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Large building bug when attacked. #8

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space-jam- opened this issue Jul 17, 2015 · 2 comments
Open

Large building bug when attacked. #8

space-jam- opened this issue Jul 17, 2015 · 2 comments
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@space-jam-
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Some melee units struggle to attack larger buildings (size 4+). The gridnav blockers seem to wig out the pathfinding, try changing using SetHullSize on buildings to overcome this.

@int128fly
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I beleive your the one who have to assign the correct HullSize, also there is a lua command if there is no correct preset hull for your unit.

@MNoya
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MNoya commented Jul 17, 2015

Yup, I had this same issue today, it's not really BH's fault, just gotta have enough Hull for units to reach the hit

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