000Hz
"SourceEvent(String)|EventInfo(Any)"
- Refresh rate: 1000Hz