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electron.js
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electron.js
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require = require('esm')(module)
const electron = require('electron')
const Store = require('electron-store')
const console = require('console')
const getOpenPort = require('./app')
const app = electron.app
const BrowserWindow = electron.BrowserWindow
const nativeImage = electron.nativeImage
Store.initRenderer()
try {
require('electron-reloader')(module)
} catch {}
const path = require('path')
const url = require('url')
let mainWindow
function createWindow() {
mainWindow = new BrowserWindow({
show: false,
frame: false,
icon: nativeImage.createFromPath(__dirname + '/app/assets/icon.png'),
webPreferences: {
nodeIntegration: true,
preload: __dirname + '/preload.js',
enableRemoteModule: true,
},
})
mainWindow.maximize()
mainWindow.show()
mainWindow.setMenuBarVisibility(false)
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// dynamic port
const checkForGlobalPort = setInterval(function () {
if (global.openPort) {
console.log('loading URL on port', global.openPort)
mainWindow.loadURL(`http://localhost:${global.openPort}/`)
clearInterval(checkForGlobalPort)
}
}, 100)
// process.on('uncaughtException', function (error) {
// // Handle the error
// })
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
app.console = new console.Console(process.stdout, process.stderr)