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blBuffer_7.hpp
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#ifndef BL_BUFFER_7_HPP
#define BL_BUFFER_7_HPP
//-------------------------------------------------------------------
// FILE: blBuffer_7.hpp
// CLASS: blBuffer_7
// BASE CLASS: blBuffer_6
//
// PURPOSE: -- This class is based on blBuffer_6 and adds
// a single "write" iterator to the buffer with
// an atomic boolean used to know whether the
// buffer is currently being written to
//
// -- This allows multiple threads to write to
// this buffer
//
// -- This class offers 2 basic "write" functions:
//
// -- "write" -- writes to this buffer but
// waits in case another thread
// is currently writing to the
// buffer
//
// -- "write_no_wait" -- writes to this buffer but
// quits if another thread
// is currently writing to
// this buffer without waiting
// around until it's ok to write
//
// -- This class also has some specialize "write"
// functions that make it easy to write single
// values or buffers that define the functions
// "size()" and "data()" such as std::vector or
// this very buffer, again with the option to
// wait or to not wait
//
// -- This class is defined within the blBufferLIB
// namespace
//
// AUTHOR: Vincenzo Barbato
//
// LISENSE: MIT-LICENCE
// http://www.opensource.org/licenses/mit-license.php
//
// DEPENDENCIES: -- blBuffer_6 and all its dependencies
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// Includes and libs needed for this file
//-------------------------------------------------------------------
#include "blBuffer_6.hpp"
// Used to check whether the
// buffer is being written to
// by another thread
#include <atomic>
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// NOTE: This class is defined within the blBufferLIB namespace
//-------------------------------------------------------------------
namespace blBufferLIB
{
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// class blBuffer_7 declaration
//-------------------------------------------------------------------
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
class blBuffer_7 : public blBuffer_6<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>
{
public: // Public type aliases
using circular_iterator = typename blBuffer_6<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::circular_iterator;
using circular_const_iterator = typename blBuffer_6<blDataType,const blDataPtr,const blBufferPtr,const blBufferRoiPtr,blMaxNumOfDimensions>::circular_const_iterator;
public: // Constructors and destructors
// Default constructor
blBuffer_7();
// Copy constructor
blBuffer_7(const blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>& buffer7) = default;
// Destructor
~blBuffer_7();
public: // Overloaded operators
// Assignment operator
blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>& operator=(const blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>& buffer7) = default;
public: // Public functions
// This function lets a user know
// whether this buffer is currently
// being written to by another thread
bool isBufferBeingCurrentlyWrittenTo()const;
// The following functions can be used to
// write from a specified variable or buffer
// into this buffer
//
// When using the "write_buffer" function, we
// assume that the user specified buffer defines
// the functions "data()" and "size()"
template <typename blValueType>
std::size_t write_value(const blValueType& value);
template <typename blValueType>
std::size_t write_value(const blValueType* value);
template <typename blBufferType>
std::size_t write_buffer(const blBufferType& buffer);
template <typename blBufferType>
std::size_t write_buffer(const blBufferType* buffer,
const std::size_t& bufferLength);
// The following functions are the
// same as the above functions but
// with the difference that they
// DO NOT wait in case another thread
// is currently writing to the buffer
template <typename blValueType>
std::size_t write_value_no_wait(const blValueType& value);
template <typename blValueType>
std::size_t write_value_no_wait(const blValueType* value);
template <typename blBufferType>
std::size_t write_buffer_no_wait(const blBufferType& buffer);
template <typename blBufferType>
std::size_t write_buffer_no_wait(const blBufferType* buffer,
const std::size_t& bufferLength);
// These functions do low-level
// writing to the buffer, but
// one of them waits in case another
// thread is currently writing to
// this buffer, while the other
// function just quits in that case
std::size_t write(const char* buffer,
const std::size_t& bufferLength);
std::size_t write_no_wait(const char* buffer,
const std::size_t& bufferLength);
template<typename blInputIteratorType>
std::size_t write(const blInputIteratorType& begin,
const blInputIteratorType& end);
template<typename blInputIteratorType>
std::size_t write_no_wait(const blInputIteratorType& begin,
const blInputIteratorType& end);
// Functions used to manually
// move the write iterator to
// the desired place in the buffer
void advance_writeIterator(const std::ptrdiff_t& movement);
void setPosition_writeIterator(const std::ptrdiff_t& positionInTheBuffer);
// Function used to get the
// current write iterator
const circular_iterator& writeIterator()const;
protected: // Protected variables
// Write iterator used to keep
// track of the current writing
// spot
circular_iterator m_writeIterator;
// Atomic boolean used to know whether
// the buffer is currently being written
// to by a thread
std::atomic_bool m_isBufferBeingCurrentlyWrittenTo;
};
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// Default constructor
//-------------------------------------------------------------------
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
inline blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::blBuffer_7() : blBuffer_6<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>()
{
// We start by saying that this
// buffer is not currently being
// written to as it's just being
// constructed at this moment
m_isBufferBeingCurrentlyWrittenTo = false;
