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Awesome Stuff

This is my DX12 rendering framework.

Requirements:

  • Visual Studio 2017 (> 15.4.5)
  • Windows SDK 10.0.16299.0
  • MSBuild 15.0 (it should be added to PATH)
  • CMake (also added to PATH)

Dependencies:

  • Premake
  • DirectX Tex
  • GLM
  • STB
  • Assimp
  • ReactPhysics3D

How to build:

  1. Generate the assimp solution using CMake.

  2. For PhysX there is a bat file to help with the process: Depen\PhysX\physx\generate_projects.bat. I had some trouble with this step, my solution.

  3. Run BuildDepen.bat this will compile the dependencies.

  4. And finally, run GenSolution.bat this will generate the VS solution.

Clouds