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main.js
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main.js
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const carCanvas = document.getElementById("carCanvas");
carCanvas.width = 200;
const networkCanvas = document.getElementById("networkCanvas");
networkCanvas.width = 600;
const carCtx = carCanvas.getContext("2d");
const networkCtx = networkCanvas.getContext("2d");
const road = new Road(carCanvas.width / 2, carCanvas.width * 0.9);
const N = 1;
const cars = generateCars(N);
let bestCar = cars[0];
if (localStorage.getItem("bestBrain")) {
bestCar.brain = JSON.parse(localStorage.getItem("bestBrain"));
for (let i = 1; i < cars.length; i++) {
cars[i].brain = JSON.parse(localStorage.getItem("bestBrain"));
NeuralNetwork.mutate(cars[i].brain, 0.1);
}
}
const traffic = [
new Car(road.getLaneCenter(1), -100, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(0), -300, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(2), -300, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(0), -500, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(1), -500, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(1), -700, 30, 50, "DUMMY", 2),
new Car(road.getLaneCenter(2), -700, 30, 50, "DUMMY", 2),
];
animate();
function save() {
localStorage.setItem("bestBrain", JSON.stringify(bestCar.brain));
}
function discard() {
localStorage.removeItem("bestBrain");
}
function generateCars(N) {
const cars = [];
for (let i = 1; i <= N; i++) {
cars.push(new Car(road.getLaneCenter(1), 100, 30, 50, "AI"));
}
return cars;
}
function animate(time) {
for (let i = 0; i < traffic.length; i++) {
traffic[i].update(road.borders, []);
}
for (let i = 0; i < cars.length; i++) {
cars[i].update(road.borders, traffic);
if (cars[i].y < bestCar.y) bestCar = cars[i];
}
carCanvas.height = window.innerHeight;
networkCanvas.height = window.innerHeight;
carCtx.save();
carCtx.translate(0, -bestCar.y + carCanvas.height * 0.7);
road.draw(carCtx);
for (let i = 0; i < traffic.length; i++) {
traffic[i].draw(carCtx, "red");
}
bestCar.draw(carCtx, "blue", true);
carCtx.globalAlpha = 0.2;
for (let i = 0; i < cars.length; i++) {
cars[i].draw(carCtx, "blue");
}
carCtx.globalAlpha = 1;
carCtx.restore();
networkCtx.lineDashOffset = -time / 50;
Visualizer.drawNetwork(networkCtx, bestCar.brain);
requestAnimationFrame(animate);
}