// NOTE: In this constructor we also
// initialize the write iterator
// so that it will keep circulating
// around the buffer never stopping
// which means the user can keep
// writing more information to the
// buffer
m_writeIterator = circular_iterator(this,0,-1);
}
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// Destructor
//-------------------------------------------------------------------
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
inline blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::~blBuffer_7()
{
}
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// These function are used to manually
// advance the write iterator
//-------------------------------------------------------------------
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
inline void blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::advance_writeIterator(const std::ptrdiff_t& movement)
{
m_writeIterator.advance(movement);
}
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
inline void blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::setPosition_writeIterator(const std::ptrdiff_t& positionInTheBuffer)
{
m_writeIterator.setDataIndex(positionInTheBuffer);
}
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// Function used to get the write iterator
//-------------------------------------------------------------------
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
inline const typename blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::circular_iterator& blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::writeIterator()const
{
return m_writeIterator;
}
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// Function used to ask whether the buffer is
// being currently written to
//-------------------------------------------------------------------
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
inline bool blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::isBufferBeingCurrentlyWrittenTo()const
{
return bool(m_isBufferBeingCurrentlyWrittenTo);
}
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// The following functions can be used to
// write from a specified variable or buffer
// into this buffer
//
// When using the "write_buffer" function, we
// assume that the user specified buffer defines
// the functions "data()" and "size()"
//-------------------------------------------------------------------
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
template<typename blValueType>
inline std::size_t blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::write_value(const blValueType& value)
{
return ( this->write(reinterpret_cast<const char*>(&value),sizeof(value)) ) / sizeof(value);
}
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
template<typename blValueType>
inline std::size_t blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::write_value(const blValueType* value)
{
if(value)
return ( this->write(reinterpret_cast<const char*>(value),sizeof(*value)) ) / sizeof(value);
else
return std::size_t(0);
}
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
template<typename blBufferType>
inline std::size_t blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::write_buffer(const blBufferType& buffer)
{
return ( this->write(reinterpret_cast<const char*>(buffer.data()),sizeof(buffer.data()[0])*(buffer.size())) ) / sizeof(buffer.data()[0]);
}
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
template<typename blBufferType>
inline std::size_t blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::write_buffer(const blBufferType* buffer,
const std::size_t& bufferLength)
{
return ( this->write(reinterpret_cast<const char*>(buffer),sizeof(buffer[0])*(bufferLength)) ) / sizeof(buffer[0]);
}
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// The following functions are the
// same as the above functions but
// with the difference that they
// DO NOT wait in case another thread
// is currently writing to the buffer
//-------------------------------------------------------------------
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
template<typename blValueType>
inline std::size_t blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::write_value_no_wait(const blValueType& value)
{
return ( this->write_no_wait(reinterpret_cast<const char*>(&value),sizeof(value)) ) / sizeof(value);
}
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
template<typename blValueType>
inline std::size_t blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::write_value_no_wait(const blValueType* value)
{
if(value)
return ( this->write_no_wait(reinterpret_cast<const char*>(value),sizeof(*value)) ) / sizeof(value);
else
return std::size_t(0);
}
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
template<typename blBufferType>
inline std::size_t blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::write_buffer_no_wait(const blBufferType& buffer)
{
return ( this->write_no_wait(reinterpret_cast<const char*>(buffer.data()),sizeof(buffer.data()[0])*(buffer.size())) ) / sizeof(buffer.data()[0]);
}
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
template<typename blBufferType>
inline std::size_t blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::write_buffer_no_wait(const blBufferType* buffer,
const std::size_t& bufferLength)
{
return ( this->write_no_wait(reinterpret_cast<const char*>(buffer),sizeof(buffer[0])*(bufferLength)) ) / sizeof(buffer[0]);
}
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// This function does the actual writing to
// the buffer, but waits in case another
// thread is currently writing to this buffer
//-------------------------------------------------------------------
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
inline std::size_t blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::write(const char* stuffToWrite,
const std::size_t& numberOfBytesToWrite)
{
// First we check to make
// sure we don't have a
// zero-sized buffer
if(this->size() == 0)
{
// We have a zero sized
// buffer, which means
// we can't write anything
// to it
return std::size_t(0);
}
// If another thread is currently
