Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Problem with very large texture atlas #215

Open
Livan89 opened this issue Oct 3, 2023 · 0 comments
Open

Problem with very large texture atlas #215

Livan89 opened this issue Oct 3, 2023 · 0 comments

Comments

@Livan89
Copy link

Livan89 commented Oct 3, 2023

Hello @nmoehrle . I have a problem generating the texture of a mesh with many images. I am working with a model worked with MVS with more than 1000 images. When trying to create the texture atlas, specifically in the function TextureAtlas::Ptr texture_atlas = TextureAtlas::create(texture_size);

Texture size exceeds 32000 and aborts the process causing an unexpected exit in execution.

Would there be a solution? I want to comment that I have modified the code to generate a single texture altas instead of several as the mvs-texturing library normally works. Thank you very much for your help and attention.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant