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Moved as many includes from headers to source files. In theory this s…
…hall improve compilation speed. It'll also show better which files are needed where since by including a different header it's now more unlikely to include some library.
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,6 @@ | ||
#ifndef __NET__ | ||
#define __NET__ | ||
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#include <cstring> | ||
#include <enet/enet.h> | ||
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#define __PTYPE enet_uint8 | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,11 +1,8 @@ | ||
#ifndef __SERVER__ | ||
#define __SERVER__ | ||
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#include "game.hpp" | ||
#include "draw.hpp" | ||
#include "net.hpp" | ||
#include <iostream> | ||
#include <cstdlib> // for std::size_t | ||
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int server(size_t shipAmount); | ||
int server(std::size_t shipAmount); | ||
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#endif |