// writing to this buffer, this function
// waits around pantiently until it's
// clear to write
while(m_isBufferBeingCurrentlyWrittenTo)
{
// We just wait until it's clear
// to write to this buffer
}
// We now let everyone know we're
// currently writing to this buffer
m_isBufferBeingCurrentlyWrittenTo = true;
std::size_t numberOfBytesWrittenSoFar = 0;
std::size_t numberOfBytesToWriteRightNow = 0;
while(numberOfBytesWrittenSoFar < numberOfBytesToWrite &&
!m_writeIterator.hasReachedEndOfBuffer())
{
// First we figure out how
// many data elements to write
// this current loop iteration
// depending on how many contiguous
// spots are available
numberOfBytesToWriteRightNow = std::min(numberOfBytesToWrite - numberOfBytesWrittenSoFar,
m_writeIterator.remainingContiguousBytes());
// Now we actually write the
// data to the buffer
std::copy(stuffToWrite + numberOfBytesWrittenSoFar,
stuffToWrite + numberOfBytesWrittenSoFar + numberOfBytesToWriteRightNow,
reinterpret_cast<char*>(m_writeIterator.getPointerToIndexedDataPoint()));
// We now advance the write iterator
m_writeIterator += numberOfBytesToWriteRightNow / sizeof(blDataType);
// We also keep track of the number
// of data elements written so far
numberOfBytesWrittenSoFar += numberOfBytesToWriteRightNow;
}
// We're done writing, so we make
// sure everyone knows that
m_isBufferBeingCurrentlyWrittenTo = false;
// We let the user know
// how many data elements
// were actually written
// to the buffer
return numberOfBytesWrittenSoFar;
}
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// This function does the actual writing to
// the buffer, but quits if another thread
// is currently writing to this buffer without
// waiting
//-------------------------------------------------------------------
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
inline std::size_t blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::write_no_wait(const char* stuffToWrite,
const std::size_t& numberOfBytesToWrite)
{
// First we check to make
// sure we don't have a
// zero-sized buffer
if(this->size() == 0)
{
// We have a zero sized
// buffer, which means
// we can't write anything
// to it
return std::size_t(0);
}
// If another thread is currently
// writing to this buffer, this function
// quits without waiting
if(m_isBufferBeingCurrentlyWrittenTo)
return std::size_t(0);
// We now let everyone know we're
// currently writing to this buffer
m_isBufferBeingCurrentlyWrittenTo = true;
std::size_t numberOfBytesWrittenSoFar = 0;
std::size_t numberOfBytesToWriteRightNow = 0;
while(numberOfBytesWrittenSoFar < numberOfBytesToWrite &&
!m_writeIterator.hasReachedEndOfBuffer())
{
// First we figure out how
// many data elements to write
// this current loop iteration
// depending on how many contiguous
// spots are available
numberOfBytesToWriteRightNow = std::min(numberOfBytesToWrite - numberOfBytesWrittenSoFar,
m_writeIterator.remainingContiguousBytes());
// Now we actually write the
// data to the buffer
std::copy(stuffToWrite + numberOfBytesWrittenSoFar,
stuffToWrite + numberOfBytesWrittenSoFar + numberOfBytesToWriteRightNow,
reinterpret_cast<char*>(m_writeIterator.getPointerToIndexedDataPoint()));
// We now advance the write iterator
m_writeIterator += numberOfBytesToWriteRightNow / sizeof(blDataType);
// We also keep track of the number
// of data elements written so far
numberOfBytesWrittenSoFar += numberOfBytesToWriteRightNow;
}
// We're done writing, so we make
// sure everyone knows that
m_isBufferBeingCurrentlyWrittenTo = false;
// We let the user know
// how many data elements
// were actually written
// to the buffer
return numberOfBytesWrittenSoFar;
}
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// These functions doe the actual writing to
// the buffer using iterators
//-------------------------------------------------------------------
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
template<typename blInputIteratorType>
inline std::size_t blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::write(const blInputIteratorType& begin,
const blInputIteratorType& end)
{
// If another thread is currently
// writing to this buffer, this function
// waits around pantiently until it's
// clear to write
while(m_isBufferBeingCurrentlyWrittenTo)
{
// We just wait until it's clear
// to write to this buffer
}
// We now let everyone know we're
// currently writing to this buffer
m_isBufferBeingCurrentlyWrittenTo = true;
// Finally we copy the data
// into this buffer
std::copy(begin,end,this->m_writeIterator);
// We advance the write iterator
m_writeIterator += std::distance(begin,end);
// We're done writing, so we make
// sure everyone knows that
m_isBufferBeingCurrentlyWrittenTo = false;
// We now return the amount
// of data points written to
// this buffer
return std::distance(begin,end);
}
template<typename blDataType,
typename blDataPtr,
typename blBufferPtr,
typename blBufferRoiPtr,
std::size_t blMaxNumOfDimensions>
template<typename blInputIteratorType>
inline std::size_t blBuffer_7<blDataType,blDataPtr,blBufferPtr,blBufferRoiPtr,blMaxNumOfDimensions>::write_no_wait(const blInputIteratorType& begin,
const blInputIteratorType& end)
{
// If another thread is currently
// writing to this buffer, this function
// quits without waiting
if(m_isBufferBeingCurrentlyWrittenTo)
return std::size_t(0);
// We now let everyone know we're
// currently writing to this buffer
m_isBufferBeingCurrentlyWrittenTo = true;
// Finally we copy the data
// into this buffer
std::copy(begin,end,this->m_writeIterator);
// We advance the write iterator
m_writeIterator += std::distance(begin,end);
// We're done writing, so we make
// sure everyone knows that
m_isBufferBeingCurrentlyWrittenTo = false;
// We now return the amount
// of data points written to
// this buffer
return std::distance(begin,end);
}
//-------------------------------------------------------------------
//-------------------------------------------------------------------
// End of namespace
}
//-------------------------------------------------------------------
#endif // BL_BUFFER_7_HPP