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visualizador.dev
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visualizador.dev
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[Project]
FileName=visualizador.dev
Name=Visualizador OpenGL
UnitCount=10
Type=1
Ver=1
ObjFiles=
Includes=C:\Dev-Cpp\include\GL;.
Libs=C:\Dev-Cpp\lib
PrivateResource=
ResourceIncludes=
MakeIncludes=
Compiler=
CppCompiler=
Linker=-lopengl32_@@_-lglut32_@@_-lglu32_@@_
IsCpp=0
Icon=
ExeOutput=
ObjectOutput=
OverrideOutput=0
OverrideOutputName=Project TEST.exe
HostApplication=
Folders=
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000000000000
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0
[Unit2]
FileName=include\parser.h
CompileCpp=0
Folder=Project1
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=mainCG.c
CompileCpp=0
Folder=Project1
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit1]
FileName=include\objetoGrafico.h
CompileCpp=0
Folder=Project1
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=objetoGrafico.c
CompileCpp=0
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=arquivoEntrada.txt
Folder=Visualizador OpenGL
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=include\grafo.h
CompileCpp=0
Folder=Visualizador OpenGL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=grafo.c
CompileCpp=0
Folder=Visualizador OpenGL
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=include\fisica.h
CompileCpp=0
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=fisica.c
CompileCpp=0
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=include\objetoFisico.h
CompileCpp=0
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=